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The_Piper

Server down?

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So let me be the first one who starts such a thread.

 

Guess the server went into the hexadecimal nirvana due to that stupid bug we couldnt find on the test server..

 

Piper

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meh I was about to turn off the game and I haven't saved for hours *sigh*

 

edit: well Ive lost only 3-5 hours and some extra exp from schoolars, could be much worse..

Edited by Desertus

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:icon13: Its down here too....

Why!?

Whhhyyyyy!!!

WhhhhhhhhhhYYHhHyh!

Waaaaaaaaaaaaaaaaaaaaaaaaaaaa!!!

*runs away to cry*

 

Please fix the server.

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Luckly I chose to harvest turqoise instead of make stuff in hb...

 

Hope this gets resolved. (gotta love EL staff, they get to work on things asap )

 

~kGn

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The server responds. Could it be above net again?

 

 9:  so-2-0-0.cr1.dca2.us.above.net (64.125.27.14)		asymm 10  89.009ms
10:  so-6-0-0.cr1.lhr3.uk.above.net (64.125.31.185)	   asymm 11 165.689ms
11:  no reply
12:  64.125.23.14 (64.125.23.14)						  168.890ms
13:  64.125.23.33 (64.125.23.33)						  174.585ms
14:  game.eternal-lands.com (62.93.225.47)				172.306ms reached
 Resume: pmtu 1492 hops 14 back 14

 

Hop 11 seems weird...

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The server responds. Could it be above net again?

 

Nope, that was the server. So use #save from time to time and expect another crash.

 

Until that bug is found and fixed.

 

Piper

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The server responds. Could it be above net again?

 

 9:  so-2-0-0.cr1.dca2.us.above.net (64.125.27.14)		asymm 10  89.009ms
10:  so-6-0-0.cr1.lhr3.uk.above.net (64.125.31.185)	   asymm 11 165.689ms
11:  no reply
12:  64.125.23.14 (64.125.23.14)						  168.890ms
13:  64.125.23.33 (64.125.23.33)						  174.585ms
14:  game.eternal-lands.com (62.93.225.47)				172.306ms reached
 Resume: pmtu 1492 hops 14 back 14

 

Hop 11 seems weird...

That traceroute's largely pointless. The server itself (the physical box) is up, hence the reason it responds to pings. The EL server software has crashed, thus the inability to connect to the game.

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11:  no reply

Hop 11 seems weird...

That traceroute's largely pointless. The server itself (the physical box) is up, hence the reason it responds to pings. The EL server software has crashed, thus the inability to connect to the game.

In fact, what happens there in hop 11 is very common. The important thing is that the traceroute continues after that hop, meaning that the server at hop 11 is too busy to reply to a low priority packet like a ping, but it does still transmit important data.

 

If there was nothing after hop 11, then that would suggest a problem with routing at that point.

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