agrilles Report post Posted April 10, 2008 (edited) Here is a good way to report Tab Map bugs: Name the Tab Map Coordinates official client map tabs. (mean when your use tab button) Corrdinates where the dot sould be at.( close as possible) White Stone Tab Map: White Stone Storage dot is place at [465,442] White Stone Storage is at [468,423] Palon Vertas Tab Map: general store dot is place on [306,194] gerenal store at [294,180]. Thanks Agrilles Guildmaster of SiTu Edited April 10, 2008 by agrilles Share this post Link to post Share on other sites
Puntif Report post Posted April 10, 2008 Irinveron tab map: storage dot is at [36,310] but storage NPC is really next to [32,301]. I notice that there is currently no dot for the tailoring NPC - is that intentional? Are players are supposed to locate those by exploring? Share this post Link to post Share on other sites
Roja Report post Posted April 10, 2008 It's more or less that it just wasn't updated yet. Share this post Link to post Share on other sites
Acelon Report post Posted April 10, 2008 There really isn't a colored dot for the tailoring NPC anyway. Share this post Link to post Share on other sites
agrilles Report post Posted April 10, 2008 (edited) White Stone Tab map White Grahm village: White Stone Book Frukas White Stone - Grahm's Village Red dot is place [118,120] White Stone - Grahm's Village Frukas is at [123,131] White Stone City : White Stone City Tavern dot place you behind the build [120,644] White Stone City Tavern dot is at [132,643] White Stone City North Gereral Store dot is place at Palace wall.[72,703] White Stone City North Gereral Store [84,698] white stone City North Travern dot is place behind the Travern at [68,690] White Stone City North Travern is at [83,686] White Stone City Magic shop is fine. white stone city Blacksmith is fine. White Stone City South General Store is fine. White Stone City Flower shop is fine. White Stone- Lakeside Village White Stone - Lakeside Village Blacksmith dot is place [566,144] White Stone - Lakeside Village Blacksmith is at [574,136] White stone - Lakeside village General Store dot is place behind [566,162] white Stone - Lakeside Village General Store is at [576,158] White stone - Lakeside village Tavern is fine. white Stone Temple: Vermor Castle Temple dot is place [646,383] Vermor Castle Temple is at [647,415] White Stone Summoning Temple is fine. Exit to Nordcarn from White Stone arrow is off The arrow is place at White Stone - Northern Woods [314,754] The arrow need to be at White Stone - Northern Woods [301,754] Edited April 11, 2008 by agrilles Share this post Link to post Share on other sites
Acelon Report post Posted April 11, 2008 Just noting that Arcus is also mismarked in the Irinveron map. Share this post Link to post Share on other sites
Puntif Report post Posted April 11, 2008 Emerald Valley Trade Route tab map: - storage dot is marked at 311,296 (marking the steps of a wagon) but the storage NPC stands away from the wagon near 310,289 Kusamura Jungle tab map: - the tip of the arrow marking "To Emerald Valley" is at 23,168 but the actual signpost for Emerald Valley is a bit north of there at 13,208 Share this post Link to post Share on other sites
agrilles Report post Posted April 12, 2008 Nordcarn Tab map is all correct Share this post Link to post Share on other sites
agrilles Report post Posted April 12, 2008 (edited) Valley Of the Dwarves Does not have boat acher show that there is a boat there. All dots are correct. Edited April 12, 2008 by agrilles Share this post Link to post Share on other sites
Roja Report post Posted April 16, 2008 Note: the tips of the arrows do not necessarily denote the signpost. Generally they are right alongside a road which is the more accurate "marker" on the tab map. So Agrilles, for instance your NC arrow bug on the WS map isn't really a bug in your post above. Share this post Link to post Share on other sites
Puntif Report post Posted April 17, 2008 Arius map: - The dot for storage is at [54,270] but the storage NPC is a bit farther south near [53,256]. Share this post Link to post Share on other sites
Roja Report post Posted April 17, 2008 You guys don't have to give coords, instead give me the NPC name, thanks Share this post Link to post Share on other sites
RunTime Report post Posted April 17, 2008 I was walking through Kusamura Jungle when My character dissappeared. There seems to be a hole in the map, so when you walk over this area your char falls beneath the ground and if you keep walking he pops back up. The Coordinates are 22,203. I hope I put in enough Info for yall. ~RunTime Share this post Link to post Share on other sites
Fedora Report post Posted April 17, 2008 around 130,65 outside (by the south west bridge) as you can see i'm sitting over a "hole" between the river and the terrain, from which you can see underground. Share this post Link to post Share on other sites
Roja Report post Posted April 17, 2008 You aren't using the official maps. Do not post unless you are and have installed the update properly! Share this post Link to post Share on other sites
The_Piper Report post Posted April 17, 2008 Just try to move from Shild to the west and you might see a hole, where the char goes under ground level close to that 4 boxes close to Shild. Piper Share this post Link to post Share on other sites
Roja Report post Posted April 18, 2008 Before you post hole bugs make sure you have properly installed the update and are using only official maps. Also check to see if this "hole" exists on the main server too. Share this post Link to post Share on other sites
DanRothar Report post Posted April 19, 2008 Port Anitora has a red dot at 248,182 for a bookseller on East Isle, but there is no npc there. Furthermore the Encyclopaedia doesn't mention a bookseller at Port Anitora Share this post Link to post Share on other sites
Enly Report post Posted April 19, 2008 A barrel and a box can be walked through on the docks, at coordinates [131,94] and [130,94] In Hurquin, cont2map17. Share this post Link to post Share on other sites
Tukin Report post Posted April 20, 2008 Hi, another map bug: The water in the lake in the South-West corner of the Crystal Caves seems to be at the wrong level. I can see 5 places where black is showing through (only when you look from an oblique angle). Here's an example, taken from "Crystal Cavern [16,38]" Tukin. Share this post Link to post Share on other sites
LocDavius Report post Posted May 12, 2008 Im not sure if this is intentional but here's a screen shot of the coords and the rocks Share this post Link to post Share on other sites
Acelon Report post Posted May 22, 2008 (edited) In the future, convert the screen shots to jpg before posting. It takes too long to it to load at as png Edited May 22, 2008 by Acelon Share this post Link to post Share on other sites
Roja Report post Posted May 23, 2008 Also read and follow the directions in the pinned thread Share this post Link to post Share on other sites
Florian Report post Posted May 25, 2008 (edited) The lantern at 111.168747 81.460030 (ingame coords, divide by 2 for map editor coords) is not marked as "self lit" but it there's definitely a light source nearby. So it should be marked as "self lit". Edited May 25, 2008 by Florian Share this post Link to post Share on other sites