Cindy Report post Posted December 31, 2003 Targetted spells are currently so cumbersome to cast that unless you have to cast it to raise skill, its not worth it. Spell Casting Icon Arrange Sigils Cast Click on Use Item Icon ... then if your target was nailed to the dirt - they MAY stil be there, select them with the Mouse use item icon active and then you finally get to cast it. Here is a suggestion: Create an Object class: Targetted Spells (there arent THAT many) Object handling code goes like this: IF Targetted Spell IF successful Change Mouse Mode to Use-Item Not a major rework. Share this post Link to post Share on other sites
Cicero Report post Posted December 31, 2003 Learner is working on the mouse cursors now, maybe he could be talked into adding spell detection to it. Share this post Link to post Share on other sites
Tumaros Report post Posted December 31, 2003 Boy...to me, binary is like trying to understand Tolkien...flat out impossible :shock: (Gets out his "Programming for Dummies" book and scans through it, interpreting Cindy's proposition) Ah...yea...that would make spell casting a LOT easier Share this post Link to post Share on other sites
Entropy Report post Posted January 1, 2004 We don't use classes, and this is a client/server game, so it's not that easy. But yes, I do plan to do that, eventually. Share this post Link to post Share on other sites
Aerowind Report post Posted January 1, 2004 yay this would make things so much easier (wow and I actually understood that) it would be nice cuz I mean I do plan on becoming a healer and stuff (that is my job in my guild so ya) make things SOOOOO much easier Share this post Link to post Share on other sites
duran Report post Posted January 1, 2004 so basicly if you have a spell ready for casting the attack sword would change into a wand if your spell is hostile in nature and your targeting a monster or similar? sounds good but i still want a kind of "autocast system" in combat tho. being able to set up maybe 1 or 2 spell(s) so that the char will use them in combat until either etheral points or essences have been depleted. select your spells carefully Share this post Link to post Share on other sites