Norad Report post Posted April 21, 2012 I have 2 ideas that I thought I might post on here and see what ppl think. Sorry if either of these have been suggested before. the 4 will atrri that u start off with I think should be removable after achieving a certain lvl lets say 100 OA. Also I'd like to see the max attri lifted alittle to 50 instead of 48. Share this post Link to post Share on other sites
Entris Report post Posted April 21, 2012 Why should they be removable after OA 100? Since you should spend your PPs in 4s to use the cross attributes in full, the number should be 52 instead of 50 but why only raise it with just 2(4) and not say 12? Share this post Link to post Share on other sites
hussam Report post Posted April 21, 2012 (edited) 48 max attribute is plenty in my opinion. Edited April 21, 2012 by hussam Share this post Link to post Share on other sites
Norad Report post Posted April 22, 2012 was just thinking that the game creators would want ppl to understand the game more before removing the 4 will. Doesnt mean it would have to be that high of an OA lvl it was just a suggestion. I undertand it takes 4 attributes to up the cross attributes by 2. Every cross attribute is linked to 2 attributes so by making the max 50 its still accomplishable. For example phy and coord both have might for a cross atrribute, so if the max was 50 u would still get an even might if both where maxed out. Share this post Link to post Share on other sites
Vanyel Report post Posted April 22, 2012 (edited) Why only will? That doesn't make much sense. It DOES sound like 4 free pick points. Edited April 22, 2012 by Vanyel minor addition Share this post Link to post Share on other sites
Norad Report post Posted April 22, 2012 it would be for any of the attributes u want to bring to 0. imo will would be the most popular removed wasnt saying just will. Share this post Link to post Share on other sites
Rabbitman Report post Posted April 22, 2012 I agree max p/c to 50 so I can grab 1k thread without muling ^^. Rabbitman Share this post Link to post Share on other sites
_iNvoKeD Report post Posted April 24, 2012 (edited) 250 HP Would be nice with 50 phys/50 will :> and my harms would be a lil stronger too :> :> Edited April 24, 2012 by _iNvoKeD Share this post Link to post Share on other sites
evilmangopie Report post Posted April 24, 2012 (edited) YEH, UP THE CAP SO THE GAME NEEDS EVEN MORE REBALANCING BROS Yeh, up the cap so the game needs even more rebalancing bros Edited April 24, 2012 by Vanyel no need to yell! Share this post Link to post Share on other sites
Norad Report post Posted April 24, 2012 not like 2 more pp on attri would change much alittle more carring capacity would be nice and the opertunity to remove the will I dont want or need would be a added bonus Share this post Link to post Share on other sites
Wizzy Report post Posted April 24, 2012 It may be a programing issue, if a cross attribute is zero instead of 1? Share this post Link to post Share on other sites
Norad Report post Posted April 24, 2012 doesnt mean that it couldnt be fixed or figured out so it could work imo I dont think its much to ask for Share this post Link to post Share on other sites
Wizzy Report post Posted April 24, 2012 Well honestly it is a pretty Nit picky thing to look at, I do understand where you are coming from, and I thought about this myself when attribute stones first made it in game. To be honest, it does not matter where the attributes start from, because remember, all of those where free PP when you pressed create charater Share this post Link to post Share on other sites
Norad Report post Posted April 24, 2012 true they where free but when starting out if u had no attri u wouldnt beable to do anything not even kill a rabbit but I'm way past that now and lookin more twards where I'd like to take my char and tbh will dont fit into my character build. I'm sure there are others that have this same veiw other then those mages out there . It would just be nice to beable to use those pp somewheres where they could better suit my build. Share this post Link to post Share on other sites
SenZon Report post Posted April 24, 2012 Remove attribute cap and re-do attribute system where you wont invest 140 pps in coord and 24 phys . . Just need to balance it out. Share this post Link to post Share on other sites
_iNvoKeD Report post Posted April 25, 2012 Remove attribute cap and re-do attribute system where you wont invest 140 pps in coord and 24 phys . . Just need to balance it out. For instance you can only invest in X amount of PP into Attributes? Would make better use of perks too IMO, means less PP spent maxing out attributes. Share this post Link to post Share on other sites
Norad Report post Posted April 25, 2012 Totally removing the cap would unbalance the system like it was in the past, it would be better to raise max on capped attributes to 50, this would allow a 1k emu, for those who would want it, and the ability to redistribute any of the pp even the ones a person starts with when they create a charater imo would benifit the el community. It would also bring some rl $ to the creator's of the game. More attribute removal stones would be bought off the store. That would benifit both sides of the coin the creator's and the players . Share this post Link to post Share on other sites