Just to clarify something for my own mind here. When you posted this:
why not make it easier? when you reach OA 179 you do not get oa xp any more - so make it possible to collect the mixing xp in a stone and when ever you reached these 100.000.000 (oc this stone should not be tradeable) you get a pp
I was working (ok, not working. maybe 'spouting' or 'listening to the sound of my own voice' would be more accurate...) under the impression that that was the way it was intended to work.
The way I understand it (or understood if it turns out I'm wrong yet again) is this: Because you do not get any more oa exp when you hit oa 179 (ok yes, I now understand you do get some ~77mil - just not enough to obtain an additional pick point) you would get this stone from, I am going to assume for the sake of argument, the Wraith. When you then have this stone in your inventory while playing any & all exp you gain in any skill - manu, ranging, crafting etc. etc. - would be added to the skill-counter's total as usual but IN ADDITION TO THIS the stone would also 'receive'/'absorb' the same amount of exp gained. This would be for the stone to operate as a 'substitute'/'alternative' to (or, in the cases of qualifying under option 2, 'as well as') it being accumulated in the oa bar as well as the skill bar/counter - as currently happens until you hit oa 179(and a bit ;-p). Again, as I understand it, this is being suggested as an addition to the game for those people who have hit the max oa level (who are also over a/d 150) as these people have no way to earn pick points any longer & are left with the only alternative - 'buying' them. I also believe that the second option of "any 5 skills, not oa or a/d, over level 100" was proposed alongside it as a way to include more people & to be more 'fair'. What if it was only for those with 179 oa & 150+ a/d? What if you had a/d of, for instance, 130, but 5 skills over 100 as well as having an oa (due to resetting more than once for build-adjustment, boredom like I did at oa 131 or whatever other reason) of only 155? I believe that WOULD be unfair as those people's chars are obviously at a level only attained by hard work & a lot of effort so to exclude those people/chars from this would be rather unfair & biased purely towards fighter chars which, incidentally, I would be against.
Despite what people may assume about my approach to the game
Try thinking of it less as a 'stone' and more like a 're-usable, mini oa bar'.
And just to, yet a-bloody-gain, try to communicate to those few people who keep saying that this is "just another example of how the game panders to the high-end players" - THINK before you speak for crying out loud!
Let me try a different way of showing you how this is not an "easy bonus for players"... Take a new char, then work on it. Then work on it more. Then, when you have that char to 210,229 exp short of hitting oa 117 you will have earned the same amount of exp that this stone will take to "fill up" with 100,000,000 exp. But in that time you would have gained 116 pick points for that char, not the single pick point that the same amount of exp put into this stone would give.
Yes - THAT is how hard it would be to gain that additional 'bonus' pick point. HOWEVER - you can hardly call it a 'bonus' of any kind if you have to have it in your inventory while grinding like hell to gain an amount of exp that a great many players have yet to achieve on their chars!
When I - finally! - reach the level to qualify to gain this (still only proposed!) stone it will take me 100,000,000 exp (that's 100 MILLION exp) to fill it for 1 whole pick point! In the time it takes me to gain that much exp, I may well be able to earn the gc required to 'buy' multiple pick points! Having said that, I genuinely would like to be able to 'earn' as many pick points as I can.
SUPPLIMENTARY SUGGESTION FOR AN ADDITION WHEN THIS IS IMPLEMENTED
This is why I also think that if this were to be implemented (which I REALLY hope it is) there should also be an achievement badge you can earn by doing it - as a way to recognise those players who do continue to put in the huge effort & great amount time to better their characters. No perk for it or anything, just something you can obtain & be proud of as it would show how hard you work on improving your character. Maybe rank 1 (bronze badge) would be gained after filling 5 stones, rank 2 (silver badge) would be gained after filling 10 stones then rank 3 (gold badge) would be gained after filling 20 stones. The reason for saying 20 stones is that this would be 2 billion exp (BILLION - with a 'B') which is the equivalent of working for roughly the same amount of exp as you would from oa 0 - oa 179.
I don't have any good suggestions for a name for the achievement as yet but, maybe, something like "Experience Addict" or "Punishment Glutton" or even "Busy Bee". I admit, I'm not the best at naming things...
And yes, I really do understand how bloody rare it would be for people to attain rank 3 in this achievement -BUT- that is why I think it should be this way as it would be so rare it would add something truly special to the achievement(s) you would have already attained.
The things I really do hope result from this post are: people finally stop criticising this idea as a 'freebie for the high-end fighters' & realise how genuinely hard it will be to 'benefit' from; that it turns out that not only did I understand it properly but have managed to make it easier for people to understand as well; that this stone IS introduced into the game as soon as it possibly could be and, finally, that when it is implemented it is done so in tandem with the achievement award I have (albeit roughly) outlined above.
I know that this is a pretty wordy post (again. sorry.) and that some of the words may even be considered to be surprisingly long to be used by a knuckle-dragger such as myself but, if you made it this far, I really do appreciate you spending your time doing so. I hope that I didn't end up getting myself tied in grammatical knots, thus making less sense than I'm kind of sure that I managed to.
As a final point: given how long this post is - aren't you glad the in-game chat system inherently precludes me talking this much in channels..?...
Have fun & play nice,