Guest Report post Posted June 4, 2004 Hi guys I m complete linux newbie and not much familiar with bash. I downloaded the game. How is the correct syntax of chmod? When I write as root chmod 775 "mypath here"/el.x86.linux.bin It seems comand was executed. When I write then ./el.x86.linux.bin -it says me "Permission denied." I have Suse 9.0 What is that? Quote Share this post Link to post Share on other sites
Guest Report post Posted June 4, 2004 Now I took to run it and i get something like this: Xlib: extension "XFree86-DRI" missing on display ":0.0". Quote Share this post Link to post Share on other sites
Entropy Report post Posted June 4, 2004 Hmm, do you have any OpenGL drivers properly installed? What video card do you have? Quote Share this post Link to post Share on other sites
Guest Zeplin Report post Posted June 4, 2004 Might be worth posting the results of a glxinfo Quote Share this post Link to post Share on other sites
Guest Report post Posted June 4, 2004 I have nvidia geforce family card. Properly instaled - what does mean in this case, I just downloaded nvidia driver provided by nvidia via Yast and installed it. Nothing changes. When I download original nvidia package, I ll get myself to the point where it does say "Unable to determine nvdia kernel module filename." Quote Share this post Link to post Share on other sites
Guest Report post Posted June 4, 2004 This is glxinfo: jara@linux:~> glxinfo name of display: :0.0 Xlib: extension "XFree86-DRI" missing on display ":0.0". display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context client glx vendor string: SGI client glx version string: 1.2 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context OpenGL vendor string: Mesa project: www.mesa3d.org OpenGL renderer string: Mesa GLX Indirect OpenGL version string: 1.3 Mesa 4.0.4 OpenGL extensions: GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 16 tc 1 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x24 16 tc 1 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 None 0x25 16 tc 1 16 0 r y . 5 6 5 8 0 16 8 16 16 16 16 0 0 None 0x26 16 tc 1 16 0 r . . 5 6 5 8 0 16 8 16 16 16 16 0 0 None 0x27 16 dc 1 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x28 16 dc 1 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 None 0x29 16 dc 1 16 0 r y . 5 6 5 8 0 16 8 16 16 16 16 0 0 None 0x2a 16 dc 1 16 0 r . . 5 6 5 8 0 16 8 16 16 16 16 0 0 None Quote Share this post Link to post Share on other sites
Entropy Report post Posted June 4, 2004 Install the Nvidia OpenGL drivers. Quote Share this post Link to post Share on other sites
crus Report post Posted June 4, 2004 The nVidia drivers i remember i saw them on YaST online update feature so u prolly wanna download it from there... Quote Share this post Link to post Share on other sites
Guest Report post Posted June 4, 2004 I did downloaded them with yast. this is result. Quote Share this post Link to post Share on other sites
Guest Report post Posted June 4, 2004 Well I got 3D running, all seems to be O.K. I did compiled kernel. But the game is still not running - the application window openes and there is greena and blue rubish in it. Error log is empty. I m geting pretty frustrated. glx log seems to be fine, other 3D games are running. Quote Share this post Link to post Share on other sites
Guest Report post Posted June 4, 2004 Hm I got game running, there are some tiles on the screan, but no cursor is seen when I get onto the window and the picture is wicked. I have duron 1300,256 mb RAM and now WORKING 3d card. Whats wrog again? Quote Share this post Link to post Share on other sites
Entropy Report post Posted June 5, 2004 Are you sure the error log is still empty? Press F1, and type: glinfo Tell me the first lines it displays. Quote Share this post Link to post Share on other sites
Brom Report post Posted June 5, 2004 Hey! this happened to me! remember. mabey I can help, Im sorry I am a little lost while reading this, what is the current status of your computer and EL. What drivers are you using with your Nvidia card? the ones from the Nvidia website or the ones from the Yast update (BTW dont do Yast update for the drivers, it doesnt really work for EL) Just reiterate what you have right now. Quote Share this post Link to post Share on other sites
Guest Report post Posted June 5, 2004 I m using package I have downloaded from nvidia site and compiled myself, since yast drivers didnt worked. This is what I have now: name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.3 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control client glx vendor string: NVIDIA Corporation client glx version string: 1.3 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_NV_float_buffer GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce4 MX 440/AGP/SSE/3DNOW! OpenGL version string: 1.4.1 NVIDIA 53.36 OpenGL extensions: GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos, GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence, GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NVX_ycrcb, GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod, GL_SUN_slice_accum glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x21 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 None 0x22 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 None 0x23 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 16 0 0 None 0x24 16 tc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 16 0 0 None 0x25 16 tc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 16 0 0 None 0x26 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 16 0 0 None 0x27 16 dc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 16 0 0 None 0x28 16 dc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 16 0 0 None With other 3d Games like Armagetron it works. (Havent worked before) Quote Share this post Link to post Share on other sites
Entropy Report post Posted June 5, 2004 Ok.. can you try to download the game from the CVS, and compile it yourself? Quote Share this post Link to post Share on other sites
Guest Report post Posted June 5, 2004 I would try. The binary is somehow strange, because, when I click on it in konqueror, which shall initialise the program, it says" Fle is not program" r executable. When I run it from bash, I get this one result. Quote Share this post Link to post Share on other sites
Guest Report post Posted June 5, 2004 Entropy: when I download it, shal I just do ./configure make;makeinstal or how to do it? Quote Share this post Link to post Share on other sites
Entropy Report post Posted June 5, 2004 You will have to download it from the CVS, and then make The CVS link is on the main page. Can you please post a screenshot on how the game looks on your computer? Quote Share this post Link to post Share on other sites
Guest Report post Posted June 6, 2004 Giving up. THat things not working anyway. I cant compile it, I just get two thousand errors. Quote Share this post Link to post Share on other sites
Cicero Report post Posted June 6, 2004 Well . . . you probably didn't make it executable via chmod correctly. Quote Share this post Link to post Share on other sites
Guest Report post Posted June 6, 2004 Dont give up. this is not as hard as it seems. If you cant figure out the CVS then go back to the download current version, the guys in this game are experts and can figure it out. dont give up! Quote Share this post Link to post Share on other sites
Guest Report post Posted June 7, 2004 My problem is that I dont come along with linux as good as I wanted, even if I like it better than windows, which I abandoned week ago. I downloaded the game a chmod -x the binary. How exactly shall look this line? Quote Share this post Link to post Share on other sites
Entropy Report post Posted June 7, 2004 I think you should have a dual boot, Linux and Windows. Windows should be for games, linux should be for learning it. Changing your OS is not very easy, and you will still need Windows for most of the games. Quote Share this post Link to post Share on other sites
Grum Report post Posted June 7, 2004 Wait, you chmod -x it? Better make that a +. The exact line should be chmod +x ./el.x86.linux.bin and should be executed in the directory where the file resides. Alternatively, you could right click on the file in Konqueror, choose Properties (i guess), and set the executable flags somewhere in the window that pops up. Quote Share this post Link to post Share on other sites
Guest Report post Posted June 8, 2004 Hm it does not work, even if the program starts somehow. THis is the screen: http://www.sweb.cz/hawkwind/hpim0378.jpg Quote Share this post Link to post Share on other sites