rauch Report post Posted December 25, 2012 In addition to all the armor and weapons breaking quest, let there be a tools breaking quest: Break one each of Mortar & Pestle, needle, hammer, medallion/ring mold etc... Reward: possibly exp in a mixing skill of your choice or a perk benefiting mixers? Share this post Link to post Share on other sites
Sithis Report post Posted December 25, 2012 sounds too easy Share this post Link to post Share on other sites
rauch Report post Posted December 25, 2012 ever broke a saw? Share this post Link to post Share on other sites
saxum Report post Posted December 25, 2012 Yes I have. Saw, Hammer, vial mold, think all but carving arrows. And having quests for non-fighters makes no sense. There is already an Engineering quest not finished for a long time, Soon it will be Sun Tzu 365x24x7 and people will complain it is not enough experience. Share this post Link to post Share on other sites
Zamirah Report post Posted December 25, 2012 Arrow/bolt head mold Share this post Link to post Share on other sites
Raistlin Report post Posted December 25, 2012 Arrow/bolt head mold Been there, done that Share this post Link to post Share on other sites
nixxy4ever Report post Posted December 26, 2012 would be nice for more non fighter quests but tool breaking i dont like cause i dont use most of them Share this post Link to post Share on other sites
sgik Report post Posted December 26, 2012 And having quests for non-fighters makes no sense. There are already non-fighting quests (e.g. Xaq one-shot and daily, various searches for books, etc.). As far as it being too easy, it's just another "background" quest, like the armor breaking quests. I like this idea. +1 from me. Share this post Link to post Share on other sites
Elke Report post Posted December 26, 2012 And having quests for non-fighters makes no sense. There are already non-fighting quests (e.g. Xaq one-shot and daily, various searches for books, etc.). As far as it being too easy, it's just another "background" quest, like the armor breaking quests. I like this idea. +1 from me. I think you missed saxum's ironic smell ;-) Yes, from my POV this quest makes as much sense as any other breaking quest. It's not like one uses every armour. Share this post Link to post Share on other sites
Entris Report post Posted December 26, 2012 would be nice for more non fighter quests but tool breaking i dont like cause i dont use most of them You might be enticed to start using them then if they add the quest I like the idea and would go for it even if the award was "just" an acheivment badge in the window. Share this post Link to post Share on other sites
Hephaistos Report post Posted December 27, 2012 + 1! There are at least 15 different tools to break which means an interesting challenge. A breaking quest creates incentive to discover more various skills at once. And please add the harvester medallion as a "tool". Hmm… how to break a bucket? Share this post Link to post Share on other sites
Sithis Report post Posted December 27, 2012 I am not opposing the idea, i think it might be fun and why not. The only thing i dont understand is the perk issue, since there are 2 strong perks for mixers 1) big belly and 2 ) CoS, that have covered most part of food and astro. Share this post Link to post Share on other sites
Lexi Report post Posted December 27, 2012 It doesn't need a perk... a badge and a little exp would be fine (with me). Share this post Link to post Share on other sites