Mauler Report post Posted September 14, 2009 (edited) I just thought it would be good to have Wizard/warlock monsters, that harm you and do other spells on you - this could make the will attribute more useful to full fighters! Also, conjurer monsters. They could summon more monsters onto you, this could make it so you have to group up with ur guild or something, to defeat them! what do u think..? Edited September 14, 2009 by Mauler Share this post Link to post Share on other sites
ProHibited Report post Posted September 14, 2009 All mobs with some form of AI boost are cool. Look at Lenny, or the Ants But I can imagine it costs a lot of time to program (and test!) new AI so I don't expect miracles. Still, it would be cool to have a mage/conjurer type mob, an improved (and more human) version of Lenny... Share this post Link to post Share on other sites
WolfWitch Report post Posted September 14, 2009 I just thought it would be good to have Witch monsters, that harm you and do other spells on you - this could make the will attribute more useful to full fighters!Also, conjurer monsters. They could summon more monsters onto you, this could make it so you have to group up with ur guild or something, to defeat them! what do u think..? I think we would need bishop mobs too that hit you over the head with a certain book ...also we would need flying houses in order to kill said witch mobs??? *shakes head* I mean really? Share this post Link to post Share on other sites
Mauler Report post Posted September 14, 2009 (edited) Yeah but dont get me wrong, i dont want more lenny's, or ants, I want more mobs, to add a new dimension to the game. The conjurer mob could be like a new lenny, to make ppl call for their guildies help when they find it and maybe their name could be announced when they defeat it. But i would really mainly love new warlock/wizard monsters in the game that people actually train on. I heard yesterday that Learner made his bot TPTR. This gave me the idea ;> Edited September 14, 2009 by Mauler Share this post Link to post Share on other sites
Aphistolas Report post Posted September 14, 2009 Yeah but dont get me wrong, i dont want more lenny's, or ants, I want more mobs, to add a new dimension to the game.The conjurer mob could be like a new lenny, to make ppl call for their guildies help when they find it and maybe their name could be announced when they defeat it. But i would really mainly love new warlock/wizard monsters in the game that people actually train on. I heard yesterday that Learner made his bot TPTR. This gave me the idea ;> Pretty sure she's talking about stereotypes. There are real-life witches, y'know. Share this post Link to post Share on other sites
Mauler Report post Posted September 14, 2009 Yes thanks Aphistolas, spoke to her about it already. I just havent heard of witches in my town. k .. editted - sry! Share this post Link to post Share on other sites
dipi Report post Posted September 15, 2009 (edited) Mana burn, give Cooldown, paralize...these could be consider as spells since they use mana and you can reduce/avoid them using magic resistance spell or armor with high magic resistance like bronze. Anyway I had suggested for a vampire with Life Drain before... Edited September 15, 2009 by dipi Share this post Link to post Share on other sites
DemothDrazel Report post Posted September 18, 2009 Should have floating Jellyfish monsters that drop Esses and such. Share this post Link to post Share on other sites
Aphistolas Report post Posted September 19, 2009 Should have floating Jellyfish monsters that drop Esses and such. http://www.enworld.org/cc/converted/aberration/flumph.htm Share this post Link to post Share on other sites
Vanyel Report post Posted September 23, 2009 (edited) Or three eyed cyclops! Edited September 23, 2009 by Natsume Share this post Link to post Share on other sites
sam_F Report post Posted October 22, 2009 lol that would be a triclops Share this post Link to post Share on other sites
Hermit Report post Posted October 24, 2009 (edited) I kind of like this idea. I guess mainly it would be a farming mob as noone would be able to train on it, it could drop HE's (mainly) and other essences. That would drop the ridiculous price of HE's. Plus maybe break a few warlocks cloaks if they could be made to effectively help you kill them to reduce damage properly(as warlocks cloaks reduce magic damage) as they are rarely used. Plus I think it would add greatly to the RP aspect of the game. Edited October 24, 2009 by Hermit Share this post Link to post Share on other sites
DHT Report post Posted October 24, 2009 ...and you'd need to use a Sponge on them to catch them. I guess I'll call my Sponge Bob, or maybe Squarepants, haven't decided yet. Share this post Link to post Share on other sites
Kaddy Report post Posted October 24, 2009 Actually I would like to see new monsters with same a/d/p/c with the existing monsters, killing 30k fcw or yeti is boring enough. But killing different stuff and getting same exp/gc etc would be a little exciting for the ones who love to train Share this post Link to post Share on other sites
jajohn Report post Posted October 25, 2009 Or there could be a monster that would have the same a/d as the one who is fighting it (only in single maps) Share this post Link to post Share on other sites
daiske1 Report post Posted October 26, 2009 Or there could be a monster that would have the same a/d as the one who is fighting it (only in single maps) now that is an awesome idea. Share this post Link to post Share on other sites
nathanstenzel Report post Posted October 27, 2009 (edited) I like the idea of creatures that could cast spells. Currently, they only have poison, mana burn, cooldown and paralyze that I know of. Goblin witch - Summons male and female armed goblins and casts harm and poison Orc shaman - casts harm, life drain, shield Doppleganger clone - duplicates your weapons and armor and switches gear as you do. Maintains that form until it hits the next opponent. Initial form of male ogre. Note that their are a few witch houses/caves and a shapeshifter temple in EL. Sounds like perfect places for such creatures. There is also a hut in GP and some huts in MM which could serve as a place for such things. I like Dipi's vampire idea too and there are several tombs/crypts in EL. If vampires could summon, it would probably summon rats, spiders and skeletons. Edited October 27, 2009 by nathanstenzel Share this post Link to post Share on other sites
SlimPickins Report post Posted October 27, 2009 Demon penguin. Kind of like a fluffy rabbit. Should have eyes that glow red. Share this post Link to post Share on other sites
Vanyel Report post Posted October 27, 2009 Or three eyed cyclops! lol that would be a triclops Triclops should have 2 eyes. Share this post Link to post Share on other sites
daiske1 Report post Posted October 28, 2009 that makes no sense. tri means 3. So 3 eyes? am i missing something? and which animal/mob poisons? only skunk? Share this post Link to post Share on other sites
nathanstenzel Report post Posted October 28, 2009 that makes no sense. tri means 3. So 3 eyes? am i missing something? and which animal/mob poisons? only skunk? Red snakes have a chance of poisoning you. I think Natsume was joking about a triclops having 2 eyes, but it is hard to tell around here. Share this post Link to post Share on other sites
SlimPickins Report post Posted October 28, 2009 Yellow snake. Same size and stats of the red snake but much higher chance to poison. Should probably not be found in safe maps. Share this post Link to post Share on other sites
Vanyel Report post Posted October 29, 2009 am i missing something? Are you even surprised with it? Yes, I was joking with three-eyed cyclops and two-eyed triclops. Share this post Link to post Share on other sites