lanjelin Report post Posted January 13, 2009 I cant find anything about it and if not needed just delete. On one rock in Isla Prima you walk in the air on one side (100,26) and around it, and sink into the rock another side (117,19) and around it. Isla Prima 100,26 Island Prima 117,19 ~Lan~ Share this post Link to post Share on other sites
PhilDaBurn Report post Posted January 17, 2009 Near 93,27 in Morcraven cave, there are tin (harvestable 3d shapes) floating, disconnected from anything else. If you'd like an image, I can provide one. Phil. Share this post Link to post Share on other sites
Puntif Report post Posted January 19, 2009 (edited) The "You entered" text is part of the maps right? Anyway when entering the North Redmoon tavern using the door at North Redmoon Island [247,269] you get a message "You enter the Dragon Breath Tavern!". Interior coordinates are "You are in [226,52]" (no map name in message). If instead you enter at the back door at North Redmoon Island [228,256] you get a message "You enter Rocky's Tavern" (different name for the same tavern?) Interior coordinates are "You are in [267,64]" (no map name in message here also). If you go to the end of the hallway and click on the door to enter the taproom of the tavern you also get "You enter Rocky's Tavern". Anyway Rocky is nowhere to be found so I can't ask him what the name of his tavern is. I presume he went out to get some mouthwash to cure his dragon breath Edited January 19, 2009 by Puntif Share this post Link to post Share on other sites
SlothCommander Report post Posted January 21, 2009 Coordinates: [6,163] Description of the bug: The door that I used to get in won't let me back out. Unable to find another exit. Don't know if this is a bug or a secret or maybe just an evil trap. Exact map: Zirakinbar Caves cont2map10_caves.elm Share this post Link to post Share on other sites
Acelon Report post Posted January 22, 2009 Confirmed. I'll get this fixed up for the next server restart Share this post Link to post Share on other sites
PhilDaBurn Report post Posted January 22, 2009 A few cosmetic things while you're working on this map: You are in Zirakgunda [182,285] With the compass pointed due N, there is a line where the water tiles don't meet the tiles next to them. You are in Zirakgunda [49,250] With the compass pointed due W, there is a black corner where a water tile appears to be missing. You are in Zirakgunda [178,352] Near these coords, there appears to be a big stone wall that is floating above the water. You are in Zirakgunda [92,323] With the compass pointed just a tiny hair S of due W, there's a line where the water does not meet the stoney part I stand on at those coords. Thanks. Phil... Share this post Link to post Share on other sites
Jen_Marie38 Report post Posted January 26, 2009 tree near WS Diamond cave Share this post Link to post Share on other sites
PhilDaBurn Report post Posted January 27, 2009 You are in Arius - The Magic School Garden [27,295] There's some magic grass here. It's levitating. Phil. Share this post Link to post Share on other sites
SlothCommander Report post Posted January 28, 2009 Coordinates: [6,163]Description of the bug: The door that I used to get in won't let me back out. Unable to find another exit. Don't know if this is a bug or a secret or maybe just an evil trap. Exact map: Zirakinbar Caves cont2map10_caves.elm I was in the neighborhood so I decided to see if the bug was fixed. Much to my surprise, I can't get in the room to try it out. Before I could not get out, now I can't get in. The door at Zirakgunda [204,354] (cont2map10_insides.elm) used to get me in that room but now that door does nothing. Is this intentional? Share this post Link to post Share on other sites
Affliction Report post Posted January 28, 2009 Coordinates: [6,163]Description of the bug: The door that I used to get in won't let me back out. Unable to find another exit. Don't know if this is a bug or a secret or maybe just an evil trap. Exact map: Zirakinbar Caves cont2map10_caves.elm I was in the neighborhood so I decided to see if the bug was fixed. Much to my surprise, I can't get in the room to try it out. Before I could not get out, now I can't get in. The door at Zirakgunda [204,354] (cont2map10_insides.elm) used to get me in that room but now that door does nothing. Is this intentional? well then technically its been fixed no more getting stuck in the room Share this post Link to post Share on other sites
Puntif Report post Posted January 29, 2009 The doors that lead to the Naralik school of magic (Naralik [154,177]) still flicker. Share this post Link to post Share on other sites
Electric Report post Posted February 4, 2009 I was harvesting toads on the eastern part of the map (Mynadar Woods) and hit a teleport nexus. I ended up on top of some grass at 142,64 and couldn't move off of it, see screenshot. screenshot (840KB) (Luckily I haven't killed scotty ) Share this post Link to post Share on other sites
Puntif Report post Posted February 5, 2009 (edited) There's this wooden structure in Idaloran near [697,223]. One of the support beams seems to have worked loose at both ends. I am concerned about the stability of the structure now. . EDIT: It's worse than I thought - the other support beam is loose at one end also. btw don't worry about that area of replicated image in the lower left corner of the screenshot - that's where The Gimp's windows were and apparently it placed the wrong stuff there. Edited February 6, 2009 by Puntif Share this post Link to post Share on other sites
Jen_Marie38 Report post Posted February 7, 2009 walkable crate Share this post Link to post Share on other sites
Light Lan Report post Posted February 7, 2009 in there at [131,106] is a door which takes you to [63,171].(same map) the area around [63,171] is a pk area(check by trying to attack yourself) but you only get the message "You enter a place reaking of evil and death.", but NO warning that it's pk on entering it. maybe add a pk warning? Share this post Link to post Share on other sites
nightraver Report post Posted February 7, 2009 no kidding, lost my col + iron set there when i forgot to bring a rost :-) but imho you should learn the hard way in some places Share this post Link to post Share on other sites
Burn Report post Posted February 8, 2009 That's not "learning the hard way", that's allowing some people who are dumber than the AI for ogres to take advantage of people who go there thinking it's just another location to train ogres. There's absolutely no indication whatsoever that it's anything but that. What's the lesson learned? That there's PKers out there who lack any form of common sense or honor? We know that already. That's a given. There are people who play this game who have no interest in the incredible amount of stupidity that surrounds PK, would prefer to stick to fighting the more intelligent AI-creatures. To have a place PK that's not indicated as such should never be permitted. Share this post Link to post Share on other sites
nightraver Report post Posted February 8, 2009 i know what you mean, but on the other hand 1. i should be aware of potential pk area in dungeons/caves/houses (test it by clicking the sword icon at yourself) 2. when wearing expencive items (in this case a col and iron set) always carry a rost 3. be aware of the fact that on a sun tzu day, when there is one room with 2 ogres and 5ppl trying to kill it, and in the other room there are 2 ogres and noone to kill it, there is MOST LIKELY something fishy :-) ofc, a warning sign would be a good idea :-) Share this post Link to post Share on other sites
Enly Report post Posted February 8, 2009 The cinnabar located around [359,120] in Irinveron caves (cont2map22_caves) is mostly floating in midair, detached from the cavern wall. Share this post Link to post Share on other sites
Maxine Report post Posted February 28, 2009 You are in the Hidden Mines of Mynadar. [282,120]You are in the Hidden Mines of Mynadar. [292,149] The first location has a sunken area that shows a sliver of black. No problem found on 2nd location. As far as I can tell it is just cosmetics, but probably worth a touchup Mixi Share this post Link to post Share on other sites
Jen_Marie38 Report post Posted March 1, 2009 another one near the toads again Pit on a fire pit Share this post Link to post Share on other sites
molime Report post Posted March 1, 2009 I can't walk on those coordinates, you might want to try a reinstall with the correct maps. Share this post Link to post Share on other sites
Jen_Marie38 Report post Posted March 1, 2009 I didn't walk, I hit a teleport nexus... asgnny was there trying to save me... one of his guildie even tried it and also trapped, gnny helped him as well. Share this post Link to post Share on other sites
Raz Report post Posted March 13, 2009 Harvesting Ogre toes hit a teleport to You are in A Gloomy Cave, reeking of death, putrifaction and nasty food. [659,603] Several squares in there - as i can walk around a bit You are in A Gloomy Cave, reeking of death, putrifaction and nasty food. [657,605] Inside rock cannot walk out. Share this post Link to post Share on other sites
nathanstenzel Report post Posted March 17, 2009 This is my attempt to walk around a dead spot in DP sto where I thought there might be an invisible rat for a moment. lol You are in [94,42] You are in [95,42] You are in [96,44] You are in [95,45] You are in [93,44] You are in [93,44] Share this post Link to post Share on other sites