wuffzel Report post Posted May 29, 2011 hmm, for me all icons and text are good...on rc2 but if i instal newest graph drivers i have this problem.. are you using ati device ? Share this post Link to post Share on other sites
Cycloonx Report post Posted May 29, 2011 I'm not, i've got nvidia. Text chat is sharp though, all the other text is fuzzy. Share this post Link to post Share on other sites
dabrat Report post Posted May 29, 2011 (edited) I tried the RC2 for Mac and it crashes. The el.log says... [16:35:02] Log started at: Sun May 29 16:35:02 2011 IST [16:35:02] version: 1.9.1 [16:35:02] Info: Using cgl to get fsaa modes [16:35:02] Info: Supported fsaa modes: x0, x2, x4, x8 [16:35:02] Info: Using the server profile: main [17:07:22] Error: Duplicate actor ID [17:13:36]Last message repeated 1time [17:13:36] Info: Client closed Edited May 31, 2011 by Entropy removed useless log info Share this post Link to post Share on other sites
bluap Report post Posted May 30, 2011 Even with Anti Aliasing feature off, I notice that text and icons look a bit blurred. The difference is quite noticeable for text on the HUD, particularly numbers for stats bars in the bottom HUD. When you switch back to the current client, everything looks so much sharper. More info on this and the start of a trail for a fix. Here's an image (perhaps I should have used a lossless format): The top image shows the burred, pale image as it looks on starting the client. The bottom image is the same client, but after the resolution has been changed. This is a Linux client so the resolution can be changed without restarting. Hopefully, this means the problem can be fixed. Share this post Link to post Share on other sites
Infect Report post Posted May 30, 2011 Even with Anti Aliasing feature off, I notice that text and icons look a bit blurred. The difference is quite noticeable for text on the HUD, particularly numbers for stats bars in the bottom HUD. When you switch back to the current client, everything looks so much sharper. More info on this and the start of a trail for a fix. Here's an image (perhaps I should have used a lossless format): The top image shows the burred, pale image as it looks on starting the client. The bottom image is the same client, but after the resolution has been changed. This is a Linux client so the resolution can be changed without restarting. Hopefully, this means the problem can be fixed. My text is also very similar to this, but I have not found an option that will fix this. Since I am windows, I have to restart client, so I can not fix it with changing resolution :/ Share this post Link to post Share on other sites
Raistlin Report post Posted May 30, 2011 Even with Anti Aliasing feature off, I notice that text and icons look a bit blurred. The difference is quite noticeable for text on the HUD, particularly numbers for stats bars in the bottom HUD. When you switch back to the current client, everything looks so much sharper. More info on this and the start of a trail for a fix. Here's an image (perhaps I should have used a lossless format): The top image shows the burred, pale image as it looks on starting the client. The bottom image is the same client, but after the resolution has been changed. This is a Linux client so the resolution can be changed without restarting. Hopefully, this means the problem can be fixed. Same issue here, everything else runs fine. Note for further tracking of this: Seems this is related to some graphic cards. My friend runs an nvidia card and has no probs, and I recently switched to an ATI one. Perhaps this has something to do with it. Share this post Link to post Share on other sites
Cruella Report post Posted May 30, 2011 Same symptoms as with RC1, no change. Share this post Link to post Share on other sites
Gawr Report post Posted May 30, 2011 Noticed something happening recently. I will start harvesting something in the usual manner by clicking on the thing that I want to harvest then after a while I will stop to eat or a mini event will cause me to stop. At this point I am unable to start harvesting again by clicking the thing. The pickaxe cursor appears but no message that I have started to harvest or funny sparkles. It is only by closing the application that I am able to resume my harvesting activities. Share this post Link to post Share on other sites
bluap Report post Posted May 30, 2011 ... The top image shows the burred, pale image as it looks on starting the client. The bottom image is the same client, but after the resolution has been changed. This is a Linux client so the resolution can be changed without restarting. Hopefully, this means the problem can be fixed. Same issue here, everything else runs fine. Note for further tracking of this: Seems this is related to some graphic cards. My friend runs an nvidia card and has no probs, and I recently switched to an ATI one. Perhaps this has something to do with it. Well, I'm running an Nvidia GT 240 here, so Nvidia has the problem too. Share this post Link to post Share on other sites
Gawr Report post Posted May 30, 2011 Thanks for the tip Saxum. Share this post Link to post Share on other sites
Xaphier Report post Posted May 30, 2011 Font rendering should be better now in git. You will see that in next rc/release Share this post Link to post Share on other sites
bluap Report post Posted May 30, 2011 Font rendering should be better now in git. You will see that in next rc/release Thanks Xaphier. I also fixed a bug introduced with the config options reorganisation. Lots of duplicate entries for #shadows_on and #use_animation_program. The bug fix will remove all the duplicate entries (including any it finds that were not caused by the new bug). Share this post Link to post Share on other sites
dipi Report post Posted May 31, 2011 Noticed something happening recently. I will start harvesting something in the usual manner by clicking on the thing that I want to harvest then after a while I will stop to eat or a mini event will cause me to stop. At this point I am unable to start harvesting again by clicking the thing. The pickaxe cursor appears but no message that I have started to harvest or funny sparkles. It is only by closing the application that I am able to resume my harvesting activities. Noticed same thing w/old client which I am still running. It appears to be something designed to frustrate bot writers although I have been told many times almost every idiosyncrasy, peculiarity, etc is designed to frustrate bot writers. I have found that I need to click other areas several times before clicking harvest spot to start harvesting again but I can get it working. lol saxum... what you guys are describing is just the harvesting cooldown. Is more noticeable on higher harvestables. When you stop harvesting, for restart it, you have to wait the same time it takes you to harvest 1 of that item. Share this post Link to post Share on other sites
Maxine Report post Posted May 31, 2011 With respect to the fonts being fuzzy, the fuzziness on my system goes away if I use one of the standard (e.g. 800x600) resolutions, for user defined resolutions, the font gets fuzzy. I hope it is indeed fixed in the new RC, my old eyes cant read the fuzzy fonts Share this post Link to post Share on other sites
revi Report post Posted May 31, 2011 Not sure if this is the proper place, but here goes: I've had problems with the UVP setting: changing it to 1 made all my characters disappear. That is, until someone suggested I needed to restart the client after enabling UVP. The client does NOT give a warning about this. It does warn for the anti-aliasing option (where there appears a line in console saying the change will take effect on next restart). Would it be possible to add such a warning to the UVP option as well? Share this post Link to post Share on other sites
Entropy Report post Posted May 31, 2011 Not sure if this is the proper place, but here goes: I've had problems with the UVP setting: changing it to 1 made all my characters disappear. That is, until someone suggested I needed to restart the client after enabling UVP. The client does NOT give a warning about this. It does warn for the anti-aliasing option (where there appears a line in console saying the change will take effect on next restart). Would it be possible to add such a warning to the UVP option as well? This was always the behavior. Hopefully we will have soon a version where UVP will work by default, and won't need to have an option to turn it on/off. But it will work only on the Open GL 2.0+ cards (about 95% of the players have that). Share this post Link to post Share on other sites
korrode Report post Posted May 31, 2011 If you guys want a linux binary as static as bluap's with the exception of SDL (which luckily has been as 1.2.14 for over 6 months) but does have the new FSAA turned on, let me know. I tried for more hours than a sane person should on Arch to get libSDL in without the resulting binary seg-faulting (I have SDL_net and SDL_image in fine, it's just the base SDL that's the prob). I also started trying on my Debian Squeeze system but when I saw the ldd output actually get longer after i'd statically linked a bunch of libraries (due to those library's internal dependencies) i kinda just lol'd and gave up. Share this post Link to post Share on other sites
picky Report post Posted June 1, 2011 For the knowledge window book image bug (basically just swap the v and vend for the image): --- knowledge.c 2011-06-01 19:02:41.000000000 +0100 +++ knowledge.c 2011-06-01 19:09:15.000000000 +0100 @@ -62,7 +62,8 @@ #else /* NEW_TEXTURES */ id= load_texture_cache_deferred("textures/items1.bmp", 0); #endif /* NEW_TEXTURES */ - return image_add_extended(knowledge_win, 0, NULL, 500, 215, 50, 50, WIDGET_DISABLED, 1.0, 1.0, 1.0, 1.0, id, u, v, uend, vend, 0.05f); + //return image_add_extended(knowledge_win, 0, NULL, 500, 215, 50, 50, WIDGET_DISABLED, 1.0, 1.0, 1.0, 1.0, id, u, v, uend, vend, 0.05f); + return image_add_extended(knowledge_win, 0, NULL, 500, 215, 50, 50, WIDGET_DISABLED, 1.0, 1.0, 1.0, 1.0, id, u, vend, uend, v, 0.05f); } int handle_knowledge_book() Share this post Link to post Share on other sites
Raz Report post Posted June 3, 2011 put on this and the latest updated exe from Radu. The book image for metallurgy in knowledge window is an upside down fruit still Share this post Link to post Share on other sites
Cycloonx Report post Posted June 7, 2011 For some reason my client started loading slower and slower. Even a restart doesn't fix it. It just got noticeable slower than the current client. Share this post Link to post Share on other sites
Entropy Report post Posted June 7, 2011 Are you using the new exe? Share this post Link to post Share on other sites
wuffzel Report post Posted June 8, 2011 (edited) hmm, yesterdays invasion when i changed maps, the loading time was sometimes huge... before on RC2 it was real fast, on invasion it slowed down , slower then 1.9.1 client today it was good again, but didn't change map so often... i will watch it more, maybe its, when i change maps very often ...not shure edit : i use RC2 windows client Edited June 8, 2011 by wuffzel Share this post Link to post Share on other sites
Cycloonx Report post Posted June 8, 2011 Are you using the new exe? Didn't notice there was a new exe. I'm using it now, will post my experiences with it soon. Share this post Link to post Share on other sites
Cycloonx Report post Posted June 9, 2011 The loading times are better again and the font is sharp too. Turning around is laggy though. Share this post Link to post Share on other sites