mufossa Report post Posted October 13, 2006 this update is completly AWESOME ..Nice work ENT..I really hope noone is Stupid enough to complain..thanks for the new stoof Share this post Link to post Share on other sites
Acelon Report post Posted October 13, 2006 Agreed. Mucho gusto Share this post Link to post Share on other sites
ferngale Report post Posted October 13, 2006 (edited) *Deepest of Bows* to the One who created us, and oh umm yeah... to the Whole of the development team YIPPEEE!!!! tytytytyty *all smiles* Ferny *Edited for a wrong word Edited October 13, 2006 by ferngale Share this post Link to post Share on other sites
LabRat Report post Posted October 13, 2006 [03:41:12] Server Uptime: 0 days, 0 hours,0 minutes [03:41:30] [PM to radu: thanks ] Will we be allowed to expect this much foreground work in every update? I hope so Nice twist with the mercury, you have a very devious mind Share this post Link to post Share on other sites
Guest ohmygod Report post Posted October 13, 2006 still checkin it out but all good so far Share this post Link to post Share on other sites
master jeweler Report post Posted October 13, 2006 Very good. thank you. Share this post Link to post Share on other sites
Kindar_Naar Report post Posted October 13, 2006 I can only say: Good job. Thank you. *goes to find cheap vials* Share this post Link to post Share on other sites
2DeeP Report post Posted October 13, 2006 Thank you Ent.. Very excited about all the new stuff. Share this post Link to post Share on other sites
Derin Report post Posted October 13, 2006 Great work! "When teh g0d stirs, Draia evolves" - Libra Inventio (Book of Wisdom), Chapter 4 Tarsengard Magic School Library Share this post Link to post Share on other sites
Looter Report post Posted October 13, 2006 exellent update, tyvm Share this post Link to post Share on other sites
Jezebelle Report post Posted October 13, 2006 ...if I didnt believe in my God allready..I surely would now..! Thank you Radu..how do you do it..making our World better and better eacht time you lay your Hands on it...*sighs* And..ofcourse..all the devs and artists..thank you.. Jez Share this post Link to post Share on other sites
duckyo Report post Posted October 13, 2006 What new stuff is there? Share this post Link to post Share on other sites
Infamous Report post Posted October 13, 2006 Imp does fire damage and has increased fire protection. The Phantom Warroir has been buffed up a lot, it is almost immune to physic damage, has higher defense, more hit points, better drops, ideal to train magic on. It also has the evanescence and self destruct perks. Removed the phantom warriors from the Morcraven Marsh and placed them in Grubanni. Wood Sprite has a higher defense. The rabbit was made slightly weaker. Life drain is magic level based. Desert, Forest and Mountain chims were slightly adjusted (more life or armor, in order to give better experience). Free mercury in KF Some monsters were moved around C2, and some new ones were added in various places. It is up to you to discover where, but I think you will like them. The skeletons, goblins and ogre were removed from KF. Thry were replaced by 2 fluffies and a forest chim. 2 desert chims were added at an undisclosed location. 3 ogres were added in an undisclosed cave. A new spell, Intercontinental Teleport to Portals room (teleports you to the other continent portal room). The sigils are: change global space The damage from the I Glow in the Dark perk has been increased (it is 5 now). A new vial seller, that sells empty vials for considerably less than Harvy (5 gold coins). Ruins of Tirnym is no longer PK, the orcs were replaced with mountain and forest chims. There are also a few phantom warriors there (relocated from Naralik). Some female orcs in the GC 'secret' cave. those things are the best Share this post Link to post Share on other sites
NitageR Report post Posted October 13, 2006 OMFG Tirnym rox now That's somehow as i expected, so many chimmies walking around btw. i'm even not trying to complain but if mc had 50 mana it would be ultra pr0 <---- i like this update a lot Share this post Link to post Share on other sites
Nidan Report post Posted October 13, 2006 wow, that all sounds very nice! I can already see people in KF fighting over the spawns and mercury. Should be a nice impuls to PK Share this post Link to post Share on other sites
Lotheneil Report post Posted October 13, 2006 (edited) Kudos for vial seller (any hints where is he?) and for new spell. Other changes won't affect me for quite a long time, but I see warriors are happy, so good they're here Mercury in KF - you're evil Hmmm... first update I've seen with no drawbacks... I want more, more, MORE! (j/k, but only a little ;p) Edited October 13, 2006 by Lotheneil Share this post Link to post Share on other sites
masterpiter Report post Posted October 13, 2006 Great update, thanks a lot 4 ur work eMPi Share this post Link to post Share on other sites
LadyReni Report post Posted October 13, 2006 I did some exploring before I decided to post. I was expecting some really big changes, maybe new monsters, maybe new maps.. But I have to say in this case so many 'small' changes is more than I was hoping for. In short version: I love it. *intercontinental portals spell is a little bit expensive but so much faster when you travel to maps that are far from Idaloran, I know I will use it a lot *vials 5 gc each is like old times mana potion buying from Mira, I love that addition *relocation of most spawns is perfect, Tirnym seems like a great place for top 10 fighters However there is one thing that I really really don't like... Melinis arena is useless now. It used to be my favourite place for pvping, but with the new spawns (I am not telling what exactly is there now.. explore) it will be impossible for me to pvp there. It is also painful to walk from underworld to Hurquin and South Redmoon now. Awww and I fear KF will be even more empty now with the chim :/ at least no more KF for lower lvl players. Share this post Link to post Share on other sites
Lotheneil Report post Posted October 13, 2006 (edited) *vials 5 gc each is like old times mana potion buying from Mira, I love that addition In fact better, cause you don't have to spend time drinking pots Once again - my deepest gratitude for those vials, that's what potioners needed (I've started potioning recently, so I know how hard it was to get vials) Edited October 13, 2006 by Lotheneil Share this post Link to post Share on other sites
WolfWitch Report post Posted October 13, 2006 Big thanks to all the development team - I LOVE it!!! Share this post Link to post Share on other sites
LadyReni Report post Posted October 13, 2006 *vials 5 gc each is like old times mana potion buying from Mira, I love that addition In fact better, cause you don't have to spend time drinking pots not better because you don't get the mana we used to spend hours at Mira drinking pots and casting spells for magic training. Share this post Link to post Share on other sites
Lotheneil Report post Posted October 13, 2006 (edited) Two things about vial seller: 1. When I start talking to him he claims he is selling swords 2. Could he sell more than 5 vials at a time? It's quite troublesome when you need to buy a lot... Ps. I've seen this face somewhere else Please don't ask me for location, I can tell he lives on Irilion somewhere not far away from civilisation Edited October 13, 2006 by Lotheneil Share this post Link to post Share on other sites
simon Report post Posted October 13, 2006 Two things about vial seller: 1. When I start talking to him he claims he is selling swords 2. Could he sell more than 5 vials at a time? It's quite troublesome when you need to buy a lot... Ps. I've seen this face somewhere else The npc there is a "copy" of crisan (the "advanced swords" blacksmith) and it is probably being worked on. Just a minor detail Also, now with the new spawn changes traveling in irilion has become quite fun All in all, a good update Share this post Link to post Share on other sites
szczupaczek Report post Posted October 13, 2006 Just one word: AWESOME! Share this post Link to post Share on other sites
Ghrae Report post Posted October 13, 2006 Actually I do have a criticism. For the last few months, crafters have been able to make a small amount of profit selling C2 rings. True, not everyone bought them (some walked over the long way) but it was a nice sale. Now we have the spell. Recently we had mana destruction rings. Now we have the red cape. So what exactly is crafting good for? I mean, other than the challange of leveling in it, sales have pretty much went to pot. In the future can we look towards crafting finished goods that are short cutted by everything else? Share this post Link to post Share on other sites