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Everything posted by bluap
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Have you checked the log files for a clue? Which package are you using? The main page download, deb, flatpak, snap or your own build?
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On the EL downloads page, you need to right click the link and "save as". This downloads the file to you machine which you then you can run to install. As well as the Ubuntu/Debian packages, there is also a Flatpak package that is available in the Flatpac store; this is my recommended install method. Though if you are on Ubuntu, they have unhelpfully disabled Flatpac by default.
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If there's no path to the creature, what you want to happen, cannot be done. Its not really inconsistent behaviour, its a different circumstance.
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Wow, I used Firefox all the time. No issues at all like that.
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The message is just informational, and similar to the "Skip!." message for sound; it just indicates that the client is not keeping up with actors changes. This can be because your machine is running a bit slow. Also, a few releases ago (i.e many years), the client was modified to reduce the frame rate when the window is hidden or minimised. This reduces the load on your machine when you are not interacting with or viewing client. That change can increase the times you see the Resync and Skip messages, depending on where you are. For example in a busy place with lots of actors, you may see more messages. If you are AFK when this happens, was your client window minimised or hidden? Were you in a different location than usual, with more activity going on around you? My preference would be to just remove the messages.
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Nothing has changed that would affect this.
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Ben has kindly produced and updated test version of the Macos client. Download form the same link as before.
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As you have heard from Burn, there is a new version of the client coming (1.9.7). This thread will provide test builds of the new client, excluding the data. They can be used on the main server. If you find any issues, please post the details to this thread. ############################################# Links removed a the new client is now released ############################################# Linux 64-bit static and Linux aarch64 - executable only. Download and replace your existing executable with this version. You will have to make the file executable, using for example, a command like "chmod +x <the file name>". Windows 64-bit executable and DLL files zip archive - executable and DLLs only. Download and extract the archive into your current installation folder, overwriting the existing files. Android package - Full package with 1.9.6 data files. This APK can be manually installed over the version from the play store. There is no need to uninstall the old version, clear the cache or delete any previous data. Warning: If you do uninstall the old version or delete any data manually, you may lose your personal files. macOS package - Full package with 1.9.6 data files. Thanks Ben! For the Linux flatpak and snap package, switch to the beta channel in the app store page. Here is what has changed in the client: New Client Features: Move to attacked creature if too far away. Issue #199. Yellow Food Bar option for player banner. Forum Topic 61841. New feature to help moderators and benefit of all. Option to use a per-server-ID updates directory. Added configurable timeout for connection to server. Enable https links for encyclopedia. Client Fixes: Show message when last player banner option disabled. Issue #201. Fix loading of the ignore files stopping, if there is a duplicate name. Fix forgetting active item list. Minor fixes for the map window (#198). Fix url catcher for Latin-1 supplement, in addition to Basic Latin. Forum #61935. Fix for #alias crash if the expanded text is too long. Fix indicator window keep-on-screen function. Issue #187. Various, minor UI improvements. Lots of fixes highlighted by compiler improvements, some that may have caused crashes. Fixes for building with newer versions of libXML2. Various code clean-ups. Map Editor: Fix greenish watery stuff so it doesn't turn into regular water when reflections are on. Issue #193. Enable self-lit items to actually self-light in the map editor under correct circumstances (dungeon/internal maps). Issue 188. Lots of fixes for various compiler warnings and crashes. Other: Major improvements to the way the client handles actor access throughout the code base. The Android client is now built from the same source code as the desktop client. Logging improvements (#205). Do github test builds when code committed: Initial github CI (#206). Credits Client code contributors: Ben, bluap, Burn, Exzap, Grum and Luke
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An another build, dated 24 November, fixing an issue with NPCs and the move to attacked feature.
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I've done new builds dated 23 November, fixing very old issues with the icon bar and indicators: Within limits, prevent icon window width exceeding available space. Indicators position fixes when in default location and auto hide/show depending on space,
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I think that can only be fixed on the server.
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Great.:)
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Do you have item_uid set to 1? Use the command "#item_uid" until it says " Send Item UIDs 1`. Does that help?
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Another Android build fixing an android only bug. If you used "//" to autofill chat with the last player that messaged you, then on some devices, you could not delete all the text using backspace. This bug was also reported by OOP, thank you! The new version number is 1.9.6-20241116.2051.
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The Linux, Windows and Android files have all been updated to include the "add buddy" fix. Version numbers will be like 1.9.6-20241115.<hhmm>.
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OOP helpfully reported a client crash while using the buddy window. I've reproduced the crash and have a fix. The bug occurs across all platforms and is also in the 1.9.6 client! I'll do new builds tomorrow.
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I have updated the Android client to fix the keyboard auto-correct issue. This was a simple one line change to an included library, restoring the original behaviour. The link in the first post of this thread now downloads the updated package with a version number of 1.9.6.1-20241113.2047.
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Just download the .apk file. Your browser should prompt you to install the app once its downloaded. You likely have to give the browser permissions install apps, which you can and should undo afterward. You can also install the app from your file manager once its downloaded. The install process should prompt you yo "update" if you already have the app installed. You do not need to uninstall the previous version, nor clear cache or data.
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That's the first version not the one with the fix. The later versions 1.9.6.1-20241027.1330 now 1.9.6.1-20241103.1400.
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I could see the issue on the first build and its fixed in the second; it was an obvious regression. Just to make sure you have the correct version loaded, can you give the version number the client gives for "#ver".
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Were you able to restore the old files from backup to check if they worked? If you were actually on the 1.9.6 release rather than the 1.9.6p1 release, you may have still been using the old format, binary files.
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That's not what I experience and its not changed. Could it be that you have the filter active when you tried?
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The spell bar and the inventory are completely unchanged in this version. The quantities are stored in the client_state.json file that contain many other settings such as window positions, indicators, inventory settings and the flag that says if you are a new install (hence to present the language selection and rules). If none of that has changed then your client_state.json was read OK. The quick spells are stored in the spells_<player>.json file. Its very basic. The json library we use has been updated but I did not experience any issues when I did that. Do you have backups of the old files? It would be interesting to see if the error is repeatable. The graphic problems are similarly weird. Nothing has change in that code either. Have you tried switch between the new and old shaders (unchanged since 1.9.6.1)? Have you tired enabling/disabling the animation program setting? You will need to restart if you change the animation program setting. I also have custom cloths enabled. What version of the old client are you using? Does that have the graphic issues?
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Please post to this thread any issues you have with these clients. I'll keep a log here of issues. You you are not using "New Selection", looking at a horse disconnects you from the server. Confirmed and fixed in latest build. Selecting bots on the Android client is very difficult. Confirmed and fixed in latest build. If enabled, the food banner is displayed in the new character creation window - fixed in latest build. For Android, character was all white on some devices in new character creation window - fixed in latest build. For Android, fix some devices using keyboard auto-correct. Client crash while using the buddy window too add a new buddy. (all platforms, and old client too). For Android, fix backspace not working if you used "//". Within limits, prevent icon window width exceeding available space. Indicators position fixes when in default location and auto hide/show depending on space. Fixed an issue with clicking NPCs and the new move-to-attacked feature.
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I do not know the specifics of mac installs but the data directory is shown in the console with the text "The location of the data files in use is ". You need to unzip the zip file into there so you end up with a "sound" directory with all the sound files, and if using the music, a "music" directory with all the music files.