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About warzard

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  1. New client update available 1.9.5.p9

    Hi, I noticed today in instance that if I change capes while in the ranging stance it does not update the player model, verified on my instance friend's client as well. As in Raz's case, as soon as I exited the ranging stance by moving to another tile, the cape reappeared as it should. Unfortunately I didn't get the first part of the process on the first gif, but here are the following shots of two incidents if they could perhaps help diagnose the issue: First, I shot something while wearing no cape, but subsequent switching of capes did not show on the player model: https://gyazo.com/19af88af4232ec8275fda3f459302a1c Second, out of instance, the model apparently updated to show me taking off the first cape, but didn't show the swap to the second cape: https://gyazo.com/2179aefa911f2eadc693d11494e09c4a Thank you, and I hope this helps!
  2. 80100 invance signup

    Hi, I am not entirely sure what to put here, but I would like to organize daily 80100 invances. We already have 4-5 players in the range that are always interested, but not always on at the same time. I'm not really looking to have the massive invances from before, but perhaps if enough people are interested we could even try to schedule a second team to run! All skill levels are welcome, and if you are just looking to gate we can definitely use you too! Currently our group seems to all be available at about 2200-midnight GMT, or noon-1400 PST/PDT. However, this doesn't appear to be a great time for others, like Maxine or Jofuran. I, for one, am generally available between noon and maybe 1900 PST. Please comment below with your typical availability and any questions you may have. We'd love to have you run with us!
  3. New client update available 1.9.5.p9

    Thank you for clarifying!
  4. New client update available 1.9.5.p9

    Still going through everything, but I am very much loving the many new features available on Mac, even some I had forgotten were asked for! Many, many thanks to Bluap, Ben, and all the other developers! I do have one small little question: is it at all possible to revert the change to make console text extend all the way to the bottom of the available space? My first thoughts are that it is somewhat distracting that the entire text shifts upwards when you start to type. I'm already getting more used to it, but just in case, I suppose. Again, thank you and I am quite pleased with everything so far!
  5. I like the idea! It'd be great to not have so many excess hours after reducing odd amounts.
  6. Photography stuff

    Cute cat!
  7. Afk mastery quest

    Great, could we please have a quest to break fire/ice arrows?
  8. Invasions

    I've noticed that often they are in caves on C2 so as to allow people to do dailies and such on main maps.
  9. Hi, could I clarify which instance creature drops p2p coupons?
  10. Hi, As there have been a few new suggestions recently with the new client updates, I thought I'd contribute one of my own here. I tend to watch these numbers down below when I'm trying to figure out how much my maximum mirror damage is, or maximum critical damage from a particular monster, instead of watching the floating numbers above my character as it's harder to see which numbers belong to which player. I realize now that this could be fixed by turning off others' health information in instance mode, but could these numbers be displayed all the time and not just while cursor is over the health bar on bottom? Thank you for all the work that's gone into the client and the new quality of life features!
  11. Child of stars perk / Astro broken?

    In any case, thank you so much for sharing so much of the code!
  12. Random Experience Giver

    Hi, Surely others have better data, but from what I've seen they cap out at ~100k exp, independent of skill levels.
  13. chart

    Hi, First, critical-to-hits are unaccounted for. Second, it appears to imply that in case of a failed critical-to-damage roll toughness does not serve to aid armor in absorbing damage. Third, I believe "critical dodge" is misplaced. Shouldn't a critical dodge (such as from eva) have a chance to occur in response to any hit, not just critical-to-damage?
  14. Out of curiosity, has anyone tried carrying, say, 1 evtr ring and 100 anitora rings? Or is it definite you need 100 of each in inventory?