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(Athosino)

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Yes, they are legal but they cost you 100USD and you have to host it yourself and do the code yourself also.

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Nera is legal, but bound to very strict rules. She cannot move (except for an occasional trip to storage), and can only be used for trading and storage.

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Guest Toyminator

My Guard is legal I hope :cry: Well it doesnt do anything so it must be..

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We have to buy the bot? What I was told (read, actually) was that that was only for increased load...

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I wouldn't be surprised if he wasn't.... BTW, I have my own bot. ;)

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hmm, that isn't easy to make a code... Toyminator or who has it's own bot can you please mail me to romanc@chello.sk bot code that connects to server ?? Please in C or C++, and tell me what needed - sdl, sdl_net, ogg, vobis, open_gl etc. Or post code here. ty

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Guest Toyminator

Yeah but the stuf he/she says are different codes, in the actor scripts etc

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Anything a bot says is just text you add to your bot program. There are no scripted codes to worry about. Look for references to RAW for normal messages.

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Which Toyminator would've known if he'd actually taken a look at his bot :)

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Guest Toyminator

Ow wait u need this:

 

#include <stdio.h>

#include <stdlib.h>

#include <stdarg.h>

#include <string.h>

#include <time.h>

#include <SDL/SDL_net.h>

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kk, ty, but I am still having one HUGE problem: I use Dev-C++, and for linking SDL_net program, you need lib called '-lSDL_net'. Please where to download it for Dev-C++, for an C project?

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You already have it, since it comes with EL. Check your EL directory for a file called SDL_net.dll .

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Athosino wrote:

kk, ty, but I am still having one HUGE problem: I use Dev-C++, and for linking SDL_net program, you need lib called '-lSDL_net'. Please where to download it for Dev-C++, for an C project?

 

Grum wrote:

You already have it, since it comes with EL. Check your EL directory for a file called SDL_net.dll .

 

I asked for LINKING LIBRARY called 'lSDL_net', and NOT for RUNTIME LIBRARY !!

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Don't shout at me, dammit.

 

-lSDL_net is a compiler flag to the mingw compiler, which means "link with runtime library SDL_net". Tell Dev-C++ where to look for it, or copy SDL_net.dll in some directory where it looks for it (systems directory, maybe even the project directory).

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C:GoN_merchantld

cannot open -lSDL_net: No such file or directory.

 

I copied it to C:WINDOWSsystem32, then to C:GoN_merchant, and then to C:Dev-C++Lib

 

Wtf is with that?!

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