Cycloonx
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About Cycloonx
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Gargoyle
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Location
Belgium
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Ofcourse, bad written code is a pain.
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A circular buffer might be "more complex", but the way you implemented it is rather slow and not recommended at all. Although, I appreciate your work ofcourse
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Entering an instance with help of enters and training there is clearly abusing the system. Well, they weren't created for training. But if the system allows it, why should it be considered abuse?
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I don't agree about abusing the game. If the game mechanisms allow certain builds to take advantage, you hardly can't say they abuse the system. You can say they weren't designed the way they are used, but that's just nonsense. You designed a system which you will never be able to come up with every possible way you can play the game. And it's not because you can't think of certain gameplay styles, they are an abuse when somebody else discovers them. Although I can see some people consider this unfair, it isn't. Everyone is free to build their character this way. And as THE game designer, you can add some new code to prevent those builds.
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It depends. Lately I haven't had much time on my hands. But currently at work i'm also doing some flex work and we are also looking into molehill (Stage 3D called nowadays). If you can get a bigger team together I might put some effort into it.
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Wow, it looks even better than the artwork. Great job
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Or just something like: /PlayerName does autocompletion !PlayerName does no autocompletion This way there is only 1 new server command needed and players can still use what they like.
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C2 Ranging arena that is large enough for high level rangers
Cycloonx replied to luciferx's topic in Suggestions - General, Misc.
Since it is a gc sink, we should be happy when there are more people using it. So I would also vote for more arenas. -
And another small update: URLs are clickable now.
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I've uploaded a new version which can be installed over the old version. New functionality: Show creatures and players around you. Known issue: Also shows health of npc's which look odd.
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The server still needs to send you updates about who logged in/out, so a local buddy list file would be worthless.
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I couldn't test this because my friends list is too small. But will look into it. I have already been looking into this. Will come soon. I'm not sure what you are trying to explain, if you can give me some more details I can look into it. But it might be an adobe air problem which I can't change.
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I've uploaded a new version of the client which adds buddy list support. I've also changed the app properties, like the name. Windows user can deinstall the old one which was named 'Main'.
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I will add such a message at the login screen. I think the AFK chatters would like the ability to harvest. The basic case would be to harvest and drop (just for exp). More advanced would be to harvest, go to storage, store, and return. I would assume if it may support mixing, then that would include dealing with storage. That would leave movement and map changes needed to store harvested stuff. And a version that would run in a browser would be fantastic as there are several applications for such a thing (not a standalone program). Specifically I could play a sub-set of EL from my ChromeOS laptop (which doesn't support installing programs). Walking and harvesting requires map information on the client. If I ever add this feature it won't be soon. And atm there is a webclient, but it only works when running from your own computer. That is downloading all the needed files and just run it in your browser. But if the security issues can get resolved there will be a webclient available. Will be added soon This is standard behaviour of the text area component, will look at it and try to come with a solution.
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No, afaik there is no such flag to send? Your character will always just stand there like all others.