vwpro Report post Posted July 11, 2006 when you click to a spot on the map, then click somewhere else, your characters takes like 2 sec before he goes to ur second click, i think its v anoying for pk and training why is this? can it be changed maby? Share this post Link to post Share on other sites
Entropy Report post Posted July 11, 2006 You are lagged. Share this post Link to post Share on other sites
Knuckles Report post Posted July 11, 2006 I get this sometimes too. Anoying when trying to run away from someone after dissing. Share this post Link to post Share on other sites
vwpro Report post Posted July 11, 2006 no its not lagg..try it urself Share this post Link to post Share on other sites
sMooMs Report post Posted July 12, 2006 This was there since the c2 update, it's an other walking system. So it's differend from the old one, get used to it, even I have troubles with it sometimes Share this post Link to post Share on other sites
Entropy Report post Posted July 12, 2006 There are two walk systems actually. The other one can be used by checking in the Options window, Video, Mouse bug. Share this post Link to post Share on other sites
ttlanhil Report post Posted July 12, 2006 mapkinda suggests that it's not the one in options. assuming that means the tab-map, not the main window, it's a matter of the pathfinding in the client.this is a lot worse on large maps, or if your CPU is busy. (but because of support for large maps, going back to a shorter pathfinding search may not be a good idea) Share this post Link to post Share on other sites
maximos Report post Posted July 13, 2006 i have that problem too, but it takes like 5 seconds with me. no lags, i'll change to the old walking style if i log in again Share this post Link to post Share on other sites
Placid Report post Posted July 13, 2006 I know what scarr means. Walking is delayed from clicking on the area (NOT tab) and then changing your mind and clicking somewhere else, say in the opposite direction (well within the 'clickable' limits) Share this post Link to post Share on other sites
Entropy Report post Posted July 13, 2006 Well, duh. The server has better things to do that accept walk spam from people. Which is why walk requests are limited to one every 700 MS (I think). Share this post Link to post Share on other sites
Placid Report post Posted July 14, 2006 Well, duh. The server has better things to do that accept walk spam from people. Which is why walk requests are limited to one every 700 MS (I think). I was merely stating that I understood what he meant, not questioning the server design Share this post Link to post Share on other sites
Kesey Report post Posted July 14, 2006 Hmm... "one every 700ms". In OldMath, would that be 7 tenths of a second? Thus meaning that all this clickity-clacking I'm doing trying to catch that Leprechaun is fruitless? Um, not that it doesn't already appear to be so! Is there a strategy here? By the way, please don't ban me for ClickySpam, I'll be good! Share this post Link to post Share on other sites