Wolf_Lord Report post Posted January 23, 2005 Aright, here's another one for you. Now I love the way this is set up, I have absolutely no idea how you did it, but I love it. My only issue is this... "I swear it looks like I should be able to walk underneath here " Now if I'm being too Picky and you want me to just shut up let me know... Umkay. I did try clicking all underneath the stairs it just makes me climb up them, just a little something I didn't feel was quite fitting, but I know it's a magic school, there's probably a magical shield blocking me from getting underneath the stairs but hey this is what I was thinking when I was trying it NeoSeS Share this post Link to post Share on other sites
Wolf_Lord Report post Posted January 23, 2005 Here's another little thing I noticed, and since no one told me to shut up yet, I guess I'll post it. "Depending on how you step on this path, the color tone of the tials changes, probably another magical effect the wizards of the school developed for the shear ammusement of their pupils" NeoSeS Share this post Link to post Share on other sites
Wytter Report post Posted January 23, 2005 mmm, some people have noticed that effect. Actually it is not intended and does not happen on all systems - we still don't know why it happens on some systems, but we're guessing that it's the graphic drivers or SDL version that's causing the strange colour tones... Share this post Link to post Share on other sites
Wolf_Lord Report post Posted January 23, 2005 Few glad it's not just me *sighs* , I was starting to think I was going crazy ... NeoSeS Share this post Link to post Share on other sites
Entropy Report post Posted January 23, 2005 mmm, some people have noticed that effect. Actually it is not intended and does not happen on all systems - we still don't know why it happens on some systems, but we're guessing that it's the graphic drivers or SDL version that's causing the strange colour tones... It's because OpenGL can use only 8 lights, and if there are more than 8 lights in a scene then the enarest 8 lights are used. So when you move some lights dissapear while other appear. Share this post Link to post Share on other sites
desil Report post Posted January 23, 2005 (edited) ent do you know when p2p will come out. i cant wait; and how will it work? Edited January 23, 2005 by desil Share this post Link to post Share on other sites
Wolf_Lord Report post Posted January 23, 2005 Okay I found one more... Definetly need to take a look at this section of the map. It's alongside the school entrance. There's something funky with the heightmapping going on here, (I think, I was never that great with the map editor) I'll explain why in the next picture. You see the blue X there, that's me... I did an overlay on the bottom right hand corner. You can see a shadow there, that shadow would be me in the picture where the blue X is, there's a small section there that is effected it's almost like I fell into a hole and started walking around underneath the the sidewalke type area for some reason. NeoSeS Share this post Link to post Share on other sites
desil Report post Posted January 23, 2005 picky, picky, picky. but thats a good thing for when an update is undergoing Share this post Link to post Share on other sites
Wolf_Lord Report post Posted January 23, 2005 picky, picky, picky LOL I told them I'd shut up if they asked me too I guess I have to do all the talking no one else is posting anything NeoSeS Share this post Link to post Share on other sites
Entropy Report post Posted January 23, 2005 Yeah, better to know the bugs BEFORE the update Share this post Link to post Share on other sites
Acelon Report post Posted January 23, 2005 Neo, there is a thread in the bug reports section for all this stuff (since no1 else mentioned it). It might be better to post them there. Share this post Link to post Share on other sites
Wolf_Lord Report post Posted January 23, 2005 Okay this one is just for a laugh... I figured it happened to me three times as I walked into a building so... "HELP... I'm stuck in a Door" You all know who... Share this post Link to post Share on other sites
Wolf_Lord Report post Posted January 23, 2005 Sorry LV... I thought this was the place for these posts. Arighty I'll put the rest of my stuff there I guess. NeoSeS Share this post Link to post Share on other sites
Entropy Report post Posted January 23, 2005 Okay this one is just for a laugh... I figured it happened to me three times as I walked into a building so... "HELP... I'm stuck in a Door" You all know who... Looks like neo got his hand stuck in the mirror Share this post Link to post Share on other sites
Wolf_Lord Report post Posted January 23, 2005 ROFL, better than in the Cookie jar right Share this post Link to post Share on other sites
desil Report post Posted January 23, 2005 umm. i may sound stupid but i forgot how to give a link to a pic..someone plz remind me.. Share this post Link to post Share on other sites
Entropy Report post Posted January 23, 2005 umm. i may sound stupid but i forgot how to give a link to a pic..someone plz remind me.. Click the "img" button... Share this post Link to post Share on other sites
desil Report post Posted January 23, 2005 but what i need to do is make a link to one of my images so then i can press img and put the link. Share this post Link to post Share on other sites
Derin Report post Posted January 23, 2005 Part from the occsaional glitches (as Neoses pointed out) the new version looks great! Can't wait to see it go 'live' Share this post Link to post Share on other sites
Derin Report post Posted January 23, 2005 (edited) but what i need to do is make a link to one of my images so then i can press img and put the link. You have to post the image on some web space of your own. Then use the img-tag. [i-M-G]http://www.your-url.something/image1.jpg[/i-M-G] Then it will show here as a picture Edited January 23, 2005 by Derin Share this post Link to post Share on other sites
desil Report post Posted January 23, 2005 o ok i got it again.. look in the "you know you are a n00b when" to see my pics!(just started this series) Share this post Link to post Share on other sites
Leeloo Report post Posted January 23, 2005 "I swear it looks like I should be able to walk underneath here " It looks like, yes. But the map format is limited to one walkable height per tile. So, you can't make something that you can go both under and over. No walking under bridges, unfortunately. Share this post Link to post Share on other sites
Platyna Report post Posted January 23, 2005 Entrophy is there any chance of it being out tomarrow i'll check even if it does crash It crashes at startup, you can't even see anything. But like I said, there will be a small test version, which will be available prior to the update. Test version is already relased, Wytter and me prepared it. It is posted on Programming forum, if you'd like to give it a try: http://www.eternal-lands.com/forum/index.php?showtopic=11362 Regards. Share this post Link to post Share on other sites
scarr Report post Posted January 23, 2005 It won't let me teleport from ip on the boat. Did you changed the port from 2000 to 2001 ? thats the Test server ...The test update wont alow you to teleport via boats at port 2000 Share this post Link to post Share on other sites
coombsy26 Report post Posted January 23, 2005 I used Wytter's an the banned one update , and im been playing in the reg server since I downloaded it. Share this post Link to post Share on other sites