Grum Report post Posted May 9, 2005 I don't know. The you'd have to check the box first, and drag the stuff out of the window. Apart from the fact that I don;t know which icon to draw while dragging, a single click on a button seems much more convenient to me. Share this post Link to post Share on other sites
Wytter Report post Posted May 21, 2005 (edited) I changed the trade window to be drag/drop based: http://wytter.tfm.ro/elc/pics/trade2.jpg It's in CVS now - to use it use -DNEW_TRADE. The server has gotten a few changes that haven't gone in effect yet - for instance non-stackable items will be put in the trade window the same way as the stackable items; if you've chosen a quantity of 5 and drag a non-stackable item into the trade window, you will put 5 items on trade. Previously all non-stackables had to be put on trade independently. Furthermore it will not send you the description of the given item when examining an item (so only the name and hte EMU, to save space). In the future I'll keep the messages in the trade window and in the inventory window seperated. Tell me what you think about it Edited May 21, 2005 by Wytter Share this post Link to post Share on other sites
Hazor Report post Posted May 21, 2005 for instance non-stackable items will be put in the trade window the same way as the stackable items; if you've chosen a quantity of 5 and drag a non-stackable item into the trade window, you will put 5 items on trade. Previously all non-stackables had to be put on trade independently. 163794[/snapback] I love you! Share this post Link to post Share on other sites
Derin Report post Posted May 21, 2005 I changed the trade window to be drag/drop based: Furthermore it will not send you the description of the given item when examining an item (so only the name and hte EMU, to save space). In the future I'll keep the messages in the trade window and in the inventory window seperated. Tell me what you think about it 163794[/snapback] Will this mean that you cannot see if someone is trying to sell you a degraded item, passing it off as pristine? Share this post Link to post Share on other sites
Wytter Report post Posted May 22, 2005 All degraded items are named as such. For instance Pre-Owned, Second Hand, Used, Damaged etc. The description only contains extra info such as item statistics. If you really want this extra info though, then np. I'll probably just create a scroll window for the item info then. Share this post Link to post Share on other sites
Whanley123 Report post Posted May 22, 2005 definatley have one that is drag and drop so much more harder to make but so much more efficent Share this post Link to post Share on other sites
ttlanhil Report post Posted May 22, 2005 All degraded items are named as such. For instance Pre-Owned, Second Hand, Used, Damaged etc. The description only contains extra info such as item statistics. If you really want this extra info though, then np. I'll probably just create a scroll window for the item info then. 163802[/snapback] as most people aren't that familiar with all the items in the game, it could be better. especially useful for cases where someone may tell a mostly newbie that the steel longswrd they're offering is better than the titanium short the newbie already has... if they look and they know the stats, they can tell, that sort of thing (maybe not a great example, but oh well) Share this post Link to post Share on other sites
Wytter Report post Posted May 22, 2005 Mmm, that is true. But to be honest I'd actually prefer having a new window popping up then, with a picture of the item and some text about the item, the item stats etc.. I just think that the text clutters the window too much. Share this post Link to post Share on other sites
ttlanhil Report post Posted May 22, 2005 Mmm, that is true. But to be honest I'd actually prefer having a new window popping up then, with a picture of the item and some text about the item, the item stats etc.. I just think that the text clutters the window too much. 163855[/snapback] Ooh, tool-tip type pop-ups for when the mouse is still for 5 sec for all items anywhere, and also when eye-click or when you right-click in trade window. I'd like that Share this post Link to post Share on other sites
i92guboj Report post Posted May 22, 2005 The text field idea is fine, but it would be even more complete with a slider control next to it. Share this post Link to post Share on other sites
duran Report post Posted May 28, 2005 Ooh, tool-tip type pop-ups for when the mouse is still for 5 sec for all items anywhere, and also when eye-click or when you right-click in trade window.I'd like that 163856[/snapback] yes, a basic name other short info when hovering would be nice. and if applyed generaly in quickbar and inventory people would no longer need the eye icon. still, the text that is shown today is sendt by the server every time someone looks at a item with the eye, we would have to let the client carry some of the data for the tooltips or the server would have to send a lot of useless data. or maybe the client should keep a buffer of items looked at? or maybe it allready does, im not sure... Share this post Link to post Share on other sites
Xiphias Report post Posted May 28, 2005 Wow. It looks really good I'll comment further once I see it in action Share this post Link to post Share on other sites
Carpathius Report post Posted June 6, 2005 a gui that is similar to that of the current 'trade' window would be nice. i would rather have a command line interface available. this would help tremendously for the times when a storage npc is crowded with people and i can't click on them to chat. something like: #storage add coins all #storage take coins 800 #storage (for listing contents, i like this feature!) Share this post Link to post Share on other sites
crusadingknight Report post Posted June 6, 2005 a gui that is similar to that of the current 'trade' window would be nice. As Wytter said, next update, they will be very similiar. Share this post Link to post Share on other sites
Wytter Report post Posted June 6, 2005 Storage trading: http://wytter.tfm.ro/elc/pics/storage_trading.jpg The S in the corner of the trade partners items indicates that the item should go into the storage after trade has ended. Share this post Link to post Share on other sites
Carpathius Report post Posted June 6, 2005 Storage trading: http://wytter.tfm.ro/elc/pics/storage_trading.jpg The S in the corner of the trade partners items indicates that the item should go into the storage after trade has ended. 168110[/snapback] nice, that looks great! =) Share this post Link to post Share on other sites
Mireille Report post Posted June 7, 2005 Storage trading: http://wytter.tfm.ro/elc/pics/storage_trading.jpg The S in the corner of the trade partners items indicates that the item should go into the storage after trade has ended. 168110[/snapback] Brilliant, Wytter! Share this post Link to post Share on other sites
Xion Report post Posted June 13, 2005 Put a little visiual picture for the visual type of people. (like me) I know i like seeing the conentents of my bank instead of reading it.... Share this post Link to post Share on other sites
Entris Report post Posted June 13, 2005 Looking good great work wytter I like the drop all button :lol: Share this post Link to post Share on other sites
Grum Report post Posted June 14, 2005 Well, that's the one thing wytter did not add Share this post Link to post Share on other sites
Entris Report post Posted June 14, 2005 Never seen it b4 but i like it, and the person that made the "drop all button" i'd say well done Share this post Link to post Share on other sites
Grum Report post Posted June 14, 2005 credits go to LabRat, unless the code is even older. Share this post Link to post Share on other sites
nathanstenzel Report post Posted August 20, 2006 So, when are we getting a "Deposit All" button? having storage number buttons greater than 100 would be nice too. Ever forget to click the item in trade so that it would go to storage? I just got 25K gc to deposit manually. Now That is a click fest! LOL Share this post Link to post Share on other sites
Atlantis Report post Posted August 20, 2006 You can right click the numbers on the inventory window, and change them. Share this post Link to post Share on other sites
maximos Report post Posted August 20, 2006 1 year old topic o.O Share this post Link to post Share on other sites