sMooMs Report post Posted December 8, 2005 (edited) I got this idea that there should be a monster with a mirror perk. It would be cool if it's in a PK map, the monster will attack everyone no matter what lvls! How stronger the player the more damage he does on the creature and if he mirror hisself he will loose alot health points. It can be scary for high lvls players, but ofcourse there should be something to make them stop attack, charm maybe ? Another suggestion could be that it's only as a summon, so summoners can summon like 10 and have a good chance to destroy their target. Comments ? Edited December 8, 2005 by sMooMs Share this post Link to post Share on other sites
Vanyel Report post Posted December 8, 2005 No comments I like this idea - some monsters shall have perks/possibility to cast spells. I wouldn't like to see it only as summonings, though. Share this post Link to post Share on other sites
scarr Report post Posted December 8, 2005 or big bulks of little monsters with 3 att/def or so that tag team you and poison/mirror hit you Share this post Link to post Share on other sites
sparhawk Report post Posted December 8, 2005 Reminds me a bit of the nemian lion. I like this idea Share this post Link to post Share on other sites
sMooMs Report post Posted May 12, 2006 *BUMP*, Dont know if people didnt like it , or nobody saw.. but I still like this idea to be in game! It could be fun, something challenging! Share this post Link to post Share on other sites
petersohn Report post Posted May 12, 2006 As far as I know, spellcasting monsters are planned, but their tactic requires a lot of coding. Monsters having perks is actually a good idea, and I don't know technically how difficult it is. Howewer, new monsters are being created fast, so we can hope there will be some with perks. <JOKE> What about player magnetism? </JOKE> Share this post Link to post Share on other sites
Draym Report post Posted May 12, 2006 Yeah, this sounds like a good idea to me You could introduce Shapeshifters as this kind of monster... it could mimic the a/d/p/c of the player or monster attacking it and, if it's multi-fought, it will take the stats of the higher player attacking it. It would be even cooler if the Shapeshifter would morph and take the player he's mimicking's shape (if that's not too complicated to code). Up with this Share this post Link to post Share on other sites
Acelon Report post Posted May 12, 2006 Suggested this a while ago, sorta. Look for my monster, the reflector Share this post Link to post Share on other sites
kl4Uz Report post Posted May 12, 2006 Sounds like Bomber-Monsters Share this post Link to post Share on other sites
Cyprom Report post Posted May 12, 2006 <JOKE> What about player magnetism? </JOKE> unicorn? perks on monsters are a good idea , but i agree summons only wouldn't be fun Share this post Link to post Share on other sites
MagpieLee Report post Posted May 12, 2006 I think this monsters should have a LOT of coordination so the only viable way to damage them is a reflection, magic or damage rings, (or a lucky punch) Share this post Link to post Share on other sites
ville-v Report post Posted May 14, 2006 I think this monsters should have a LOT of coordination so the only viable way to damage them is a reflection, magic or damage rings, (or a lucky punch) And low attack (and defense) so they can't always success hit and also damage 30-50 for every hit And monsters with self destruction perk are must \o/ Share this post Link to post Share on other sites