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Map bugs in live version

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Guest skaar

palon vertas, 230,302

 

u can walk there w into the mountain and forward in south direction.

 

pic1.jpg

Edited by skaar

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Guest skaar

i've a strong run, one bug more:

 

look what happens when u turn in the house:

 

pic3.jpg

pic4.jpg

 

ps: use the door fram to exit that house :D

Edited by skaar

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another bug on palon vertas: 287,163

 

pic2.jpg

199397[/snapback]

Been reported many times and now on this thread too <_<

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Outhouse in PL next to Tavern, you can stand on the "seat", but if you sit, you sit "into" the toilet. Don't ask why I know this.

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Aluwen's temple - Whitestone Insides (35,249) - I just fell through the floor walking through. Screenshot

 

Also, some screen flickering when walking - could be graphics card issues, so listing my card - Geforce 2 MX 400, 64MB

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Well I was in Bethal map and i came across a cave

i went near and it said

Warning! There's a PKing area nearby... Be careful!

 

so me and piper went inside!

 

[PM to The_Piper: here]

There comes hot air from inside the cave... It may be dangerous to enter!

Itachi: try and att me

#GM from Argian: i'd like a coat in polar bear fur :(

The_Piper: i cant

 

 

So it says u enter a pk map means other players can att but when piper or me tried to att it said "Not here u cant att in other players in non combat maps"

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Also about the Bethel PK cave Itachi Nikon just mentioned, when you exit the PK map through the door you enter by you come out in Bethel [15,79] which is nowhere near the actual cave entrance.

 

You go in the cave somewhere in the north --> You leave the cave and end up somewhere in the south west.

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Guest torc

Portland map, was havesting in the garden sitting at [134,243] when mother nature teleported me. But it was like a half teleport, my shadow and name were still there and I wasn't. Couldn't move, might have been under the dirt... wall aside from being able to stand up and sit. Some helper came and teleported me out and asked me to post it.

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Irinveron [61, 106] Walkable rock

 

Irinveron Daa Gri [380, 150] Missing wall

 

 

 

Edit: How did all my posts get here?

Edited by Dunian

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Tahraji Desert - 314,30 you go underground.

 

(I sat for a while then was killed mysteriously. :D)

Edited by MindFreak

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I got stuck in a house in Lakeside. It is the most south house, and the closest one to Tirnym. I couldn't use the tunnel to docks neither could i use the door to exit. Forunately #beam me up is working. smile.gif

 

Coordinates (inside):

White Stone [201, 150]

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there are bugsin the map of the summoning god :

you cant go out, you got to beam

the creatures I summoned can go through the seats

they also may "fall" under the seats that are near Sylpho and can move anymore then

Edited by tuXico

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today my guildm8 tried to get to c2, but he couldnt enter, bcz i thought it was something his fault i checked it out myself and i couldnt enter either (i could not take the ladder down from house).

Than i tried to leave the house again to go to raven and i couldnt leave the house either so i beamed.

 

van_binsbergen

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In Naralik Catacombs it looks like a seam between ground tiles visible when looking straight north or south at 101, 165 CatacombsSeam.jpg

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Harvesting coal in the White Stone garg cave, teleported into the rock to location (39,30). I had to "#beam me" to get out. :(

 

Sorry if this is a dup.

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Map : Palon Vertas

 

Where :

house entrance : 297,160

 

What :

- Flickering of the carpet inside of a house

- You can't use the door from the inside of the house you need to turn your screen so you can click the outside of the door to get out

 

Where :

Center of the docks : 269,130

 

What :

- you don't walk on the docks but in the docks also the part of the docks that goes in the river (Vormus River) isn't walkable

 

Where :

Palon Vertas Temp Agency entrance : 154,223 then the first door to the right

 

What :

paper flickering on the desk

 

Where :

Library of the ancients entrance : 26, 135

 

what :

flickering on the floor starting from :

- 326,57 and going to 278,57

- 280,57 and going to 280,61

- 289,63

 

normally is this unwalkable :

286,63 and going to 290,63

304,60 and going to 315,60

321,61 and going to 322,61 and further to 323,60

328,53 and going to 327,54 and further to 327,58 and further to 326,58 and further to 324,60 and further to 321,60

 

Chair not properly placed (if you sit on it you aren't really sitting in it) :

282,44 and 284,43 and 284,39 and 281,38

 

Where :

around 280,58

 

What :

Bad object: ./3dobjects/structures/watchtower1.e3d . Two or more materials with the same texture name!

Bad object: ./3dobjects/structures/watchtower1.e3d . Two or more materials with the same texture name!

 

Where :

around 247,87

 

What :

Bad object: ./3dobjects/structures/watchtower1.e3d . Two or more materials with the same texture name!

Bad object: ./3dobjects/structures/watchtower1.e3d . Two or more materials with the same texture name!

 

Where :

217,78 and 215,78

 

What :

Flickering on the ground

 

Map : Bethel

 

Where :

34,67 (just in front of on of the wagons there)

 

What :

just beside the inside map of the wagon is flickering another floor

 

Map : Irinceron

 

Where :

161,653

 

What :

this is a piece of the dock where you normally can't stand

 

 

Greetz

 

Kinalor

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Just found that you can't exit through the door in the back room of the Magic Shop in Portland.

200683[/snapback]

not really a bug... you have to click either of the braziers.. it works, so i think they will just keep it like that.

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On the Idaloran map, from around about anywhere in the central city if you use perspective view, and look north, the buildings flicker.

Also on Idaloran map, [75,259], you can walk in 1 space of water, you can keep it like that I guess... but yeah.

 

.ngis a hguorht klaw nac I "[139,117]" sedisni lehteb osla.

 

refer to codesciphers1 book to read that...

Edited by SimAnt

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Morlcraven Cave [106,174] Near here you can see the corner of a null tile sticking out from under the wall.

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Bethel Map - when i go in the cave with the iron and the trucks, when i click the doorway to come out, i end up miles from the entrance of the cave. I end up at 15,79 way over on the left of the map.

 

I think the same happened when i came out of another cave on the bethel map - but i cant find the other cave again to tell you which it was! lol

 

btw irilion looks very very cool

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i teleported in the wall in coal cave dp

coord: 36,31

 

another 1, same cave:

39.40

 

van_binsbergen

Edited by aap

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