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caladina

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About caladina

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  1. tavern regen

    could we have all seats in taverns fast regen spots please
  2. Client build ideas - for bluap

    not so sure on the I for the invasion status, we have #il and yes its a pita when you hunting the last one with others etc to keep checking if some one found it. we also have the invasion number notification on game login too but the main reason to oppose it is for something i haven't really seen implemented is the surprise/ hidden small invasion. this would be where a moderator introduces an unannounced hidden invasion for people to find or discover every so often
  3. unmark all

    for the game coders, would it be possible to have an unmark all code or command? something that will unmark all your marked map points in one go i'd go one better and ask if a command unmark "all xxx" could be used to unmark all map marks beginning with xxx which would be really useful thanks Laura x x
  4. I finally beat the game...

    Gratz, thats a whole lotta shoveling sht!!
  5. Raised_by_Bats Paid

    likewise 2025 paid Receipt number: 6XJ543884S6128932
  6. Inauguration sale

    cool
  7. well i was hoping he might at least keep us informed,
  8. when can we expect the dung portal back. been a while, if other issues have come to light elsewhere can we just do a server restart to put the dung house back online for now
  9. ah, ok that makes sense, and no i wasn't intending to do that, just wanted to know which ones i had already done
  10. is there a way to pull up all the secrets you have found / recorded in a single list or are they only available on each actual map the secret is on it would be useful so we know which ones we already done
  11. End of summer sale

    Radu are you having a festive / winter sale for 2024?
  12. Client build to test for the 1.9.7 release

    what is the move to attack feature? can people on test client test this : when entering a new map then clicking on an npc for the first time, if you are out of range the game sends you on a very long autowalk in the opposite way, may also be much longer extion of the old 'click on a tree while walking 'feature' and have the char walk in the opposite direction its easy to stop just re click again but mentioning if its an easy fix test on ida storeman sent me to 463,155 has to be first after entering map as doing it a second time doesnt do it ok it gets weirder i left a drop bag of bits i didnt want up in the ida desert, as i went back to store i deliberately clicked on the storeman out of reach and it auto walked me back to the drop bag i had just left, so seems to take you back to last action, i was on horse at the time but i have noticed long click backs while on foot client is the mac version, tested on ip, kill creature then go to storeman on ip, same scenario same on wraith so any npc, happens after you do another action then click out of reach of npc could be a mac only issue
  13. Client build to test for the 1.9.7 release

    when i click on the launcher (blue icon) and ask to see original it shows a brown icon in there two from 2021 which is probably the one the launcher is using to launch second clients? it wont allow be to swap that out from the drag and drop,
  14. Client build to test for the 1.9.7 release

    when i open with launcher it opens old, i can then click on the new normal client icon and it opens a new version, maybe the launcher just needs to wait for the updated client package too?
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