Quinticus Report post Posted April 20, 2005 (edited) Figured out first part. Though, in 3D ground tiles, the BACK in the middle of the bar is missing. Can i fix this or should does developers? Edited April 20, 2005 by Quinticus Share this post Link to post Share on other sites
Roja Report post Posted April 23, 2005 Figured out first part. Though, in 3D ground tiles, the BACK in the middle of the bar is missing. Can i fix this or should does developers? 154743[/snapback] um..i have no idea what you mean, can you explain more? Share this post Link to post Share on other sites
Quinticus Report post Posted April 25, 2005 um..i have no idea what you mean, can you explain more? 155441[/snapback] Sorry when i edited the original post, i got rid of more information than i intended. what i'm talking about is: In the map editor itself, when one presses Ctrl-B to bring up the browser, there are several windows that are lacking the BACK wording on the right. I was very confused when i first started using it and the BACK wasn't there. I didn't know how to go back from where i came. Does this make a little more sence? or should i elaborate more. Sorry for not being clear. Share this post Link to post Share on other sites
Roja Report post Posted April 25, 2005 I noticed that too..just click where BACK should be, it still works, it's just missing the lettering. Share this post Link to post Share on other sites
Quinticus Report post Posted May 10, 2005 With the updated editor: the M key no longer brings up the map...was the tutorial updated as well with a new list of keys? Share this post Link to post Share on other sites
Grum Report post Posted May 10, 2005 With the updated editor: the M key no longer brings up the map...was the tutorial updated as well with a new list of keys? 160831[/snapback] Scuse me? Works for me... Wait. Do you press M or m? Is Caps Lock on by chance? Share this post Link to post Share on other sites
Quinticus Report post Posted May 10, 2005 Scuse me? Works for me... Wait. Do you press M or m? Is Caps Lock on by chance? 160846[/snapback] 'twas it...didn't realize it was case sensitive nor that it was on. Thanks grum! Share this post Link to post Share on other sites
Grum Report post Posted May 11, 2005 'twas it...didn't realize it was case sensitive 160854[/snapback] Well, neither did I until you got me experimenting And you're welcome Share this post Link to post Share on other sites
Kedan Report post Posted May 17, 2005 just a little warning to everyone, if you use the black 3D ground title once you put it down you can't move it or delete it. I have told roja about this bug and i think she is fixing it, so fornow save you map before you put it down just incase you place it in the wrong place Share this post Link to post Share on other sites
Quall Report post Posted August 25, 2005 When you are using the fill effect in heightmap mode, shift+clicking on a tile that has the same height set as the one you are trying to lay down, will close the map editor . Share this post Link to post Share on other sites
Grum Report post Posted August 25, 2005 (edited) *blink* I'll go check. EDIT: can't reproduce. anyone else experiencing this ? Edited August 25, 2005 by Grum Share this post Link to post Share on other sites
Kedan Report post Posted August 25, 2005 yeah it does the same thing for me, just open a new map (so all the tiles are 0.00 then chose the ieght map then the 0.00 one and hold shift and click be preperd to say goodbye to Mr.Map editor Share this post Link to post Share on other sites
70347 Report post Posted August 26, 2005 Open heightmap mode, open the height choices box and click any height. Then click another height, the new height will be selected but the old height will be on the ground tile that was under where you clicked in the box. This is annoying when switching back and forth between unwalkable and 0 where using insert and delete to switch takes a while. The only way to prevent this is to right click to take the original off then click on the second one. Share this post Link to post Share on other sites
Quall Report post Posted August 26, 2005 (edited) I am so used to moving with shift+mouse, that I had to resort to the auto-saves many times Hopefully you can reproduce the error. Edited August 26, 2005 by Quall Share this post Link to post Share on other sites
Sistema Report post Posted August 28, 2005 yes, it happens to me sometimes as well, and not just by shift+clicking, it happens when you least sxpect it, so I had to re-do some bit of my maps many times. Share this post Link to post Share on other sites
Dunian Report post Posted September 17, 2005 For some reason tile31 is a bad object, and and in the ctrl menu, "pestle" is blank. It doesn't show the object in the window. Share this post Link to post Share on other sites
Choris Report post Posted September 17, 2005 I always thought that the pestle is not blank, it's just so small it doesn't show up Share this post Link to post Share on other sites
Dunian Report post Posted October 14, 2005 I can't use the one with the update, because libgtk-win32-2.0-0.dll was not found. Share this post Link to post Share on other sites
ttlanhil Report post Posted November 19, 2005 I can't use the one with the update, because libgtk-win32-2.0-0.dll was not found. that one should not have gone out. grab the one from Map Editor, download the newest version & info here! and everyone please tell people who complain about missing DLLs to get the version from that link ^_^ Share this post Link to post Share on other sites
Bleuren Report post Posted July 19, 2006 Everytime I save my map, when it completes save, it closes the window and it doesn't save AT ALL. it basicly deletes it, what is going on? Share this post Link to post Share on other sites
Acelon Report post Posted July 19, 2006 You must save it to the same folder, or a sub folder that the map editor is in. Share this post Link to post Share on other sites
RallosZek Report post Posted October 9, 2006 Is the map editor source in berlios gonna be updated or is it considered dead? Hasn't been touched in almost a year and it's terribly outof date with the client, I can't even begin to think where to sync it Share this post Link to post Share on other sites
Roja Report post Posted October 10, 2006 There is no one to program it, so it's dead until someone picks up the project. And honestly, by the time someone does, the game will be complete Share this post Link to post Share on other sites
Brasero Report post Posted January 1, 2007 I have a little problem with ins key used to change z pos of objects. This key does no more exist on Newer Logitech Keyboards and unfortunaly Ins key in keypad dont work with the mapeditor. Is it possible to redefine ins key in mapedit.ini ? And if yes what is the line to insert ? Share this post Link to post Share on other sites
Roja Report post Posted January 4, 2007 I have no idea..you'd have to just play with it and see. Share this post Link to post Share on other sites