Roja Report post Posted October 14, 2005 Please post all map bugs here after you have updated the client. Please post your coordinates, and what map you are on and a description of the problem. Share this post Link to post Share on other sites
The_Piper Report post Posted October 14, 2005 (edited) You cant leave aluwen's temple, you must beam out. Edited by Roja [Fixed] Tumaros treesoars tavern & inn. You levitate over the stairs when you come back from the rooms upstairs. Piper Edited October 17, 2005 by Roja Share this post Link to post Share on other sites
Dunian Report post Posted October 14, 2005 (edited) Zarin's temple [61, 104]: The yellow stairs are too high VoTD [160, 149] facing east, you can see the edge of a null tile Edited October 14, 2005 by Dunian Share this post Link to post Share on other sites
shenriss Report post Posted October 15, 2005 (edited) trassian map 63.109 can't go back to underground passagway trassian cave 615.251 can enter can't go out trassian cave saret's cave 208.207 can go up with ladder but can't go down trassian cave saret's cave 247.57 hole should teleport message and nothing happen trassian 59.60 can't reach destination trassian 63.112 can't reach destination trassian caves the tri caves 112.744 can't go out from hulda we can only go to trassian and nowhere from trassian exept hulda Edited October 15, 2005 by shenriss Share this post Link to post Share on other sites
MagpieLee Report post Posted October 15, 2005 (edited) When exiting Trassian: Wizzards Passage (154,88) you get shifted to (145,179), across the map. I can enter Hulda but I could exit it (not from Trassian) Edited by Roja [Fixed, it is exitable in the game already] Edited October 17, 2005 by Roja Share this post Link to post Share on other sites
Dunian Report post Posted October 15, 2005 (edited) Bethel [180, 63] You can stand in not-so-solid rock. Sedicolis [169, 65] I dunno if it was intended, but you can stand in a sand mound. Palon Vertas Insides [507, 5] I was up to my ankles in floor Palon Vertas Insides [705, 9] The big rug is flickering Palon Vertas Insides [607, 54] Nasty bug. Theres a 2D door thats visible when looking from the South. But it does nothing. The 3D one that can only be seen from the north side is the one that actually gets you out. Palon Vertas Insides [405, 13] The papers flicker, the chair is slightly missalighned, and the hightmap on the chair is too high Palon Vertas [364, 357] A small part of the rock flickers Palon Vertas [224, 358] A sand pile on the rock is too far out Palon Vertas [252, 230] One of the places where the rope attaches to the wall is flickering slightly. Palon Vertas [271, 126] You can step into a crate here Palon Vertas [276, 128] You can walk into the sacks here Palon Vertas [271, 132] You can walk into the barrels here Palon Vertas [269, 127] The dock flickers a little here Palon Vertas [179, 185] Part of the border on the house here flickers Palon Vertas [193, 246] A not-so-solid rock Palon Vertas [181, 246] Another not-so-solid rock Palon Vertas [42, 363] Some flickering around here Kusamura Jungle [336, 260] Theres a cave here that says I'm too far away from it every time I click it. Palon Vertas [34, 172] A hovering rowboat Dunian :battleaxe: P.S. Am I being too picky? Edited October 15, 2005 by Dunian Share this post Link to post Share on other sites
Sistema Report post Posted October 15, 2005 I'll fix the Trassian errors, sheesh, you guys have found it already Hulda is the only map Trassian is connected to btw. Share this post Link to post Share on other sites
shenriss Report post Posted October 15, 2005 kusamura cave entrance in 334.257 "get closer" kusamura 2 entrances work and one don't tell it's a pk map other yes Idaloran 150.44 "welcome to EEEK" and nothing happen Share this post Link to post Share on other sites
Dunian Report post Posted October 15, 2005 White Stone - Orvale Mountains [17, 527] There's a crack between two of the edges of the pool. Share this post Link to post Share on other sites
MagpieLee Report post Posted October 15, 2005 kusamura cave entrance in 334.257 "get closer"kusamura 2 entrances work and one don't tell it's a pk map other yes Idaloran 150.44 "welcome to EEEK" and nothing happen 209703[/snapback] I don't think that map has been activated yet. There are a few mapsigns like that which doesn't work... Share this post Link to post Share on other sites
shenriss Report post Posted October 15, 2005 when not open usually there is no message... Share this post Link to post Share on other sites
Damned_Angel Report post Posted October 16, 2005 (edited) Iscalrith Map - Iscalrith City Area -79, 31 - if you enter the cave here you find a ladder - shows u can use it, but when you click on it nothing happens - you have to cross the ladder - click down to get further. Also the 2 other caves in the region - when you try 2 enter a you are not close enough to the entrance or something <msg> appears. Thanks Edited October 16, 2005 by Damned_Angel Share this post Link to post Share on other sites
Ulrih Report post Posted October 16, 2005 Palon Vertas [102,224] - there is a flying candle :] Share this post Link to post Share on other sites
kl4Uz Report post Posted October 16, 2005 You are able to walk "inside" the store: http://eris.afterdarknet.at/bugs/salingen_genstore.jpg These Serida maps are a little bit misplaced here (Shouldn't there be Irilion maps?) http://eris.afterdarknet.at/bugs/salingen_..._seridamaps.jpg You can walk inside the wall here: http://eris.afterdarknet.at/bugs/salingen_wall.jpg Share this post Link to post Share on other sites
Zep Report post Posted October 17, 2005 Teira took me to Irinveron Daa Gri. 261,153 to a pole that says, "You wonder if you shouldn't have touched that..." then i get the message "Umm... you carnt teleport, there is no neaby open location" Share this post Link to post Share on other sites
Guest Enyo Report post Posted October 17, 2005 (edited) Palon Vertas I'm in a secret cave location with one cyclop, one ogre, and one skellie.. there is also yummy fruit.. emeralds to harvest and some other fun things in non pk areas as well as the pk section of this giant secret location.. one problem.. once in.. you can't get out of both exits.. you are in cavern [202,38] you are in cavern [352,18] edit: beam me up goddess Edited October 17, 2005 by Electra Share this post Link to post Share on other sites
MagpieLee Report post Posted October 17, 2005 Iscalrith Map - Iscalrith City Area -79, 31 - if you enter the cave here you find a ladder - shows u can use it, but when you click on it nothing happens - you have to cross the ladder - click down to get further. Also the 2 other caves in the region - when you try 2 enter a you are not close enough to the entrance or something <msg> appears. Thanks 209947[/snapback] Dra Syn, Trassian... The scroll beside you clearly states that you are in the Draegoni Grand Meeting Hall Get closer, and try again! Share this post Link to post Share on other sites
Sistema Report post Posted October 17, 2005 I have a request: May I ask everyone who has been in Dra Syn (the city, not Trassian the map) to post how they got in? Thanks! - SisteMa` Share this post Link to post Share on other sites
Puntif Report post Posted October 17, 2005 (edited) The fire at the IP campfire isn't centered on the firewood - appears to be about 1 tile off. * - Also on IP if the back entrance to the secret room via hidden teleporter is still there I think the teleporter is no longer reachable by walking. I (and wandering animals) used to be able to get in that way but I don't think that has worked since the snow melted. *edited here - it's working now* Edited November 2, 2005 by Puntif Share this post Link to post Share on other sites
Guest Enyo Report post Posted October 18, 2005 (edited) I have a request: May I ask everyone who has been in Dra Syn (the city, not Trassian the map) to post how they got in? Thanks! - SisteMa` 210513[/snapback] i've already told lord_vermor but i got in with tele to range where the entrance is blocked but he said he's gonna put a spells restriction there. he said there will be a future quest. i would just like to say that i love dra syn.. it's been brilliantly created and you should be proud. i've been explorering it for hours now when i should be sleeping. personally, i would hate to see a spells restriction enabled. then again, it all depends on how long we would have to wait for a quest. these bugs are all in dra syn..i will post more as i get them: Trassian Caves [516,406] can't exit Trassian Caves - The Tri Caves. [113,744] can't exit Trassian Caves - An Underground Passage. [252,739] can't walk here for some reason on the bridge.. i think it's the height map or something.. Trassian [63,59] can't enter the cave Trassian [65,110] can't enter the cave Trassian - The Dragon Statue. [112,133] there are pink blotches where there should be textures.. edit: i'm gonna go back and get the coor for the other map bugs of dra syn and btw, the quest idea really does sound great. i just hope we don't have to wait long because now that i've discovered dra syn, i'm in love with.. yes, i'm being selfish Edited October 18, 2005 by Electra Share this post Link to post Share on other sites
Guest Enyo Report post Posted October 18, 2005 When exiting Trassian: Wizzards Passage (154,88) you get shifted to (145,179), across the map. I can enter Hulda but I could exit it (not from Trassian) Edited by Roja [Fixed, it is exitable in the game already] 209636[/snapback] i can't exit hulda the way i entered.. Share this post Link to post Share on other sites
Merrick Report post Posted October 18, 2005 (edited) In Iscalrith: Says you can't teleport (161, 35) (when trying to enter the cave) Iscalrith Dungeon: You can walk through an ice rock (248, 322) Also, in Sedicolis City: There is a purple dot (blacksmith), but it is a magic shop. (Unless I'm missing something) Edit:Further explanations. ^_^ Edited October 18, 2005 by Merrick Share this post Link to post Share on other sites
Puntif Report post Posted October 19, 2005 On White Stone map in Elavro Mts [469, 687] there is a tile edge visible (screenshot taken facing north). Share this post Link to post Share on other sites
MagpieLee Report post Posted October 19, 2005 I have a request: May I ask everyone who has been in Dra Syn (the city, not Trassian the map) to post how they got in? Thanks! - SisteMa` 210513[/snapback] Well I went into one of those caves and it was one with flowers in and I got stuck there! I tried to teleport-to-range into the next room but the game wouldn't allow me. The same obviously goes for Hulda too.. It is kinda painful to even get there since you have to dodge two MM ignorant Artic Chims, with a warm clothes, SRs, and essences, having paid 1k to enter a room/cave where you can't get out. Then teleport out again back to square one. Trassian still looks to be an ambitious and great map though, once I find ways of bypassing those Chims, it's probably my favorite of the 'new' maps. Share this post Link to post Share on other sites
Merrick Report post Posted October 21, 2005 (edited) Ooooh! I found the best hiding spot, ever! hehe...I'm guessing it's a bug Clicky Tahraji Desert [302, 39] Edit: Seems I'm getting good at finding hiding places: Clicky Tahraji Desert [289, 47] lol...okay, 1 more: Clicky Tahraji Desert [315, 31] *I guess it's the campfires* Edited October 21, 2005 by Merrick Share this post Link to post Share on other sites