Stricken Report post Posted November 10, 2007 I was thinking of maybe a new stone? that has the effect of instead of u degrading/breaking an item it disappears from inventory. Stone of Defense maybe? it couled cost like 100kgc~ and if you made this u could prob have nmt degradable... but u know lol (you never know what might break) u could even waste it on aug pants :> Share this post Link to post Share on other sites
Peach Report post Posted November 10, 2007 I was thinking of maybe a new stone? that has the effect of instead of u degrading/breaking an item it disappears from inventory. Stone of Defense maybe? it couled cost like 100kgc~ and if you made this u could prob have nmt degradable... but u know lol (you never know what might break) u could even waste it on aug pants :> or moon med Share this post Link to post Share on other sites
Zerobaum Report post Posted November 10, 2007 i likey Share this post Link to post Share on other sites
Khalai Report post Posted November 10, 2007 Not bad, however the price is really high, even titanium plate or CoL doesn't reach 100kgc value, so why protect them with even more expensive stone. Unless you meant it for really top-notch stuff like magic armours and weapons of course. Share this post Link to post Share on other sites
Stricken Report post Posted November 10, 2007 it's like a toss up, tbh, idk how much it should be, I don't want a 10kgc stone where edvery 1 and their ficus can afford and never break armor Share this post Link to post Share on other sites
Blodoks Report post Posted November 10, 2007 To help the economy is better the stone of degrade. You can have it for free, random, when you harvest and you can't remove it from the inventory. The stone will disappear when a weared item will be degraded/breaked: less COL to harvest Share this post Link to post Share on other sites
The_Piper Report post Posted November 10, 2007 (edited) Why not simply a stone of breaking protection? The stone breaks when an item you wear breaks/degrades. And the item then doesnt break/degrade of course, but the stone is gone. Let it cost 2k gc, or, ingreds worth 2k gc. The stone breaks on your leather pants? Bad luck. The stone breaks on your dragon armor? Good luck. That could be a nice money sink Piper Edited November 10, 2007 by The_Piper Share this post Link to post Share on other sites
Raz Report post Posted November 10, 2007 I had a similar thought but discounted because.... In conjunction with nmt this could make things too easy.. With nmt + 5 of these on board - you would never break anything - at most you lose all the stones - on yeti - this would easily be recouped! To make things a bit more realistic.. a small chance for the stone to fail.. and the item still gets destroyed... Otherwise we are back with the 'unbreakable' nmt saga - on everything! Or that for it to work - it has to be equiped... This would therefore force you to not wear one item... making you significantly weaker.. Share this post Link to post Share on other sites
The_Piper Report post Posted November 10, 2007 In conjunction with nmt this could make things too easy.. No, then the stone doesnt stop something leaving the game. Gold coins at least. And the 2k gc i mentioned for the stone are only a number, maybe it could be 10k or 500 gc, i dont know how much stuff breaks in game or not. And even with a NMT cape/perk, you still lose something, so something leaves the game: The stone itself. So the stone protects your CoL, your Harv Med, your Pickaxe, your shiny armor, your leather pants, your leather glove. It would be interesting to know how many stones leave the game coz ppl are too lazy to put them in storage when they go harvesting and break pickaxes or gloves. Well, just my 2 euro cents Piper Share this post Link to post Share on other sites
SL7yz0r Report post Posted November 10, 2007 Cool idea, i think 30k would be good price tho Share this post Link to post Share on other sites
bkc56 Report post Posted November 11, 2007 (edited) Cool idea, i think 30k would be good price tho I'm sure people will love that: Your Moon Medallion broke but was saved by your degrade stone. The price of the stone would have to be low enough to be less than most of the better armor/swords people use. And then they'd have to not use stuff like medallions, capes, etc. that wouldn't be worth protecting. Edited November 11, 2007 by bkc56 Share this post Link to post Share on other sites
Guest ohmygod Report post Posted November 11, 2007 Why would ent want to stop things from breaking? Share this post Link to post Share on other sites
SenZon Report post Posted November 11, 2007 (edited) If this stone was buy able only from a npc and not make able and its cost ~5-10kgcs ..would take some serious gold coins out of the game in my opinion Edit: typos Edited November 11, 2007 by SenZon Share this post Link to post Share on other sites
SL7yz0r Report post Posted November 11, 2007 Why would ent want to stop things from breaking? cuz he could sell them like rosts Share this post Link to post Share on other sites
Raz Report post Posted November 11, 2007 In conjunction with nmt this could make things too easy.. No, then the stone doesn't stop something leaving the game. Gold coins at least. And the 2k gc i mentioned for the stone are only a number, maybe it could be 10k or 500 gc, i dont know how much stuff breaks in game or not. And even with a NMT cape/perk, you still lose something, so something leaves the game: The stone itself. So the stone protects your CoL, your Harv Med, your Pickaxe, your shiny armor, your leather pants, your leather glove. It would be interesting to know how many stones leave the game coz ppl are too lazy to put them in storage when they go harvesting and break pickaxes or gloves. Well, just my 2 euro cents Piper Trust me - with the stone at 2k gc or so - every one will carry a couple of dozen with them at all times... nothing 'valuable' ever leaves the game - just these stones... soon everyone will have full tit/col/nmt... Share this post Link to post Share on other sites
ferngale Report post Posted November 11, 2007 erm but what if they were heavy? like 20+ emu? Share this post Link to post Share on other sites
masterpiter Report post Posted November 11, 2007 Sucky idea, would annoy ppl that train a/d i think even more than degradable nmt. I have no idea why all ppl suddenly wanna "help the economy", does helping economy mean ppl who fight should lose crazy amounts of money coz of broken stuff? Share this post Link to post Share on other sites
Troger Report post Posted November 11, 2007 make it to be buyable from npc only, or make to formula to require a rosto or atleast binding stone! this way everybody would watch when they put it on! Troger Share this post Link to post Share on other sites
Infamous Report post Posted November 11, 2007 let's have a stone of #godmode while were at it Share this post Link to post Share on other sites
TheComet Report post Posted November 11, 2007 These stones could work, although they should be difficult to make and buy, and only be useful for armor beyond iron plate as far as cost-effectiveness goes. 15-30k a pop would be a good price, I would pay that to protect my set of MoL, Steel torso, Steel pants, Steel boots, Ti shield, JS, and maybe a CoL. Could be an engineering item, who knows? As for how to make them, I say there should be gypsum involved On a side note, these would really boost some incentive to work on Engineering for players. Share this post Link to post Share on other sites
Hannibal Report post Posted November 11, 2007 (edited) jaja, search is good, like a year or more ago this was posted. lemme find the link. http://www.eternal-lands.com/forum/index.p...c=25941&hl= Edited November 11, 2007 by Saint Share this post Link to post Share on other sites
Rusikus Report post Posted November 12, 2007 Stupid idea! Share this post Link to post Share on other sites
darkgrouz Report post Posted November 12, 2007 i think theres a nmt cape to protect weareable stuff when fighting, this stone should protect u from negative effects when harvest.. 1 stone stops 1 neg effect... and it may be made like indicator stones... Share this post Link to post Share on other sites
ville-v Report post Posted November 12, 2007 Let saving stone be equippable (maybe head slot, you take your brains off and put it there) with 1/1000 breaking change and protect other items from breaking. Share this post Link to post Share on other sites
Entropy Report post Posted November 13, 2007 I had this idea for a very long time, but it is incompatible with a non degradable NMT. And since people voted the way they voted, oh well. Share this post Link to post Share on other sites