mihaim Report post Posted September 14, 2005 Video card: ATI Radeon 9200PRO 5960 (AGP) Old client works well New client behaves weird: http://el.tfm.ro/bugs/ati_weird.jpg Objects are ok. If i change the video card to any nvidia chipset works . So bad files or missing objects are out of the question. Ideeas ? Share this post Link to post Share on other sites
espenfjo Report post Posted September 14, 2005 (edited) I dont get this problem with my X800 XT on Linux. Using newest drivers from ati. Edited September 14, 2005 by espenfjo Share this post Link to post Share on other sites
Drakos7 Report post Posted September 15, 2005 My character disappears, portions of most of the scenery disappear, and other problems for me. Radeon 7500 (M7) Share this post Link to post Share on other sites
Placid Report post Posted September 15, 2005 Do any of these help? http://www.gentoo.org/doc/en/dri-howto.xml http://gentoo-wiki.com/HOWTO_DRI_wi...-Source_Drivers http://gentoo-wiki.com/HOWTO_ATI_Drivers http://odin.prohosting.com/wedge01/...radeon-faq.html I assume its to do with the card and its OpenGL implementation Share this post Link to post Share on other sites
crus Report post Posted September 15, 2005 Not really Placid.. Spent some time playing with adding some additional options in xorg.conf but made no difference, except the small FPS increase for which i could be wrong. Share this post Link to post Share on other sites
Guest santamaart Report post Posted January 7, 2006 Video card: ATI Radeon 9200PRO 5960 (AGP) Old client works well New client behaves weird: http://el.tfm.ro/bugs/ati_weird.jpg Objects are ok. If i change the video card to any nvidia chipset works . So bad files or missing objects are out of the question. Ideeas ? Disable compiled_vertex_array in gl_init.c, around line 580 Share this post Link to post Share on other sites
crusadingknight Report post Posted January 7, 2006 I think this already had a fix in CVS, santamaart. (A fix for compiled_vertex_arrays). Share this post Link to post Share on other sites
Ulrih Report post Posted January 9, 2006 Erm... do I have to add a specific -DSOMETHING in Makefile, or download and apply a patch to get this fixed properly? Disabling compiled_vertex_array in gl_init.c worked for me, but a cvs from ~last week still had this error. Share this post Link to post Share on other sites
Infamous Report post Posted January 9, 2006 i get this too sometimes but then more extreme + not on linux. all you have to do is close EL and restart it. i think it's caused by switchin between programs too much (well at least it happens that way with me) Share this post Link to post Share on other sites
crusadingknight Report post Posted January 9, 2006 Bizarre... I remember a cvs log for this, but can't find a fix within the last week. Share this post Link to post Share on other sites
squiz Report post Posted January 10, 2006 (edited) I also have this problem. Could you please tell me exactly how to apply this patch? (Or actually supply a patch). edit: I found an answer. Trying it now. http://www.eternal-lands.com/forum/index.php?showtopic=21540 Edited January 10, 2006 by squiz Share this post Link to post Share on other sites
squiz Report post Posted January 18, 2006 I also have this problem. Could you please tell me exactly how to apply this patch? (Or actually supply a patch). edit: I found an answer. Trying it now. http://www.eternal-lands.com/forum/index.php?showtopic=21540 I tried this solution but it did not work for me. Does anyone have any more suggestions? Share this post Link to post Share on other sites
Ulrih Report post Posted January 22, 2006 So, is this problem going to be fixed in the next update? Please... Share this post Link to post Share on other sites
Entropy Report post Posted January 24, 2006 Sure, submit a patch that works and we'll do it. Share this post Link to post Share on other sites
jackthebiscuit Report post Posted February 1, 2006 I have an Intel extreme and I experience exactly the problems descibed if there any chance of an alternative binary download Share this post Link to post Share on other sites
crusadingknight Report post Posted February 1, 2006 I have an Intel extreme and I experience exactly the problems descibed if there any chance of an alternative binary download i945+? I've been positive I've found everything affecting the i810+ class... BTW, the same binary might not help you; the Intel arhcitecture is VERY different from ATI. Share this post Link to post Share on other sites
Drakos7 Report post Posted February 2, 2006 Well, the latest CVS is working great for me now. ATI Mobility X700. Share this post Link to post Share on other sites
jackthebiscuit Report post Posted February 2, 2006 (edited) i945+? I've been positive I've found everything affecting the i810+ class... BTW, the same binary might not help you; the Intel arhcitecture is VERY different from ATI. its a Intel® Extreme Graphics 2 running on a 865G chipset I'm running on xorg 6.8.2. The problems described are mine to a T. It would be nice to give it a go. I've had a go at compiling myself but it crashes after the after the login screen(with or without the line change) LOL and the CVS. Is there a binary build of the CVS somewhere Edited February 2, 2006 by Jack The Biscuit Share this post Link to post Share on other sites
UberLord Report post Posted February 15, 2006 I've created a patch that enables a toggle for compiled vertex arrays in the setup GUI. http://developer.berlios.de/patch/?func=de...5&group_id=1256 I'll put this into the next Gentoo ebuild as my laptop suffers from the same issue Share this post Link to post Share on other sites
ttlanhil Report post Posted February 16, 2006 I've created a patch that enables a toggle for compiled vertex arrays in the setup GUI. http://developer.berlios.de/patch/?func=de...5&group_id=1256 I'll put this into the next Gentoo ebuild as my laptop suffers from the same issue works nicely here; only thing to change is the absolute paths in your patch Share this post Link to post Share on other sites
UberLord Report post Posted February 16, 2006 works nicely here; only thing to change is the absolute paths in your patch What absolute paths? diff -ur /var/tmp/portage/eternal-lands-1.2.0_p1-r1/work/elc/3d_objects.c elc/3d_objects.c --- /var/tmp/portage/eternal-lands-1.2.0_p1-r1/work/elc/3d_objects.c 2006-01-27 18:18:30.000000000 +0000 +++ elc/3d_objects.c 2006-02-15 17:15:05.000000000 +0000 If you're referring to that take note that +++ elc/3d_objects.c is a relative path and the gnu patch command can work it out from there. BTW, I should really change el.ini to default use_compiled_vertex_array to 1 instead of 0 Share this post Link to post Share on other sites
ttlanhil Report post Posted February 16, 2006 If you're referring to that take note that +++ elc/3d_objects.c is a relative path and the gnu patch command can work it out from there. sure, it's not a big problem, but anything that can raise eyebrows, y'know... aaand. since I've been using this, the mouse bug seems to have come back. dunno if it's related though Share this post Link to post Share on other sites
jackthebiscuit Report post Posted February 19, 2006 Works very nicely on Intel extreme, I suggest this should be stopped being called theATI bug Share this post Link to post Share on other sites
UberLord Report post Posted February 20, 2006 sure, it's not a big problem, but anything that can raise eyebrows, y'know... Well, it's very easy to change aaand. since I've been using this, the mouse bug seems to have come back. dunno if it's related though Unrelated I think ....but maybe not. I have an issue where I can move, but don't get an interactive mouse pointer when using xorg-server-1.0, fglrx drivers, amd64 with EL. I don't get this with EL on my x86 laptop with xorg-server. Still an ati card, but using xorg drivers instead. But that is unrelated to this patch Share this post Link to post Share on other sites
Ulrih Report post Posted March 7, 2006 This patch resolves my problem. Thanks a lot, UberLord. Share this post Link to post Share on other sites