Aislinn Report post Posted February 26, 2008 Try a different (bit older) driver version? I didnt have any strange flashes, so far everything is stable on my machine. I was so sure I'd restart to finish the install only to have my screen be completely blank or totally messed up in some other way! Ok tried this, did more research and found people who have my card (GeForce Go 7950 GTX) and they like version 167.46. So far no flashing, and client works. Thanks for the tip!!! I will keep people updated in case they have same card/same problems. Share this post Link to post Share on other sites
Grog Report post Posted February 26, 2008 Windows XP Dell Inspiron 9100 Pentium 4 Ati Mobility 9700 RC6 crashes on login unless --use_animation_program=0 is used, appears to work fine without it, including water shaders set to 2. Share this post Link to post Share on other sites
Ozmondius Report post Posted February 26, 2008 On further use of RC6, I encountered the same problem in AA storage and other inside maps that I did on the current version of the client, which led to my use of the "no_clusters" version of the client. When in AA storage and a few other inside maps, if I pan to the right or left, it crashes my entire system, requiring a hard restart. With the no_clusters version of the current client, I have never experienced this problem. Otherwise, RC6 seems to be functioning ok, with the exception of sporadic, very jerky video. Share this post Link to post Share on other sites
DogBreath Report post Posted February 26, 2008 I'm not crashing with this version, and the choppy video seems cleaner. I did notice something in this that I hadn't in the earlier versions. If I turn reflections on, the water in portland turns into a bunch of diagonal lines (this is with water shaders on of course..) However, the water in the PL caves seemed fine... Processor: AMD Athlon 64 X2 Dual Core Processor 4200+ (2207 MHz) Operating System: Microsoft Windows Vista DirectX version: 10.0 GPU processor: GeForce 8500 GT ForceWare version: 169.25 Total available graphics memory: 1279 MB Dedicated video memory: 256 MB System video memory: 0 MB Shared system memory: 1023 MB Video BIOS version: 60.86.34.00.75 IRQ: 16 Bus: PCI Express x16 Also, instead of the character looking choppy now, he looks like he's 'strolling' at some languid pace... A bit slower than looks 'normal', at least to me. Share this post Link to post Share on other sites
LeoI Report post Posted February 26, 2008 (edited) sry Edited February 26, 2008 by LeoI Share this post Link to post Share on other sites
toban Report post Posted February 26, 2008 Last 2 clients where fine, this latest one crashed again at ev mines entrance. No other ill effects noted at this time. Ok, sorry for the previous RC, there were many problems with the new selection, which made the game unplayable.Try this client instead (note that this is only the game exe, not an installer, so you need the data from the pre RC 5 in case you didn't install it already) http://www.eternal-lands.com/el_pre_rc_old...on_25_02_07.exe The crash on the older Nvidia drivers has not been solved yet, this is exactly as RC5 but no new selection. Let me know if there are any changes with the crashes. Share this post Link to post Share on other sites
FatboyJaxx Report post Posted February 26, 2008 RC5 ran beautifully for me, this 6th one is ok most of the time but some areas where I was getting a solid 60fps on RC5 are giving about 20 FPS on this RC6. Video card: GeForce 8600 GT/PCI/SSE2 Vendor ID: NVIDIA Corporation OpenGL Version: 2.1.2 Share this post Link to post Share on other sites
Dilly Report post Posted February 26, 2008 (edited) Crashes without the "--use_animation_program=0" parameter. got it to work just fine, thanks to a little help from good old schmurk! no worries no more! Video card: Intel 965/963 Graphics Media Vendor ID: Intel OpenGL Version: 1.5.0 - Build 7.14.10.1350 Edited February 26, 2008 by dilloesional Share this post Link to post Share on other sites
Burfoot Report post Posted February 26, 2008 Video card: Intel 845G Vendor ID: Intel OpenGL Version: 1.3.0 - Build 4.14.10.4342 rc6 crashes upon opening runtime error Share this post Link to post Share on other sites
love42 Report post Posted February 26, 2008 It crashed when I tried to logon so I tried the cmd line --use_animation_program=0 and it works. Was able to wander around and also interact with npc just fine. It also ran allot smoother then the current client. Video card: RADEON 9200 Series DDR x86/SSE2 Vendor ID: ATI Technologies Inc. OpenGL Version: 1.3.1072 WinXP Release My driver version is 6.14.0010.6614 from the ATI website. This is the newest driver for my card I have been able to find. Share this post Link to post Share on other sites