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bluap started following Better phone, worse experience?, \#url catcher and german umlauts (and maybe other special chars too), Toggle Yellow Food Bar Under Name with Speed Hax and and 7 others
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#url catcher and german umlauts (and maybe other special chars too)
bluap replied to The_Piper's topic in Bug Reports
Fixed in git. Still limited support but now includes "Latin-1 supplement" as supported in EL. -
Toggle Yellow Food Bar Under Name with Speed Hax
bluap replied to Aislinn's topic in Suggestions - General, Misc.
That's good. It was nice to contribute something again, its been a while. As revi said, you'll have to build you own client for now unless someone provides one for Mac. I do not have a way to build on Mac but Ben has provided build instructions on Github. -
Toggle Yellow Food Bar Under Name with Speed Hax
bluap replied to Aislinn's topic in Suggestions - General, Misc.
I've just committed a change to add an option for a food level bar (ALT+y) and numbers (CTRL-y) as part of the player banner. With dynamic colours enabled, the bar is yellow when full and moves to dark orange when empty, otherwise is just yellow. Let me know if this is what you wanted, I'd be happy to change the way its done otherwise. -
It could be your ISP is blocking port 2000. Can you try connecting using telnet? You should see something like this: $ telnet game.eternal-lands.com 2000 Trying 192.99.21.222... Connected to game.eternal-lands.com. Escape character is '^]'. G�Welcome to the new server! Please report any problems on channel 6. On second thoughts, if you got as far as character creation, you already connected to the server. I assume you are still using the default server not trying to connect to one of the SSL or proxy servers as those no longer work.
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Really nice.
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It is likely something that's changed your side. Did you install updates around the time? Have you changed your firewall setting?
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I made installing the music the default for all the packages I produce except the Ubuntu/Debian packages, for which its always been an optional dependency. Next time I do a build of those packages, I can change that too.
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Some unused options were removed from the last Android client to declutter the options window. Shadows was one of the removed options so it should already be effectually doing what unchecking the trouble shooting option does. Poor_man disables a set of options so you could try these individually to see which is "fixing" the problem. I suspect its the eye candy. Poor man turns off these options, I've striked-through out those already disabled on Android: show_reflection= 0; shadows_on= 0; clouds_shadows= 0; use_shadow_mapping= 0; special_effects= 0; use_eye_candy = 0; use_fog= 0; show_weather = 0; use_frame_buffer= 0; skybox_show_clouds = 0; skybox_show_sun = 0; skybox_show_moons = 0; skybox_show_stars = 0;
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Keep getting a FATAL ERROR when trying to start game on Linux Mint 19.3.! any ideas?
bluap replied to a topic in Help Me
> org.pjbroad.EternalLandsClient That's the snap version. Still doesn't explain why you had the empty servers.lst file. However, with snaps, the servers.lst file is located in HOME/snap/eternallands/common/config/ not $HOME/.elc/. You installed and got working the ubuntu deb version that does use $HOME/.elc/. > What's the system requirements on game? this crashing didn't happen on ubuntu 20 that often in recovery mode You need accelerated graphics but the game works on pretty well older machines, you just get a lower frame rate. It should not keep crashing. Do you have anything specific that causes it crash or any error messages. Have you looked in the log file $HOME/.elc/logs/main_<some random character>.log, anything fatal in there? -
Keep getting a FATAL ERROR when trying to start game on Linux Mint 19.3.! any ideas?
bluap replied to a topic in Help Me
Could you be more specific please? What is the full error message? Which package/version are you using? -
Android is a bit tricky as the client has to unpack the files from the APK at run-time then caches them. So if you just reloaded the apk then it would not have replaced the cached file. When a new client is published with updated data, a flag is set in the APK to delete the cache version. If you are running a version of Android (pre 10 I think) that allows access to the file system, you can put a modified version of the key.ini file into your user config directory. On android that is "/Internal/Android/data/com.purebinary.elc/files/user".
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I'm shocked and deeply saddened by this news. I never met Learner in person but we had countless chats about the game and spinoffs. Wow, terrible news.
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Is this while actively interacting with the app? Newer Android versions have quite aggressive defaults to kill applications using too much battery. Have you tried turning off battery optimization for the app?
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[Closed] New development version of the Android client
bluap replied to bluap's topic in General Chat
The android code is now maintained and released along with the desktop client so I'll close this topic. Thanks to everyone that helped with testing and feedback.- 194 replies
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They are the same 1.9.6p1 (shown in the client) == 1.9.6.1(the release tag). Should really modify the client to use the stand version numbering.