Jump to content
Eternal Lands Official Forums

TheComet

Members
  • Content count

    438
  • Joined

  • Last visited

About TheComet

  • Rank
    Fox
  • Birthday 08/20/1989

Contact Methods

  • AIM
    TheCometCE
  • MSN
    cometentertainment@yahoo.com
  • Website URL
    http://acidculture.forumer.com/
  • ICQ
    0

Profile Information

  • Location
    Glens Falls, New York
  • Interests
    Red Sox, raquetball, gaming, making flash movies/games, making music, mostly DnB/Dance/Trance
  1. bonepowder for iedp perk

    *snort* 25 food! yeah...bone powder I don't think would work too well with this despite the intentions, plus it would probably raise the price of bones since people will start grinding them down and scarcity kicks in
  2. Summoning 100 \o/

    oh if I hadn't been offline for months, you'd have some competition! XD Major kudos, you can summon red dragons at that level can't you?
  3. Are you an EL oldbie?

    I'm back again and I started back when we only had iron plate for epic gear, guessing 4 years or so now
  4. In Memoriam

    Sad to hear, I remember back about a year ago playing with them on all the time best wishes to the family
  5. Medallion Formulas

    The issue though is the books you need read, the required knowledge for the books would have to be changed up and that could be a pain it's a logical idea, but I think economically the prices for those would drop since bars are easier for players to make than polished gems, not to mention cheaper
  6. Bagjumper?

    "Hey could you sit on my bag for a sec?" "sure" *BRUTAL BEATDOWN* This could so easily be abused for people doing muling work, or someone could just drop a few bags on the ground with a fruit in it as bait and then pk everyone who steps on the bag
  7. Incorpirate the martial arts!

    Oh... disappointment... and a wee touch of sadness... 'cause I was really looking forward to seeing EL with awesome moves -like the ones in this music video : LOL. Next Update: Hadoken Spell X3
  8. Treasure Hunters cape

    losing levels seems like a bad idea for the cape, yeah it gives you an advantage, but you are also sacrificing your MM or Exc cape for this. Giving 0 exp per would seem more reasonable imo
  9. Since EL will be eventually gaining archery as a new skill, something I think the game could benefit from greatly could be the use of 3D sound, such as the Doppler Effect for arrows that wizz by and miss (multiple sound files could be created to handle each condition instead of using a complex set of coding to alter the pitch of the sounds) a few ideas I have in mind: -Doppler effect fast moving objects such as arrows could have their wizzing sound have it's pitch altered to fit the direction of the arrow (IE: pitch lowers as the arrows moves away, and higher as it approaches) -High shelf cutoff for distant combat (this can be done with most music programs and many sound editing programs) each sound for combat would have alternate versions with a lowered cutoff frequency to give the effect of distant combat, or combat on the other side of a thick wall If a spell that ever disorients players or messes with their perception is designed, using these sounds in place of the normal sounds would add a nice touch, or even when a player is poisoned multiple times -Reverb/Echoes pretty self explanitory, could be done with a set of alternate sounds (higher quality, larger file size however), or by using the cutoff idea above and coding the echoes using the high shelf cutoff sfx -Sound delays Greater distance = longer delay before the sound reaches the player. Would probably be best for offscreen combat, weather, etc. -Invasion droning noise A low rumble that intensifies as you near the entrance to an invasion map, or an hot spot of enemies, could add a nice touch to the intensity of invasions. Could be just a single sound with some coding to control the volume in 5% increments many of these can be done with extra sound files (could be a extra download for the game, such as the music) and treated like eye candy option-wise.
  10. Incorpirate the martial arts!

    This idea has been suggested multitudes of times and pretty much turned down in the end. I'd like to see this as an aesthetic type thing, no modifiers or anything but instead a way to diversify the animations of the game a little. oh and it'd rock to see my char pulling some Muay Thai on an Ogre :3
  11. What is the point of having rain?

    The idea is nice at a glance, but now that I think about it, it makes going afk for 5 minutes to snag a hot pocket an act of ritualistic suicide in EL
  12. Character control

    To the guy above clicking on trees: Turn on the Mouse Bug option in your settings, I had the same problem.
  13. Bandages

    Not even if I put bandages into my mouth and guts from the inside? Well one could argue that putting pressure on certain arteries could help the body filter it out *shrug* What next? Manufactured dialysis machine? Well, engineering skill is already present... BTW, I study medicine and I've never heard of pressing arteries/veins in order to filter anything. Either antidote/antitoxin or dialysis/complete blood transfusion. You have to neutralize the poison into harmless metabolite or get it out of the body ASAP. yeah I didn't make any sense rofl
  14. How deep we will sink ?

    I spend 20 gc on the square vials, make the orange dye with stuff I've made, then sell it to tailorica for 25gc. now as long as I have enough food to keep me going, I can keep making them till thy kingdom come ^^ edit: oh and all of the ingredients you need for orange dye are in TG, along with tailorica. Head into the caves and you can get the stuff you need for the water ess!
  15. What are you lvl'ing on?

    made about 240 orange dyes or so now, at 25 exp apiece, it's pretty nice
×