(Athosino) Report post Posted June 10, 2004 Are bots legal? Is nera legal? Share this post Link to post Share on other sites
Flexo Report post Posted June 10, 2004 Yes, they are legal but they cost you 100USD and you have to host it yourself and do the code yourself also. Share this post Link to post Share on other sites
Grum Report post Posted June 10, 2004 Nera is legal, but bound to very strict rules. She cannot move (except for an occasional trip to storage), and can only be used for trading and storage. Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 10, 2004 My Guard is legal I hope Well it doesnt do anything so it must be.. Share this post Link to post Share on other sites
crusadingknight Report post Posted June 11, 2004 We have to buy the bot? What I was told (read, actually) was that that was only for increased load... Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 11, 2004 He was kidding... Share this post Link to post Share on other sites
crusadingknight Report post Posted June 11, 2004 I wouldn't be surprised if he wasn't.... BTW, I have my own bot. Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 11, 2004 Yeah? which one? whats its name? Share this post Link to post Share on other sites
(Athosino) Report post Posted June 11, 2004 hmm, that isn't easy to make a code... Toyminator or who has it's own bot can you please mail me to romanc@chello.sk bot code that connects to server ?? Please in C or C++, and tell me what needed - sdl, sdl_net, ogg, vobis, open_gl etc. Or post code here. ty Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 11, 2004 Lol actually not I made it, a friend Share this post Link to post Share on other sites
Cicero Report post Posted June 11, 2004 All the code you need is in the client Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 11, 2004 Yeah but the stuf he/she says are different codes, in the actor scripts etc Share this post Link to post Share on other sites
Learner Report post Posted June 11, 2004 Anything a bot says is just text you add to your bot program. There are no scripted codes to worry about. Look for references to RAW for normal messages. Share this post Link to post Share on other sites
Grum Report post Posted June 11, 2004 Which Toyminator would've known if he'd actually taken a look at his bot Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 11, 2004 Lol you got me right there Share this post Link to post Share on other sites
(Athosino) Report post Posted June 12, 2004 do i need sdl or sdl net for it or somethink? Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 12, 2004 SDL_net.dll Share this post Link to post Share on other sites
(Athosino) Report post Posted June 12, 2004 LOL toy, sdl_net.dll is only runtime library, u need header files and libs Share this post Link to post Share on other sites
Guest Toyminator Report post Posted June 12, 2004 Ow wait u need this: #include <stdio.h> #include <stdlib.h> #include <stdarg.h> #include <string.h> #include <time.h> #include <SDL/SDL_net.h> Share this post Link to post Share on other sites
(Athosino) Report post Posted June 14, 2004 kk, ty, but I am still having one HUGE problem: I use Dev-C++, and for linking SDL_net program, you need lib called '-lSDL_net'. Please where to download it for Dev-C++, for an C project? Share this post Link to post Share on other sites
Grum Report post Posted June 14, 2004 You already have it, since it comes with EL. Check your EL directory for a file called SDL_net.dll . Share this post Link to post Share on other sites
(Athosino) Report post Posted June 14, 2004 Athosino wrote: kk, ty, but I am still having one HUGE problem: I use Dev-C++, and for linking SDL_net program, you need lib called '-lSDL_net'. Please where to download it for Dev-C++, for an C project? Grum wrote: You already have it, since it comes with EL. Check your EL directory for a file called SDL_net.dll . I asked for LINKING LIBRARY called 'lSDL_net', and NOT for RUNTIME LIBRARY !! Share this post Link to post Share on other sites
Grum Report post Posted June 14, 2004 Don't shout at me, dammit. -lSDL_net is a compiler flag to the mingw compiler, which means "link with runtime library SDL_net". Tell Dev-C++ where to look for it, or copy SDL_net.dll in some directory where it looks for it (systems directory, maybe even the project directory). Share this post Link to post Share on other sites
(Athosino) Report post Posted June 14, 2004 whhoooops, it seems u better in it than me... sorry :oops: Share this post Link to post Share on other sites
(Athosino) Report post Posted June 14, 2004 C:GoN_merchantld cannot open -lSDL_net: No such file or directory. I copied it to C:WINDOWSsystem32, then to C:GoN_merchant, and then to C:Dev-C++Lib Wtf is with that?! Share this post Link to post Share on other sites