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StouXy

Adding 2 new special days.

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Hi,

 

I'll be posting few posts separately, each post will contain one suggestion for an update. So more people can give their feedback and thoughts on the topic :) 

Everything has been discussed by with radu and now we need community's feedback :) Hope you like those. 

Please, let us know why this idea is GOOD, as well as, why this idea is BAD, thank you.

 

2. ADD SPECIAL DAY OF: CRAFTING AND POTIONING

 

Pretty self explanatory- all of other skills have their own special #days. Except for those 2 ones.

 

Thank you.

 

StouXy

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No! What's next: mixable big books of potions?  Let's not go down that slippery slope.

 

Kidding aside:

Potioning is already quite profitable at the lower levels so what's the point?  This also goes for Alch, but that train has left the station.

At least the other skills sink gc (yes, there are exceptional circumstances) so a double experience day is a nice offset to the cost.

 

Crafting mostly does sink gc (until you can do Barnes) but it's not terrible cost to level so I feel less strongly about this one.

 

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If there's a day of alchemy (there is) there can be a day of potions.

 

Crafty-day is surprising it doesn't exist 10 years ago, but *shrug* better late than never.

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What is next be fair to harvesters and rangers and let them worship their gods?

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