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My Account in game is Gippan. I made account to this foorum with same name Gippan. but is not approwed.
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PR was merged a few days ago.
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Minimap actor dots (self/animals/players) invisible on AMD/Mesa — GL_POINT_SMOOTH issue
bluap replied to Ligur's topic in Bug Reports
PR was merged a few days ago. -
UPDATE: #Message from Wizzy: For those not online earlier, Vinoveritas has gotten https://bots.el-services.net back online, you can admin your bots again. #Message from Wizzy: Thank you Vinoveritas for your hard work!
- Earlier
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VinoVeritas told me yesterday that a hard drive crashed while he was on vacation and a password was changed as well, so the website is unable to communicate with the database. He is working on it.
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The link you gave returns an error 500 (internal server error); if you go to http://el-services.net/ you get 'under construnction'. That looks like the web server is still down. For more information, you'll have to contact the maintainter of that site... Owners, administrators, and moderators of EL or these forums have no influence on what happens on el-services. (nor do we have any more information or are likely to get it sooner than the bot owners)
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whats the latest on the http://bots.el-services.net as we need access to bots and info
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Minimap actor dots (self/animals/players) invisible on AMD/Mesa — GL_POINT_SMOOTH issue
Ligur replied to Ligur's topic in Bug Reports
There is a PR for a fix now : upstream: PR #228 (https://github.com/raduprv/Eternal-Lands/pull/228) "Fix missing minimap/item dots outside Android" -
Minimap actor dots (self/animals/players) invisible on AMD/Mesa — GL_POINT_SMOOTH issue
dragon_killer replied to Ligur's topic in Bug Reports
I had the same issue, I just downgraded those packages : mesa lib32-mesa vulkan-radeon lib32-vulkan-radeon vulkan-mesa-implicit-layers lib32-vulkan-mesa-implicit-layers To the previous working version MESA_VERSION='1:26.1.8-1'. Hope this helps -
Minimap actor dots (self/animals/players) invisible on AMD/Mesa — GL_POINT_SMOOTH issue
Ligur posted a topic in Bug Reports
Body: Client version: 1.9.7 (Dec 4 2024), also reproduced on current master (self-compiled) System: openSUSE Tumbleweed, AMD RX 6650 XT, Mesa (open-source amdgpu driver) Bug: The minimap shows terrain, place labels, and the compass correctly, but actor points (own character, animals, other players) are completely invisible — the green "yourself" dot and yellow "creature" dots never appear, even though everything else on the minimap renders fine. https://postimg.cc/3WL5GGNc Diagnosis: draw_actor_points() in minimap.c draws actor markers via GL_POINT_SMOOTH (legacy fixed-function OpenGL), enabled unconditionally on non-Android builds: #ifdef ANDROID if (!disable_GL_POINT_SMOOTH) #endif glEnable( GL_POINT_SMOOTH ); On this Mesa/AMD setup, GL_POINT_SMOOTH appears to silently render points as zero-size/invisible rather than failing or falling back — no crash, no GL error, just nothing drawn. Confirmed by temporarily commenting out the glEnable(GL_POINT_SMOOTH) call: the actor dots immediately appear (as squares instead of circles, but visible and correctly colored/positioned). Since disable_GL_POINT_SMOOTH already exists as a variable but is only respected under #ifdef ANDROID, extending that guard to all platforms (or making it a user-configurable option) would fix this without removing point smoothing for people whose drivers handle it fine. Happy to test a patch or provide more details (mesa/GL version, glxinfo output, etc.) if useful. -
Even if it was only a fun project for you, it was still macroing. Whether the character will be unlocked is up to radu. But since only the one character was locked, and no IP banned, you can still use any other characters you may have, or make a new one. However, I'd suggest to stay away from any other "fun coding projects".
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Hey! In-game character name is Thaloryn. Got banned recently for macro-ing by radu. Not going to lie, had fun the past few days doing a bit of coding and tried to automate ore mining. Writing here because I've been playing on and off for years, and I've made a few friends within the community. I very rarely log in though, and am not after gains or something, what I did was rather a coding fun project, not a way of looking for gains. To cut to the chase, I'm writing this in the hopes that maybe the character can be unbanned for the occasional daily when I'm feeling nostalgic, and a chat. I would not object to any additional punishment (do not care about inv or skills, as much as the buddies list and char name). Best regards!
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but cant access inventory etc to change prices
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when this shit hits on a saturday
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majority doesn't like this day because of training, or invasions / instances / invances. Make it removable with a stone?
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Are you using the latest git version?
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Hello. Happened again today (yes there is another day of the dead) killing black dragons. Just letting you know. I'll test it in instance mode with creature numbers off and see if it keeps happening.
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Thanks for the information Raz, I was able to reproduce the problem. Hopefully, this is now fixed in git. I've added an upper limit for font scaling generally, and clamped the floating messages to something reasonable.
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bluap started following Use camera orientation for positional sound
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Hi Erdie. If you push your camera-related-positional-sound branch to the master branch of your fork, you will then be able to create a pull request from your fork targeting the master branch of the main El repo. I've just tested this workflow with a second Github account. If you cannot get that working, I can just commit the changes for you, you will still be shown as the author. Anyway, I tried out the sound change and it works nicely.