Jump to content
Eternal Lands Official Forums

Burn

Members
  • Content count

    1244
  • Joined

  • Last visited

About Burn

  • Rank
    Skeleton
  • Birthday 04/18/1970

Contact Methods

  • Website URL
    http://last.fm/user/HairMetalAddict
  • ICQ
    0

Profile Information

  • Gender
    Male

Recent Profile Visitors

38347 profile views
  1. Copyright

    It's legal. They paid for the rights to use it.
  2. After just over a week, the standing remains the same as last post: Most guild entrances tracked by a single player so far: 32 (of 37) ... so close ... Guild entrances no one has tracked yet: 4 Guilds no one has tracked at all yet: 2 * Some guilds have multiple entrances, thus the difference between the two numbers above. People who thought they knew 'em all are discovering they didn't! Do you know one of the ones not tracked by anyone yet? How do you compare? Have some changed that you're unaware of? Where's the pro secret hunters? ;-) Gotta track 'em all! https://el-db.com
  3. After the weekend: Most guild entrances tracked by a single player so far: 32 (of 37) ... so close ... Guild entrances no one has tracked yet: 4 People who thought they knew 'em all are discovering they didn't! Do you know one of the ones not tracked by anyone yet? How do you compare? Have some changed that you're unaware of? And don't forget finding secrets! 6 secrets are currently untracked by anyone. Gotta track 'em all! https://el-db.com (I'll add a generic list of maps in the order that they're most known, but only after enough people start tracking to do one.)
  4. 48 hours: Most guild entrances tracked by a single player so far: 30 (of 37) Guild entrances no one has tracked yet: 6 Come on, I did the hard part writing the code, do the easy part and track what you know! Do you really know what you think you know? This is a way to find out!
  5. 24 hours: Most guild entrances tracked by a single player so far: 19 (of 37) Guild entrances no one has tracked yet: 14 Wanna see the tracking of those who bragged they knew most or all of them. ;-)
  6. Now available on https://el-db.com Track your found Guild Maps Think you know every entrance? You really don't. Remember that with each client update, some entrances have changed, including several with the last client update. Chances are some you knew, you don't know any more. (Out of respect for the owners of these paid maps, this tracking system is very limited, but will allow you to know if you've actually found them all.) * There's now a list of all guild maps on your user page when logged in to the site. * Enter guild map entrances the same as secrets by going to their entrance map and entering the info there. Your user page list will show which ones you've entered. * Absolutely NO HINTS will be provided for guild maps. * Some guild maps have two entrances. You won't be told which ones do, but you'll know you found them if you enter all 37 entrances for the 31 guild maps. * This is only for tracking the ones you've found. It won't provide any further info about the map, or any of its internal secrets.
  7. It's done, no more excuses that it's too hard to find internal locations... Map File Pages are here! Example: https://el-db.com/Map_File_map11_insmsch.html There's a page for each map file. You can click directly on the image to go to the page of the room or cave or whatever that you want to view info for! Or use the location list on the side. Map File Pages are listed in the Maps section, or you can enter the map file name in the Find Page bar. Details on it, and a couple other site updates just made right before posting this, on the front page: https://el-db.com .
  8. BEING WORKED ON: https://el-db.com/tempstuff/map-file-pages-alpha.jpg (too large to directly show here - also just getting started, so subject to heavy change before it goes live) Map file pages that show the map by its file name, and lists every location available on that map file. Besides making individual areas more easily accessed, this should address the most difficult part of tracking secrets. In an example like the PV Magic School linked above, you currently have to click from internal to internal to find the correct internal. With this page, you can click directly to any individual area. (I'm hoping to set it up so you can click on the map image itself and go to the location you click on, depending on how difficult that is. But even without that, it should be much easier to find individual internal areas.) And yes, you can click on and view secret areas directly from these pages. The way to get into them remains secret, of course. The map files will be listed on the Maps page, or you can type the file name in the search to go directly to one. The map's file name is on the map image itself, above/below the single or multi combat info, like so:
  9. Updates are complete! (I hope.) You can now track secrets added with 1.9.7. Among other things. Details in the news on the front page. https://el-db.com
  10. Almost ready... going through all the secrets and finding the changed or removed ones as well as making sure all the new ones are added was no simple task. Shame on me for not making it simpler. Expecting to take the site down this weekend for the update.
  11. A shutdown of EL-DB will be coming at some point before the end of the month so I can update all the data and the secret system. No idea how long the shutdown will be at this point, there's a lot to deal with when it comes to the secret system. I expect it to be less than a day, but could be two. During shutdown... If you're doing secrets, you'll just have to wait to add more. If you're using the quest tracker, you won't be able to see your quest statuses while it's down. How will secrets be handled? If a secret from 1.9.6 has changed and you've entered it, it'll be reverted so you have to re-enter it with its new information. (On the positive side, if you've done most all of the secrets, you'll easily see from hints which ones changed.) Otherwise deleted secrets will be removed of course, and all new ones added. No one will be at 100%. (I also have a new feature for the site concerning maps that will heavily reduce the time it takes to find the right page to enter a secret, but it'll come later in May. I gotta get the 1.9.7 data updated first.)
  12. Real life kept me from focusing on getting EL-DB updated. Or even being in the game. Finally getting around to it. The secret system on the site wasn't designed with secret changes in mind (my bad, hehe). So it's taking a bit of time to go through and revamp... changing secrets that have changed and adding the new ones. But I'm working on it now, and with luck should have the site updated around the end of the month.
  13. The wandering Trade Bots of Tarsengaard

    This happens everywhere, and happened long before markets in MM/TG were added. If the owner is active, message them so they can put it back in place. If the owner is unknown or inactive, message Aislinn or Vinoveritas, either can move it back where it belongs.
  14. Just a maps peek (1.9.7)

    I occasionally get messages "did you change this" about random things... yes, if it looks different, it's been tweaked. Listing every tiny little change in the changelog radu posted would have been a nightmare, so besides what was listed there, there's a lot of tiny little detail adjustments throughout many of the maps. Nothing game-changing, just improving or making slightly more useable. Tiny? Like here in EVTR, the impatiens outside on the side of the tavern. Used to be when clicking them you could accidentally click the tavern itself and end up going inside. Some wood panels were added between the impatiens and the building itself, so you can harvest without that happening. Just one example of the "tiny stuff" changes not mentioned in the update changelog.
×