big_duo Report post Posted July 11, 2008 (edited) I almost never post in this forum because IMHO 95% of the people look like they just make posts for the sake of making posts. Others either copy old suggestions because they didn't know how to use the search button or they came up with something so ridiculously stupid that would under mind the whole game and make it not fun, all probably because they are new to the game and still think it is "unfair" to new players so they want special treatment. But enough of my griping, here goes the idea! P.S. I DID do a search, and didn't' find anything even remotely similar to this I was just sitting her shooting my bow when a thought popped into my head . We have so many items that cause poisoning that I was thinking why not add a poisoned arrow to the list of the available rangers weapons. The arrow would not need to do a whole lot of damage on a successful impact, and the poison lvl could be small to keep the cost of the arrows down. Poisoned arrow heads have been used for thousands of years, I think they would make a great fit to the game. I don't know much about programing these things, but I'm guessing it'd be pretty simple because all the codes for arrows and poisoning something in game are already there. Only the artwork would need to be added. The poison arrow could have moderate accuracy, better than training arrows but not as good as magic arrows. That again would help keep the cost down. Feel free to flame me about this post or add you own suggestions to it! Edited July 11, 2008 by big_duo Share this post Link to post Share on other sites
Sheesh Report post Posted July 11, 2008 Why just poison arrows? The thought on this subject is limitless. How about also: radioactive arrows-->causing radiation damage. Cupid arrows--> causing the victim to feel less like fighting and confused. We could go on, let me think of more. Share this post Link to post Share on other sites
big_duo Report post Posted July 11, 2008 I don't think there's a need to add more complicated stuff to the game. Those other arrows are neat, but as I said all the basic code exists already to make poison arrows possible without modifying much. Ranging is expensive enough and seems to be quite unpopular still. I think this would help out people wanting to range more and ultimately push the ranging skill forward Share this post Link to post Share on other sites
vytukas Report post Posted July 11, 2008 Poisoned arrows were used a lot throughout the history in various places, I think it's a good idea Share this post Link to post Share on other sites
big_duo Report post Posted July 11, 2008 The formula could be very simple. For example, something like: 50 Arrow/Bold head 1 Enriched death essence 50 hawk feather 50 yew Just like the other arrows, the formula would make 75 arrows at a time Share this post Link to post Share on other sites
Khalai Report post Posted July 11, 2008 Or just simply use poison ivy, no need for some high stuff like EDE, is it? Share this post Link to post Share on other sites
daiske1 Report post Posted July 11, 2008 maybe we could also have a poison spear, dagger, bolt, or something (should i make a new post for this idea) Share this post Link to post Share on other sites
cho-yun Report post Posted July 12, 2008 I believe other weapons for poison appliance has been suggested We dont even have a dagger ingame yet... Share this post Link to post Share on other sites
DHT Report post Posted July 12, 2008 tit short looks like a dagger on-topic: I like the idea Share this post Link to post Share on other sites
bigshock28 Report post Posted July 13, 2008 Why just poison arrows? The thought on this subject is limitless. How about also: radioactive arrows-->causing radiation damage. Cupid arrows--> causing the victim to feel less like fighting and confused. We could go on, let me think of more. Stun arrows which of course cause paralysis of say 5 seconds? Share this post Link to post Share on other sites
big_duo Report post Posted July 13, 2008 Do any Mods have an opinion on this suggestion? Share this post Link to post Share on other sites
Acelon Report post Posted July 13, 2008 We don't comment on every single suggestion, much like Radu/Roja. Wayyyy too many suggestions for that. Poisoned arrows sound fine to me, btw. Share this post Link to post Share on other sites
bigshock28 Report post Posted July 13, 2008 Do any Mods have an opinion on this suggestion? Ummm.... last i checked sheesh is a moderator or you don't count her or something? Share this post Link to post Share on other sites
Qin Report post Posted October 12, 2008 I read that topic because i have similar idea. Maybe it would be good to make Poison (potion skill). It would be used to poison arrows or weapons. I think that it can be potion as hard to make like Potion of reasoning. Example ingredients: 3 Poison ivy 1 Ale 1 Empty Vial Needed tools: none Needed knowledge: Book of Poison [500-1000gc?] Exp. gained: 20-25? Making Poison arrows will give exp. to ranging [10?], and poison power will depending about potion level of using them archer. Poison arrows: [15] 15 training arrows 1 Poison If critical fail you lose poison but no arrows. What are you think about that idea? Sorry for my English. It's bad, i know. Share this post Link to post Share on other sites
Aphistolas Report post Posted October 12, 2008 I think that'd be under the engineering skill in the first place, and no, it shouldn't give exp to ranging. Share this post Link to post Share on other sites
Qin Report post Posted October 12, 2008 But i was thinking that archer poison his arrows himself before hunting. I doesn't thanked about making poison arrows in engineering, but only poison arrows that we have. The same picture and damage but arrows poison target. Share this post Link to post Share on other sites
Aphistolas Report post Posted October 12, 2008 But i was thinking that archer poison his arrows himself before hunting. I doesn't thanked about making poison arrows in engineering, but only poison arrows that we have. The same picture and damage but arrows poison target. Does an archer make his bow himself? Does he make his arrow molds? Does he make his arrows? Share this post Link to post Share on other sites
Qin Report post Posted October 12, 2008 No but he poison his arrows, repair his bow, take arrows used arrows from earth and trees. But i know what do you mean. Share this post Link to post Share on other sites
groomsh Report post Posted October 12, 2008 Poison arrows would be interesting if the poison would stack Share this post Link to post Share on other sites
Kalix Report post Posted October 12, 2008 I like the idea of poison arrows and the damage of the poison would depend on the range lvl of the archer? The formula could be very simple. For example, something like: 50 Arrow/Bold head 1 Enriched death essence 50 hawk feather 50 yew Just like the other arrows, the formula would make 75 arrows at a time icon13.gif I think thats the best formula suggested. Share this post Link to post Share on other sites
Qin Report post Posted October 12, 2008 I was thinking about normal poison and normal arrows mixing together, no new arrow type. Something like Poisoned Training arrows or Poisoned PK arrows. Other types of arrows shouldn't be poison able. Poison can be depending on potion level. Share this post Link to post Share on other sites
flexus Report post Posted October 14, 2008 (edited) great idea big_duo, i like that! Edited October 14, 2008 by flexus Share this post Link to post Share on other sites