firevalor Report post Posted April 9, 2007 (edited) im wondering where i can find more ogre spawns -_- the only spawns i know of are melenis, skf map/manor, ida cave, AA. any ideas? and beware zirakinbar crypt ogre spawn. *CO* loves to stalk it invisible =( (lost like 5 rosto already >.<) Edited April 9, 2007 by firevalor Share this post Link to post Share on other sites
Mango Report post Posted April 9, 2007 Zirakinbar Crypt is the best spawn ingame. Share this post Link to post Share on other sites
Rockfall Report post Posted April 9, 2007 im wondering where i can find more ogre spawns -_- the only spawns i know of are melenis, skf map/manor, ida cave, AA. any ideas? and beware zirakinbar crypt ogre spawn. *CO* loves to stalk it invisible =( (lost like 5 rosto already >.<) vermor castle? Share this post Link to post Share on other sites
firevalor Report post Posted April 9, 2007 no more rosto for youz guys maderjin >.< vermor castle? your asking for spawnsteal ill stick with skf... almost to cyclops -_- Share this post Link to post Share on other sites
2coolfool Report post Posted April 9, 2007 ogre spawns are hard to get, explains why my a/d levels so slowly Share this post Link to post Share on other sites
Cyprom Report post Posted April 9, 2007 (edited) fine nvm that I can survive... Edited April 10, 2007 by Cyprom Share this post Link to post Share on other sites
maximos Report post Posted April 9, 2007 what's wrong with 1 spawn? it's about how much exp you can get out of that 1 ogre. and ogre training with rosto = useless :-) my tip: go to bed 2 hours sooner and then train 2 hours in the morning ;-) Share this post Link to post Share on other sites
firevalor Report post Posted April 10, 2007 hey cyprom, thx for the advise jackass. its hard to dis n tele when hit with cooldown though. next time you decide to post bullshit in someones topic try to avoid mine Peace: FV Share this post Link to post Share on other sites
masterpiter Report post Posted April 10, 2007 From my experience its very easy 2 die if some1 attacks u on training. Reasons: 1) invi pots so u dont see enemy until he attacks/uses spell on u 2)pkers r using thermal/orc slayer, which means in some cases80+dmg, sometimes 100+dmg in 1st blow(if he has strong character+ isnt newbie at pking he can deal u 150-170dmg in 1st second of fight) 3)summon stones(tigers, bears) when used properly can catch ur diss 4)many ppl pk in teams, so other person can deal additional dmg or catch ur diss/use summon stone All in all, better stick to non-pk maps, if ur enemy killed u once, he will come back 4 sure, easpecially if u didnt had rosto in inv and he made some money on u About multi-maps and so called spawn stealing: Of coz its an danger, but u dont loose anything if some1 serps ur spawn, actually u can have fun coz of that+ u have reason 2 revenge urself(always keep ur serp in invenotry to defend ur spawn-serp back ). Now that i look at my post i see its nice guide for ppl who wanna kill trainers, whoopsie me eMPi Share this post Link to post Share on other sites
Daroh Report post Posted April 10, 2007 Hey. I have ad about 75.85 and I still killin ogres (with ad -19) and i havent many problems with finding free spawn, but of coz they should be more popular monsters Share this post Link to post Share on other sites
neildog Report post Posted April 10, 2007 More Ogres please (there's even a cave next to a certain Fast Regen spot on C2 that says - "Warning Ogres" but I looked under every rock and in the darkest shadow and haven't seen any yet) Perfect for another triple spawn. Share this post Link to post Share on other sites
Granknight Report post Posted April 10, 2007 IF i remember well there should be an underground with ogres in WSC... Share this post Link to post Share on other sites
eagleprince Report post Posted April 10, 2007 IF i remember well there should be an underground with ogres in WSC... While we are on that, it seems the secret ogre/troll in WSC (or was it ogre + orc?) has been removed. What I would like to see, however, would be armed orcs without bullies like cycs, fluffs and pkers around. Share this post Link to post Share on other sites
Cyprom Report post Posted April 10, 2007 IF i remember well there should be an underground with ogres in WSC... While we are on that, it seems the secret ogre/troll in WSC (or was it ogre + orc?) has been removed. What I would like to see, however, would be armed orcs without bullies like cycs, fluffs and pkers around. Hasn't been removed, the entrance just changed a bit And it's an ogre + troll -- Cyp Share this post Link to post Share on other sites
Desertus Report post Posted April 10, 2007 (edited) What I would like to see, however, would be armed orcs without bullies like cycs, fluffs and pkers around. Hurquin, crypt: 2 male AO+ 1 female AO and 1 male AO + 1 female AO. Ioftf, secret: 1 male AO + 1 female AO Edited April 10, 2007 by Desertus Share this post Link to post Share on other sites
neildog Report post Posted April 10, 2007 Perhaps with an upcoming update in the next 6-8 weeks it may be time for an updated version of this poll: http://www.eternal-lands.com/forum/index.p...3&hl=spawns Has been new monsters to add to the game since this was done six months ago and we've now had the time to see the impact of the last few changes. Share this post Link to post Share on other sites
Happy_G Report post Posted April 10, 2007 (edited) Zirakinbar Crypt is the best spawn ingame. id agree if it wasnt PK PM me in game i know some spots also about orcs without higher mobs, also naralik catacombs Edited April 10, 2007 by Happy_G Share this post Link to post Share on other sites
eagleprince Report post Posted April 10, 2007 IF i remember well there should be an underground with ogres in WSC... While we are on that, it seems the secret ogre/troll in WSC (or was it ogre + orc?) has been removed. What I would like to see, however, would be armed orcs without bullies like cycs, fluffs and pkers around. Hasn't been removed, the entrance just changed a bit And it's an ogre + troll -- Cyp Thanks for that @Desertus - I know about those in IOTF/Hurquin, but thanks for pointing that out. What I meant though, was that there isn't any 'safe' spot for armed orcs on C1 that I know of, apart from the catacombs. For me, safe = 'weaker than a cyclops' Share this post Link to post Share on other sites
Tanyia Report post Posted April 10, 2007 Hasn't been removed, the entrance just changed a bit Good to know...now I have something to hunt for Share this post Link to post Share on other sites
Tico Report post Posted April 10, 2007 theres also idolaran mine... good place to kill ogres Share this post Link to post Share on other sites