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So, what do we think about the new changes?


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#1 Entropy

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Posted 11 July 2006 - 12:39 AM

We will not bitch, of course.

#2 Knuckles

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Posted 11 July 2006 - 12:43 AM

New Potions sound good IMO.. But, just how Rare are those Books? :)

#3 Gohan

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Posted 11 July 2006 - 12:43 AM

Err I beg you, do not remove the vials you get from drinking potions. (Begging was ok, right? Its not bitching anyway)

Other then that.. I think its all fine.. Good changes.

#4 Hazor

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Posted 11 July 2006 - 12:44 AM

I can't say that I think the higher vial cost is going to be a good thing, especially so with the no more vials from potions other than minor healing/mana.

Edit: Aside from that, Hurrah! A poison cure.

Edited by Hazor, 11 July 2006 - 12:48 AM.


#5 Algorn

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Posted 11 July 2006 - 12:45 AM

No more vials from using potions (except for minor healing and mana)


i think alot of people count on those vials.

Edited by Algorn, 11 July 2006 - 12:47 AM.


#6 Pyewacket

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Posted 11 July 2006 - 12:46 AM

I think i am gonna like these changes. I will assume that extra mana pots will still leave empty vials since these are derivative of minor mana and sr pots?

#7 Entropy

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Posted 11 July 2006 - 12:47 AM

The latest 3 new potions wiull bring some money to the potioners, so long as they read the books. So the vials were removed to compensate a little bit, and also because there were WAY too many vials in the game.
We might, however, make them manufacturable.

#8 Knuckles

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Posted 11 July 2006 - 12:48 AM

Some spells (mana drain, harm, remote heal) require more mana and ingredients, but their effect is proportional to the magic level (much more proportional than before, that is)


What exactly does that mean? :) :omg:

#9 the_antiroot

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Posted 11 July 2006 - 12:49 AM

For some strange reason Ive stopped nera selling vials to the general public (well priced em at 40 to non guild so effectivly stopped selling them)

Im suddenly not so worried about her storage full of em :)

#10 Vanyel

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Posted 11 July 2006 - 12:50 AM

I'm quite pleased with vials being removed, however, I think they SHOULD be manuable soon.
The vial market is now saturated, soon will be very very hot place.
Other changes :thumb up:

#11 sKuller

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Posted 11 July 2006 - 12:50 AM

To make the vials manufacturable would be a godsend, and great fun

#12 Gohan

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Posted 11 July 2006 - 12:50 AM

Just a note on the vials Entropy, what about the fighters? I mix SRs as I train, now I need to drag another 60 vials along too or so? It's already hard to have so much stuff on me..

Agreed that you do it to compensate on the potioners but you're hurting the fighters along with it.

#13 chaoogie

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Posted 11 July 2006 - 12:50 AM

I am glad that that you wont get any vials from potions, although there should be 1-2 more lower potions that gives u vails.. i love the idea as potions can be sold for high prices than they are now. and glad about the yeti/giant raise/reduce thing think i might actually get to kill a few solo lol :)

#14 Hazor

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Posted 11 July 2006 - 12:50 AM

The latest 3 new potions wiull bring some money to the potioners, so long as they read the books. So the vials were removed to compensate a little bit, and also because there were WAY too many vials in the game.
We might, however, make them manufacturable.

I'd be good with manufacturable, I think. But what skill would it give experience to? Manufacturing? And can we get a general idea on the levels for making these potions, or will we have to find that on our own?

#15 Tharzik

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Posted 11 July 2006 - 12:50 AM

I'm curious to see how much Harvy will like this, before commenting, but i think that now an higher money loot from monsters wouldn't be that bad.

#16 Guest_Martynowski_*

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Posted 11 July 2006 - 12:51 AM

Good update, but vials should be left after drinking all potions because everyone needs them and since mana potions raised in price it makes it that much harder to get them.

#17 Happy_G

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Posted 11 July 2006 - 12:52 AM

IMO the only thing i dont like is the not having vials after drinking a potion

good-vial value will go up, manu will slow IF ppl start to use cooked meat to save money

bad-vial cost will go up, it will be harder to get vials

i had more reasons for bad but my thought train derailed, i dont think this one really follows they way real life works, u dont consume a vial when u drink out of it, other than the vials, i think its a really good update, keep up hte good work guys

edit: i like the manuable vial idea, if that implemented i dont mind losing vials when drinking them

Edited by Happy_G, 11 July 2006 - 12:55 AM.


#18 Desertus

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Posted 11 July 2006 - 12:52 AM

Im potioner and I dont like the idea of no more easy-to-get vials, i had never any problem with too many vials. Well, potions will much more expensive, not my problem thought.

#19 Knuckles

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Posted 11 July 2006 - 12:53 AM

I don't mind the no Vials thing, IMO it's going to be better for everyone in the long run, and I also like the idea of making them Manu'able. :)

#20 vwpro

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Posted 11 July 2006 - 12:56 AM

Looks ok, altought i havnt tested anything of it yet
but the vials lose looks verry bad for potioners and pot mixers when pvp

also more ess for mana drain and harm ? brrrrr some people on low lvl now do low damage and pay alot essence :)




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