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bluap started following New client: Resync with the server..., Day of the dead respawns..., Mini map creature & NPC dots and and 6 others
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Which part of the UI is showing the "comically large font size"? What is the HP for the monster?
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You can change the size of the mini map, but the dot size can only be changed using the "User interface scaling factor" on the Font tab of the options window - changing everything else in the UI too. It would be a simple code change to make a separate option for scaling the dots, or to enable changing the mini-map window scaling separately - like most other windows. Edit: I've made the change to the client enabling custom scaling for the mini-map window. You'll have to compile your own version to try it for now.
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The invasion indicator idea would be nice but it would have to repeatedly issue the #il command to get the current status. That would probably be bad for the server. All the other indicators use text you get in the console automatically. The item list thing could be done. Perhaps check if Radu is happy as he was concerned with simplifying macros when we added the feature.
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Have you checked the log files for a clue? Which package are you using? The main page download, deb, flatpak, snap or your own build?
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On the EL downloads page, you need to right click the link and "save as". This downloads the file to you machine which you then you can run to install. As well as the Ubuntu/Debian packages, there is also a Flatpak package that is available in the Flatpac store; this is my recommended install method. Though if you are on Ubuntu, they have unhelpfully disabled Flatpac by default.
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If there's no path to the creature, what you want to happen, cannot be done. Its not really inconsistent behaviour, its a different circumstance.
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Wow, I used Firefox all the time. No issues at all like that.
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The message is just informational, and similar to the "Skip!." message for sound; it just indicates that the client is not keeping up with actors changes. This can be because your machine is running a bit slow. Also, a few releases ago (i.e many years), the client was modified to reduce the frame rate when the window is hidden or minimised. This reduces the load on your machine when you are not interacting with or viewing client. That change can increase the times you see the Resync and Skip messages, depending on where you are. For example in a busy place with lots of actors, you may see more messages. If you are AFK when this happens, was your client window minimised or hidden? Were you in a different location than usual, with more activity going on around you? My preference would be to just remove the messages.
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Nothing has changed that would affect this.
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Hey, cant see the status indicators in Hud, on my tablet/Android. I was able to see them on the 1.9.6 version.
Is there a way in version 1.9.7 to show them? I have "Show status indicator" on, but it does not work.
PC is all right. (Linux) Could those indicators be an independent item, so that it could be moved away from the toolbar?
On pc there is a big cap between toolbar logos and stats.
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Ben has kindly produced and updated test version of the Macos client. Download form the same link as before.
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An another build, dated 24 November, fixing an issue with NPCs and the move to attacked feature.
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I've done new builds dated 23 November, fixing very old issues with the icon bar and indicators: Within limits, prevent icon window width exceeding available space. Indicators position fixes when in default location and auto hide/show depending on space,