Cormaher Report post Posted February 7, 2006 Some problems compiling on FreeBSD (I think OpenGL related) but when done, the CVS-version works like a charm. Something I noticed: in the WSC-tavern I can sit -in- a stool behind the bar. Not on, in. I don't know if that always was the case. I'll put my FreeBSD-binary online. Maybe someone finds it helpfull Share this post Link to post Share on other sites
CodyTowner Report post Posted February 7, 2006 Did you read what is written on the update page? yes but i didnt understand a word of it i admit... Share this post Link to post Share on other sites
CodyTowner Report post Posted February 7, 2006 i really dont. what does all that stuff mean? Share this post Link to post Share on other sites
The_Piper Report post Posted February 7, 2006 i really dont. what does all that stuff mean? First, i would guess, youre using Windows, right? If yes, plz post which windows version youre using. And post too which graphics card youre using. Next, plz look in your EL folder and post the content of your error_log.txt here. That would help a lot. Piper Share this post Link to post Share on other sites
Stormer Report post Posted February 7, 2006 (edited) Wonderful...now I am stuck in Underworld...crash every time I log on...ATIOGLXX.DLL....Same problem was with one of the RCs... got stuck in SKF there...had to use the old el to get going again... Now there is no way out Any brillant ideas.... I tryed poor man on and the buffer thing off....no effect Edit: And suddenly I can log on again....surrounded by ANTS? strange... Edited February 7, 2006 by Stormer Share this post Link to post Share on other sites
CodyTowner Report post Posted February 7, 2006 (edited) i really dont. what does all that stuff mean? First, i would guess, youre using Windows, right? If yes, plz post which windows version youre using. And post too which graphics card youre using. Next, plz look in your EL folder and post the content of your error_log.txt here. That would help a lot. Piper well if i posted my error log it would take 3 pages in itself... it is pretty long. yes i am using windows. it is windos XP. my graphics card is labeled 3DIntel Extreme Graphics AGP... i dont know if that is the graphics card... im not that computer-y... if you want me to post my full error log just tell me its just really long and i didnt want to get in trouble Edited February 7, 2006 by CodyTowner Share this post Link to post Share on other sites
Entropy Report post Posted February 7, 2006 Any brillant ideas.... Yes, update your video drivers. Share this post Link to post Share on other sites
Atlantis Report post Posted February 7, 2006 wood sprite, brownie, imp, etc, would look nicer as Wood Sprite Brownie Imp ie capitalized Share this post Link to post Share on other sites
Soldus Report post Posted February 7, 2006 I am getting horrible performance now in all maps that have water and/or lots of objects, for example morcraven, or tarsengard. Game is basically unplayable in those maps. WinXP, 512MB, ATI radeon mobility 9000 64 MB Share this post Link to post Share on other sites
Entropy Report post Posted February 7, 2006 Disable reflections? Share this post Link to post Share on other sites
m_bee Report post Posted February 7, 2006 well if i posted my error log it would take 3 pages in itself... it is pretty long. yes i am using windows. it is windos XP. my graphics card is labeled 3DIntel Extreme Graphics AGP... i dont know if that is the graphics card... im not that computer-y... if you want me to post my full error log just tell me its just really long and i didnt want to get in trouble Remove the log, start the game again. Now the log should contain just the log from the last execution, that is likely to be shorter. Share this post Link to post Share on other sites
Soldus Report post Posted February 7, 2006 I am getting horrible performance now in all maps that have water and/or lots of objects, for example morcraven, or tarsengard. Game is basically unplayable in those maps. WinXP, 512MB, ATI radeon mobility 9000 64 MB Disable reflections? gives me 1 or 2 frames more, still far away from the performance of the old client...any chance to get the client w/o the speed fix to work with the new version? Share this post Link to post Share on other sites
Entropy Report post Posted February 7, 2006 What CPU? Share this post Link to post Share on other sites
Soldus Report post Posted February 7, 2006 p4, 2.66 GHz Share this post Link to post Share on other sites
molime Report post Posted February 7, 2006 I bought Emerald Valley Ring Building (that's what the npc said and what the eye on the book said), started reading it and got: You started to research Glacmor Ring. #research gives Glacmor Ring as well. Share this post Link to post Share on other sites
flinto Report post Posted February 7, 2006 I bought Emerald Valley Ring Building (that's what the npc said and what the eye on the book said), started reading it and got: You started to research Glacmor Ring. #research gives Glacmor Ring as well. If there are new books then the knowledge list doesn't include them Share this post Link to post Share on other sites
Entropy Report post Posted February 7, 2006 He is right, that book has the wrong knowledge. If you bought that book, don't read it until the server restart tomorrow. @Soldus: Very strange.. did you try to play with the video options? Share this post Link to post Share on other sites
LadyReni Report post Posted February 7, 2006 (edited) While on Irilion in map mode, I try to see the big Irilion map and it shows Seridia map (can someone on Seridia check if they see Irilion map there?) edit: checked myself Seridia has the right map Edited February 7, 2006 by LadyReni Share this post Link to post Share on other sites
Entropy Report post Posted February 7, 2006 Yes, known problem. Share this post Link to post Share on other sites
asgnny Report post Posted February 7, 2006 While on Irilion in map mode, I try to see the big Irilion map and it shows Seridia map (can someone on Seridia check if they see Irilion map there?) edit: checked myself Seridia has the right map The maps work fine for me with the latest linux release. Share this post Link to post Share on other sites
Entropy Report post Posted February 7, 2006 Learner must have fixed it, but I didn't feel like fixing it especially after releasing the update. Share this post Link to post Share on other sites
molime Report post Posted February 7, 2006 He is right, that book has the wrong knowledge. If you bought that book, don't read it until the server restart tomorrow. Obviously I read it already . Any idea which one I've read now, or none of them? Share this post Link to post Share on other sites
rijndael Report post Posted February 7, 2006 (edited) The maps work fine for me with the latest linux release. Hello I can't get working the linux version downloaded from: http://www.other-life.com/el/el_120_linux_full.zip I use Gentoo (there is no ebuild for this new version) and, after unzip the file in /usr/local/games/el I started the client, but, when the client contact with the server, it says that the version is no longer supported. I tried downloading update and unzipping over that directory too, but it didn't work, can anyone help me, please? By the way I deleted my /.elc directory. I tried with the Windows version in Wine too, and it works fine but I have problems with the mouse. Thanks in advance, and sorry for bad english. Edited February 7, 2006 by Zagloj Share this post Link to post Share on other sites
Entropy Report post Posted February 7, 2006 I think that for some reason you are using your old binary, AFAIK, that download includes the right binary. Share this post Link to post Share on other sites
DrCrusher Report post Posted February 7, 2006 I am getting horrible performance now in all maps that have water and/or lots of objects, for example morcraven, or tarsengard. Game is basically unplayable in those maps. WinXP, 512MB, ATI radeon mobility 9000 64 MB Disable reflections? gives me 1 or 2 frames more, still far away from the performance of the old client...any chance to get the client w/o the speed fix to work with the new version? I have the same problem and I reported it for several release candidates. Unfortunatly it was not picked up there. It seems the new client shows objects far more in the distance. Therefore much more objects need to be rendered and FPS performance grinds to a halt. The performance increases much if you are on the edge of a map and face the edge, so I think it realy has to do with the number of objects to be rendered. A workaround is to change your perspective settings so you don't see as much of the environment or to play in isometric view. It would be nice if there was a configuration option for the maximum distance that is rendered (is that the far plane? I'm not a 3d programmer). My machine: Windows XP SP2 with all patches installed P4 3.2 Ghz, 1 Gb ram Radeon X740XL 128 Mb I tried several graphic drivers, including Omega drivers, but no real difference in performance. I only got a chance to play the update when there were almost no monsters, so i'm looking forward to play again tonight with all monsters present Cheers, DrCrusher Share this post Link to post Share on other sites