asgnny Report post Posted March 3, 2008 Using CVS (only) with NEW_SELECTION enabled, I have disconnected from the server immediately upon selecting a target (Yeti) for mana drain. The disconnect happens before the Yeti is engaged in combat. This has only happened while mana draining the Yeti before clicking on it with the attack cursor (i.e. not mana draining while already in combat). I have been informed that the server received a Touch of an invalid actor number immediately prior to my disconnection. Share this post Link to post Share on other sites
asgnny Report post Posted March 14, 2008 (edited) Additional information which may or may not be related: Using the RC11 data files, many players using both the RC and cvs are getting similar disconnections, simply by clicking on or near many creatures (confirmed with yeti, snow leopard, polar bear, hawks...). This problem occurs with or without new_selection enabled in the client options; with or without shadows; with or without fog, etc. Edit: This problem seems to have been fixed by Schmurk's latest cvs additions. Separate issue: My client occasionally stops using the vertex program (so UVP: 0) after toggling to/from fullscreen (one or more times). Edited March 14, 2008 by asgnny Share this post Link to post Share on other sites
Ozmondius Report post Posted May 17, 2008 (edited) I have noticed a similar issue with mana drain when you miss your target. If I don't "hit" the person or animal I'm attempting to drain, I get an auto disconnect. A bit perilous in PK. Edited May 17, 2008 by Ozmondius Share this post Link to post Share on other sites
extrapolation Report post Posted May 19, 2008 I was mana draining spiders and had the same thing, i got disconnected when i semi-missed the target with the cursor, but i struggled to reproduce it: http://www.eternal-lands.com/forum/index.php?showtopic=42147 Share this post Link to post Share on other sites
Schmurk Report post Posted May 20, 2008 I've seen a really obvious bug in the code that was allowing to send wrong IDs to the server for remote spells. I've corrected that on the CVS and it should resolve this issue... Share this post Link to post Share on other sites