Hannibal Report post Posted August 8, 2008 At the begging of each day, a server message could be sent out announcing about arenas in EL. "Welcome to the new day. Be sure to visit the arenas around the Lands! Arena of the day: Lucky Punch Arena in Whitestone City!" And to boost activity at that certain arena, you could be given a special bonus. E.G. 10-20+% xp, or No drops, +.1 pk points per pk... ect. Any thoughts, comments? Share this post Link to post Share on other sites
korrode Report post Posted August 8, 2008 sounds good ^^ Share this post Link to post Share on other sites
Ozmondius Report post Posted August 8, 2008 I'm in favor of any reasonable ideas that will increase pk traffic, atm. Share this post Link to post Share on other sites
Tempest Report post Posted August 8, 2008 good idea. ent will hate it. Share this post Link to post Share on other sites
extrapolation Report post Posted August 8, 2008 good idea. ent will hate it. He would probably hate the no drops idea, but maybe not the bonus exp idea - people will want to pvp with the exp bonus, but pkers will come to hunt them, and they'll lose their rostos. Also the c2 arenas would be used more. maybe this idea could be expanded to include entire pk maps? Share this post Link to post Share on other sites
skodarap Report post Posted August 8, 2008 really good idea...me likes it, but without no drops thingy - why is everyone so keen on getting no drop arenas/maps anyway? i mean, after we get one what's next, storage of scholars with double exp while mixing??? Share this post Link to post Share on other sites
Tempest Report post Posted August 8, 2008 good idea. ent will hate it. He would probably hate the no drops idea, but maybe not the bonus exp idea - people will want to pvp with the exp bonus, but pkers will come to hunt them, and they'll lose their rostos. Also the c2 arenas would be used more. maybe this idea could be expanded to include entire pk maps? ent HATES pvp. Share this post Link to post Share on other sites
korrode Report post Posted August 8, 2008 really good idea...me likes it, but without no drops thingy - why is everyone so keen on getting no drop arenas/maps anyway? i mean, after we get one what's next, storage of scholars with double exp while mixing??? imo, people just want PK to be a bit cheaper... rostos are pushing 20k and only seasoned PK'ers are apt at escaping multiple stronger opponents without death... u cant compete unless u have great sword + ti/steel plate which aint cheap and without NMT in effect breaks easy enough (specifically in PK im talking)... fighters cant make enough gc to PK (in any kind of reasonable amount of time) using only their fighting skill (there's a couple of tricks, but if everyone did them it wouldnt work anyways)... yada yada. same old stuff Share this post Link to post Share on other sites
Dushan Report post Posted August 8, 2008 Use augs, it's pro Share this post Link to post Share on other sites
skodarap Report post Posted August 8, 2008 really good idea...me likes it, but without no drops thingy - why is everyone so keen on getting no drop arenas/maps anyway? i mean, after we get one what's next, storage of scholars with double exp while mixing??? imo, people just want PK to be a bit cheaper... rostos are pushing 20k and only seasoned PK'ers are apt at escaping multiple stronger opponents without death... u cant compete unless u have great sword + ti/steel plate which aint cheap and without NMT in effect breaks easy enough (specifically in PK im talking)... fighters cant make enough gc to PK (in any kind of reasonable amount of time) using only their fighting skill (there's a couple of tricks, but if everyone did them it wouldnt work anyways)... yada yada. same old stuff no offence, but this sounds like whining...it's been quite a while since i pk'ed, but iirc it always was more or less like this (prolly a bit cheaper armor-wise and not so many "greater" swords)...anyway, what's the point of having attack/defense skill if there's practicly no pk at all (except maybe some pk events) dont get me wrong, i'd love to see anything new that will improve pk but for now i really dont see anything that would make me grind for months to get to some decent lvls in a/d Share this post Link to post Share on other sites
korrode Report post Posted August 8, 2008 (edited) no offence, but this sounds like whining... Well it may sound like whining, but i believe it's the truth. All i've heard repeated over and over by the 'old-schoolers' is how great and active PK was back when everyone ran around in a Ti serp, chain and leathers... whats a very key difference between then and now? the cost of competitive PK. Edited August 8, 2008 by Korrode Share this post Link to post Share on other sites
Jaclaw Report post Posted August 8, 2008 most expensive thing in pking are magic, energy, spirit and matter essences Share this post Link to post Share on other sites
Tempest Report post Posted August 8, 2008 no offence, but this sounds like whining... Well it may sound like whining, but i believe it's the truth. All i've heard repeated over and over by the 'old-schoolers' is how great and active PK was back when everyone ran around in a Ti serp, chain and leathers... whats a very key difference between then and now? the cost of competitive PK. LOL. there are at least 15 more factors which play a much bigger role. they had no rostos so pk was expensiv for them more than for you. Share this post Link to post Share on other sites
syni Report post Posted August 8, 2008 Not that bad of an idea i'm for anything to make PK a little more lively Share this post Link to post Share on other sites
Aislinn Report post Posted August 8, 2008 At the begging of each day, a server message could be sent out announcing about arenas in EL."Welcome to the new day. Be sure to visit the arenas around the Lands! Arena of the day: Lucky Punch Arena in Whitestone City!" And to boost activity at that certain arena, you could be given a special bonus. E.G. 10-20+% xp, or No drops, +.1 pk points per pk... ect. Any thoughts, comments? Good idea. Maybe random different bonuses mixed with the random Arena of the Day. no offence, but this sounds like whining... Well it may sound like whining, but i believe it's the truth. All i've heard repeated over and over by the 'old-schoolers' is how great and active PK was back when everyone ran around in a Ti serp, chain and leathers... whats a very key difference between then and now? the cost of competitive PK. There was more to it than that...levels meant more because attributes were capped way lower than now, you had to earn what you accomplished ingame so people respected you more, and non regular pkers were much more likely to venture in to play than now, I think due to a different environment and player attitudes. They were welcomed rather than insulted Tempest is right, there are a lot of reasons it was more popular then, hard to list them all. Share this post Link to post Share on other sites
korrode Report post Posted August 9, 2008 I completely agree. I said it was "a key difference", not "the key difference"... The other issues need addressing too. But whether it be the death cost or something else, none of it ever gets addressed... The death cost imo is the easiest to address so thats why i bring it up. But if everyone wants to just point out other things in a fashion that indicates death cost has nothing to do with it, rather than offering constructive options on how to fix things, then fine, PK can stay fucked. Today was the first and last time i pay 20kgc for a rosto. I quit PK till it's cheaper and if i find another game i like more/as much, i wont be on here much anymore. Say im crying and whining and whatever, idc. I'm not spending anymore time fighting players in a game where participating in PvP is more work than it is fun. @Tempest correct me if im wrong, but even with prices of stuff back then, unless u dropped ur Ti serp and cape, then it didnt cost as much as a rosto to die. no? Share this post Link to post Share on other sites
Aislinn Report post Posted August 9, 2008 But if everyone wants to just point out other things in a fashion that indicates death cost has nothing to do with it, rather than offering constructive options on how to fix things, then fine, PK can stay fucked.In no way was I saying death cost has nothing to do with it, it has a lot to do with it, along with a pile of overpowered weapons. I was just pointing out that it's not the only difference. Share this post Link to post Share on other sites
bkc56 Report post Posted August 9, 2008 Good idea. Maybe random different bonuses mixed with the random Arena of the Day.If we did something like this I'd think it would be more appropriately implemented as a different type of #day (special day) than as something new/different (and adding yet more hourly spam). Much like scholar's day, the effects of the #day could be varied and random. Share this post Link to post Share on other sites
extrapolation Report post Posted August 9, 2008 If we did something like this I'd think it would be more appropriately implemented as a different type of #day (special day) than as something new/different (and adding yet more hourly spam). Much like scholar's day, the effects of the #day could be varied and random. I think special days are too rare to include this idea as one of them - there are 20+ different special days, and i cant remember us having one for long time now. The original suggestion as i understood it was that there should always be something going on to attract PKers to a certain place. Share this post Link to post Share on other sites
Michic0_oL Report post Posted August 9, 2008 good idea. ent will hate it. He would probably hate the no drops idea, but maybe not the bonus exp idea - people will want to pvp with the exp bonus, but pkers will come to hunt them, and they'll lose their rostos. Also the c2 arenas would be used more. maybe this idea could be expanded to include entire pk maps? ent HATES pvp. there won't be much pvp : only top 5 will be there and make even more xp/h... so ppl will pvp there for 2-3 weeks then when they will have enough of being pked thdey will stop and arena will be empty again. Share this post Link to post Share on other sites
Hannibal Report post Posted August 9, 2008 I think special days are too rare to include this idea as one of them - there are 20+ different special days, and i cant remember us having one for long time now. The original suggestion as i understood it was that there should always be something going on to attract PKers to a certain place. This was the point. There is no point in having an arena of the day if nothing will attract pkers there. Share this post Link to post Share on other sites
Mango Report post Posted August 10, 2008 Remove dragon armors. Remove mana rings. Remove special armor/weapons. Remove PP Buying (still cant believe that got ingame lol). Remove c2. Remove all guild maps. Share this post Link to post Share on other sites
korrode Report post Posted August 10, 2008 Mango ftw! Share this post Link to post Share on other sites
Scorpius Report post Posted August 10, 2008 (edited) you both are like 2 old grannies moaning about how nice the good old times were lol nuff said Edited August 10, 2008 by Scorpius Share this post Link to post Share on other sites
Mango Report post Posted August 10, 2008 yup, and youre a charbuyer, who lies about not having bought a char. Share this post Link to post Share on other sites