Blodoks Report post Posted January 9, 2008 (edited) Black panther is a leopard with melanism, so why not a man-eating black panther summonable only in the PK maps? Cause 60 HP and the life drain, a man-eating black panther could be very cheap about ingredients (finally some use for the furs ), it could give very low summoning exp and it could have a very high recommended summoning lvl (100). Edit: like Man-eating leopard, the black panther will attack only players (not animals or summoned creatures) and will have high att and low def Edited January 9, 2008 by Blodoks Share this post Link to post Share on other sites
Mango Report post Posted January 9, 2008 Nice idea... now lets see, oh wait, you would only one being able to summon this. P.S. Also make me a creature, which I can summon with 1 summon lvl, and it gets exact same stats as I do, and it automaticss heals himself. So I can pvp with it.. plxkktybb Share this post Link to post Share on other sites
Wizzy Report post Posted January 9, 2008 Nice idea (I think 100 summon level is a bit high) perhaps level 65-70? Share this post Link to post Share on other sites
Blodoks Report post Posted January 9, 2008 The concept is about a cheap strong monster. Level recommended can be even 120, but I think again to a cheap monster. Man-eating black panther is perfect: short life. With high rec lvl, low exp (even 30 summ exp each) and summonable only in PK, nobody can abuse of this monster. The rule: high level=high monster=more experience=more expensive... I think sometime need a variation. Share this post Link to post Share on other sites
RotationZ Report post Posted January 9, 2008 (edited) how about equal chances to fail, for all lvls ? *random though* and perhaps make it attack the summoner also (no xp gain) Edited January 9, 2008 by RotationZ Share this post Link to post Share on other sites
Aphistolas Report post Posted January 9, 2008 Erm, if it's high level why should it be cheap? All those good effects should make it expensive/difficult to obtain. Share this post Link to post Share on other sites
trollson Report post Posted January 10, 2008 Erm, if it's high level why should it be cheap? All those good effects should make it expensive/difficult to obtain. There is no reason why difficult (high skill level) should imply expensive. To make this association between your parameters is very limiting -- tasks cluster along a diagonal of a notional difficulty-cost scatter plot, rather than making full use of the range of possibilities. Similarly, difficulty and required nexus should not be coupled -- you can have simple tasks that require a high nexus (for "savants"), and complex tasks which do not require any. Nor should a skill be associated with a particular nexus. It all just cuts down on possibilities and diversity. To summerise: If a task is parameterised by difficulty, nexus, and cost, these should be independant parameters. I have no opinion on the OP, just the design restrictions being implied Share this post Link to post Share on other sites
Entropy Report post Posted January 10, 2008 The concept is about a cheap strong monster. Share this post Link to post Share on other sites
vytukas Report post Posted January 10, 2008 Well you can't blame Blodoks I think all summoners have dreams of uber world pwnage Share this post Link to post Share on other sites
Raz Report post Posted January 10, 2008 Well you can't blame Blodoks I think all summoners have dreams of uber world pwnage At the moment, the only difference between a top summoner and a n00b with gc to buy stones is that the summoner can summon a dragon! And at 50k a shot - that is not going to happen too often! (all other summons are almost as expensive as the stone equivalents) Share this post Link to post Share on other sites
Blodoks Report post Posted January 10, 2008 At the moment, the only difference between a top summoner and a n00b with gc to buy stones is that the summoner can summon a dragon! And at 50k a shot - that is not going to happen too often! Dragon's ingredients worth 80k with low valuation (25kgc 10 serp stones, 36kgc 6 EFE, 15kgc 5 ELE, 4k 1 mixture of power). So if dragon is 3000 hp/80kgc a proportion could be man-eating black panther 60 hp/1600 gc. That was my thought. Share this post Link to post Share on other sites
neildog Report post Posted January 10, 2008 (edited) I'm with Blodoks on this one. Ok maybe the levels are a bit extreme but a cheap'ish summons that is a decent level but can only be summoned by the higher level summoners (top 30-40) is needed. Like he said, Dragon costs 80k.... Edited January 10, 2008 by neildog Share this post Link to post Share on other sites
Aphistolas Report post Posted January 10, 2008 You've got Orcs....and possibly Cycs. They're pretty strong, especially in numbers. Share this post Link to post Share on other sites
Ryokotsusei Report post Posted January 10, 2008 Oo pkers are usually in full pk gear, and most of us can kill a cyc easily with a therm or great sword lol, orcs are much weaker, too. Share this post Link to post Share on other sites
Wizzy Report post Posted January 10, 2008 You've got Orcs....and possibly Cycs. They're pretty strong, especially in numbers. Summoned Orcs die in 1 or 2 hits, as summoned creatures lack the defense they once had. Cyclops also. the only monster under AC worth summoning is a yeti, 2ELE and 1 EWE...it is a bit expesive to summon these in numbers. 9K/ summon. And top guys have no problem eating them. Share this post Link to post Share on other sites
Aphistolas Report post Posted January 10, 2008 So you want stronger things purely for PK? I thought you just meant general summoning... Eh, I don't think this should be summonable then. It's going to have an advanced AI, therefore it should be special. What about Sslesar (sp) then? More summons would be a good idea, in my opinion, though. Share this post Link to post Share on other sites
Entropy Report post Posted January 11, 2008 Summoning stones are more expensive that summoning the monsters, and summoners can make summoning stones and sell. Anyway, there will be some new things that will require a high summoning level, when we will have the pets. Share this post Link to post Share on other sites
Raz Report post Posted January 11, 2008 Summoning stones are more expensive that summoning the monsters, and summoners can make summoning stones and sell. Anyway, there will be some new things that will require a high summoning level, when we will have the pets. The cost difference between the stone and the straight summon is relatively small - 10% or so - and given the 100% success of a stone, the fact it can be mixed in peace with blessing, and used in fight - no contest - stones win every time. And with the NPC selling high lvl summon stones for almost the ings cost - there is a very limited market for any stone over tiger. As for the pets - cant wait ;-) Share this post Link to post Share on other sites
Blodoks Report post Posted January 11, 2008 (edited) Summoning stones are more expensive that summoning the monsters, and summoners can make summoning stones and sell. Anyway, there will be some new things that will require a high summoning level, when we will have the pets. 325 gc for each tiger is a lot of money: millions of gc enter in game in a very easy way Edited January 11, 2008 by Blodoks Share this post Link to post Share on other sites
Entropy Report post Posted January 11, 2008 You do realize that there are some other ingredients as well, yes? Share this post Link to post Share on other sites