Chosen Report post Posted August 4, 2008 (edited) What I was thinking was.. Making Will have the Charm Cross Attribute, which would be replacing the Matter and giving that to Vitality.. Now the reason I suggested this is because I think it would add a better choice in set-ups for a Fighter, and Summoner.. Gving people a chance to be a select skill. Now maybe this would make them both 2 powerful.. But I think it would be a nice improvement. Comments? #Edit - So basically: Will: Charm, Ethereality, Rationality. Vitality: Matter, Toughness, Etherality. Edited August 4, 2008 by Liquid Share this post Link to post Share on other sites
Troger Report post Posted August 4, 2008 What I was thinking was.. Making Will have the Charm Cross Attribute, which would be replacing the Matter and giving that to Vitality.. Now the reason I suggested this is because I think it would add a better choice in set-ups for a Fighter, and Summoner.. Gving people a chance to be a select skill. Now maybe this would make them both 2 powerful.. But I think it would be a nice improvement. Comments? #Edit - So basically: Will: Charm, Ethereality, Rationality. Vitality: Matter, Toughness, Etherality. And what about mage builds? Why to make theire life even harder? Share this post Link to post Share on other sites
Mango Report post Posted August 4, 2008 Mage build.. hard build... Mage can level the fastest of everyone, they can let people poof in pk. Please don't tell they got it hard lol. Share this post Link to post Share on other sites
Cruella Report post Posted August 4, 2008 Mage build.. hard build... Mage can level the fastest of everyone, they can let people poof in pk. Please don't tell they got it hard lol. ummm, so why top magic is still much lower than top a/d (about 45% lower afaik) huh ? Share this post Link to post Share on other sites
Chosen Report post Posted August 4, 2008 And what about mage builds? Why to make theire life even harder? Don't think it would make too much difference, just wear a CoL. Share this post Link to post Share on other sites
Mango Report post Posted August 4, 2008 (edited) Mage build.. hard build... Mage can level the fastest of everyone, they can let people poof in pk. Please don't tell they got it hard lol. ummm, so why top magic is still much lower than top a/d (about 45% lower afaik) huh ? What the fuck does top a/d has to do with top magic?! "Mage can level the fastest of everyone" You thought I mean't they level magic skill the fastest of all skills, or something? What I did mean, they level a/d the fastest, xp/hour. Edited August 4, 2008 by Manderijn Share this post Link to post Share on other sites
Cruella Report post Posted August 4, 2008 You imply that Mage can level fastest of everyone, yet top magic is over 40% lower than top a/d -> lack of basic logic ? That's what the fuck it has to do one with another Share this post Link to post Share on other sites
Mango Report post Posted August 4, 2008 (edited) I never said they level Magic skill the fastest, did I? So don't accuse me of lack of basic logic, if you can't fucking read. Edited August 4, 2008 by Manderijn Share this post Link to post Share on other sites
Cruella Report post Posted August 4, 2008 umm, sorry if for you Mage build focuses on a/d, not on magic, I cannot help and excessive use of fucks does not make your posts any smarter Share this post Link to post Share on other sites
Mango Report post Posted August 4, 2008 God, all I wanted to say, Mage builds don't have it 'hard', rather easy. Since, a mage build gets extra xp for every skill. And for your ad vs magic top. Lol . Share this post Link to post Share on other sites
Cruella Report post Posted August 4, 2008 God, all I wanted to say, Mage builds don't have it 'hard', rather easy. Since, a mage build gets extra xp for every skill. It is true by all means that mage char gets higher exp per unit due to higher rationality. That doesn't make it so easy though since it usually comes at a cost of lower might, matter and toughness. It influences plenty of things, even not training related but very important, like EMU for instance. Also getting high magic levels is more difficult than getting high a/d (although I know that currently rationality is more important than skill level). Overall, I believe that Mage build is more difficult to develop than Fighter one, that's it. Share this post Link to post Share on other sites
Chosen Report post Posted August 4, 2008 And back to topic? What do epople think of my idea.. Share this post Link to post Share on other sites
Ermabwed Report post Posted August 4, 2008 Could you elaborate on your suggestion a bit, you know, say how it's now, list the advantages and disadvantages of your proposed change etc. please. One obvious flaw of the idea is certainly that with your suggestion you'd have one (more) attribute that gives both more material points and lessens damage taken in combat... Share this post Link to post Share on other sites
Nidan Report post Posted August 4, 2008 i think it would make vitality too strong, and will too weak. Share this post Link to post Share on other sites
Chosen Report post Posted August 4, 2008 i think it would make vitality too strong, and will too weak. Depends what Build you want. no? Share this post Link to post Share on other sites
Gohan Report post Posted August 4, 2008 (edited) I would absolutely love to spend 88 PPs on 2 attributes to get the highest hp possible and the highest toughness possible! No thanks. Sounds like a new DPA build for the next generation. -Gohan EDIT: Not to mention 200 mana. Edited August 4, 2008 by BleedingSoul Share this post Link to post Share on other sites
Kalix Report post Posted August 4, 2008 (edited) I like the attributes as they are now. If this were to happen, wat would happen to the attribute builds every one has now? Would the load capacity and mana change? Edited August 4, 2008 by time4u2die Share this post Link to post Share on other sites
Vanyel Report post Posted August 5, 2008 I would absolutely love to spend 88 PPs on 2 attributes to get the highest hp possible and the highest toughness possible! No thanks. Sounds like a new DPA build for the next generation. -Gohan EDIT: Not to mention 200 mana. Agreed. Leave attributes as they are right now. It works. Share this post Link to post Share on other sites