Jaxbot Report post Posted March 6, 2008 UVP: 0. Error Log: Log started at 2008-03-06 07:29:52 localtime (Central Standard Time) [07:29:52] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_10.. Failover to server: main. [07:29:52] Using the server profile: main [07:29:55] EXTENDED EXCEPTION(5:opengl_error): Error: 'line 243, column 1: error: too many program parameters ' in file 'shaders/anim_shadow.vert' in load_vertex_program at actor_init.cpp (line 159) [07:30:08] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst [07:30:08] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com [07:30:08] Finished downloading http://www.eternal-lands.com/updates150/files.lst [07:30:08] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst [07:30:08] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com [07:30:09] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst Infos: Log started at 2008-03-06 07:29:53 localtime (Central Standard Time) Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 4 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 8.000000 Generating 3D noise: octave 1/4... Generating 3D noise: octave 2/4... Generating 3D noise: octave 3/4... Generating 3D noise: octave 4/4... Compressing noise Building noise texture Done with noise Filter lookup texture Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Init extensions done Init eyecandy Init eyecandy done Max bones per mesh: 71 GL_MAX_PROGRAM_INSTRUCTIONS_ARB: 256 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: 256 GL_MAX_PROGRAM_TEMPORARIES_ARB: 16 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: 16 GL_MAX_PROGRAM_PARAMETERS_ARB: 256 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: 256 GL_MAX_PROGRAM_ATTRIBS_ARB: 16 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: 16 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: 2 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: 2 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: 256 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: 256 'shaders/anim.vert' GL_PROGRAM_INSTRUCTIONS_ARB: 162 'shaders/anim.vert' GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: 163 'shaders/anim.vert' GL_PROGRAM_TEMPORARIES_ARB: 7 'shaders/anim.vert' GL_PROGRAM_NATIVE_TEMPORARIES_ARB: 8 'shaders/anim.vert' GL_PROGRAM_PARAMETERS_ARB: 253 'shaders/anim.vert' GL_PROGRAM_NATIVE_PARAMETERS_ARB: 253 'shaders/anim.vert' GL_PROGRAM_ATTRIBS_ARB: 6 'shaders/anim.vert' GL_PROGRAM_NATIVE_ATTRIBS_ARB: 6 'shaders/anim.vert' GL_PROGRAM_ADDRESS_REGISTERS_ARB: 1 'shaders/anim.vert' GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: 1 'shaders/anim_depth.vert' GL_PROGRAM_INSTRUCTIONS_ARB: 31 'shaders/anim_depth.vert' GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: 31 'shaders/anim_depth.vert' GL_PROGRAM_TEMPORARIES_ARB: 5 'shaders/anim_depth.vert' GL_PROGRAM_NATIVE_TEMPORARIES_ARB: 5 'shaders/anim_depth.vert' GL_PROGRAM_PARAMETERS_ARB: 219 'shaders/anim_depth.vert' GL_PROGRAM_NATIVE_PARAMETERS_ARB: 219 'shaders/anim_depth.vert' GL_PROGRAM_ATTRIBS_ARB: 4 'shaders/anim_depth.vert' GL_PROGRAM_NATIVE_ATTRIBS_ARB: 4 'shaders/anim_depth.vert' GL_PROGRAM_ADDRESS_REGISTERS_ARB: 1 'shaders/anim_depth.vert' GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: 1 Init actor defs Init actor defs done Init lights Init done Init done! And sorry if I did this wrong Share this post Link to post Share on other sites
Florian Report post Posted March 6, 2008 (edited) WinXP UVP 1 Mac OS X UVP 0 chat: [14:46:19] Window size adjusted to 1240x780 [14:46:20] GL_ARB_multitexture extension found, using it. [14:46:20] GL_ARB_texture_env_combine extension found, using it. [14:46:20] GL_EXT_compiled_vertex_array extension found, using it. [14:46:20] GL_ARB_point_sprite extension found, using it. [14:46:20] GL_ARB_texture_compression extension found, using it. [14:46:20] GL_EXT_texture_compression_s3tc extension found, using it. [14:46:20] GL_SGIS_generate_mipmap extension found, using it. [14:46:20] GL_ARB_shadow extension found, using it. [14:46:20] GL_ARB_vertex_buffer_object extension found, using it. [14:46:20] GL_EXT_framebuffer_object extension found, using it. [14:46:20] GL_EXT_draw_range_elements extension found, using it. [14:46:20] GL_ARB_texture_non_power_of_two extension found, using it. [14:46:20] GL_ARB_fragment_program extension found, using it. [14:46:20] GL_ARB_vertex_program extension found, using it. [14:46:20] GL_ARB_fragment_shader extension found, using it. [14:46:20] GL_ARB_vertex_shader extension found, using it. [14:46:20] GL_ARB_shader_objects extension found, using it. [14:46:20] GL_ARB_shading_language_100 extension found, using it. [14:46:20] GL_ARB_texture_mirrored_repeat extension found, NOT using it... [14:46:20] GL_ARB_texture_rectangle extension found, NOT using it... [14:46:20] GL_EXT_fog_coord extension found, NOT using it... [14:46:20] GL_ATI_texture_compression_3dc extension found, using it. [14:46:20] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [14:46:22] Not using vertex program for actor animation. [14:46:29] Your personal settings and logs will be saved in /Users/lindner/Library/Application Support/Eternal Lands/test/ [14:46:29] Connecting to Server... [14:46:29] Test Server! info: Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 8 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16.000000 Generating 3D noise: octave 1/4... Generating 3D noise: octave 2/4... Generating 3D noise: octave 3/4... Generating 3D noise: octave 4/4... Compressing noise Building noise texture Done with noise Filter lookup texture Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Compiling shader './shaders/reflectiv_water_fs.glsl' successful Linking shaders successful Init extensions done Init eyecandy Init eyecandy done Loading vertex programs Max bones per mesh: 327 GL_MAX_PROGRAM_INSTRUCTIONS_ARB: 262144 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: 256 GL_MAX_PROGRAM_TEMPORARIES_ARB: 65535 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: 32 GL_MAX_PROGRAM_PARAMETERS_ARB: 1024 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: 256 GL_MAX_PROGRAM_ATTRIBS_ARB: 32 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: 18 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: 2 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: 1 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: 1024 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: 256 Init actor defs Init actor defs done Init lights Init done Init done! error: [14:46:19] Using the server profile: test [14:46:22] EXTENDED EXCEPTION(5:opengl_error): Error: 'Error on line 40: program parameter count exceeded (hint: '}')' in file 'shaders/anim.vert' in load_vertex_program at actor_init.cpp (line 159) anim.vert is latest CVS, 7023 bytes, md5 d27364797a810176a4f8433bcb9b94b0 client is latest CVS with -DELC -DOSX -DALPHA_ACTORS -DCLUSTER_INSIDES -DCALCULATOR -DCUSTOM_LOOK -DCUSTOM_UPDATE -DFUZZY_PATHS -DMASKING -DMISSILES -DNEW_SOUND -DNEW_TEX -DPNG_SCREENSHOT -DPOPUP -DUSE_INLINE -DUSE_SHADER -DZLIB -DNEW_SELECTION -DNEW_ACTOR_ANIMATION -DNEW_ACTOR_MOVEMENT -DVERTEX_PROGRAM_ACTOR_ANIMATION_DEBUG -DACTOR_FACE_CULLING -DECDEBUGWIN no NEW_CAMREA because that brings my FPS down from 60+ to 40 at beam Edited March 6, 2008 by Florian Share this post Link to post Share on other sites
Light Lan Report post Posted March 6, 2008 (edited) edit: sry, I forgot to install the data update, now my uvp is 1, I am using cvs. Edited March 6, 2008 by Light Lan Share this post Link to post Share on other sites
draavell Report post Posted March 6, 2008 My Laptop is only one with UVP 0 Error Log : [09:04:36] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_10.. Failover to server: main. [09:04:36] Using the server profile: main [09:04:37] EXTENDED EXCEPTION(5:opengl_error): Error: 'line 190, column 1: error: too many instructions ' in file 'shaders/anim.vert' in load_vertex_program at actor_init.cpp (line 159) [09:04:46] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst [09:04:46] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com [09:04:46] Finished downloading http://www.eternal-lands.com/updates150/files.lst [09:04:47] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst [09:04:47] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com [09:04:47] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst [09:07:11] 16 is not a valid move command! infos.log : Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 2 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 2.000000 Init extensions done Init eyecandy Init eyecandy done Max bones per mesh: 17 GL_MAX_PROGRAM_INSTRUCTIONS_ARB: 128 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: 128 GL_MAX_PROGRAM_TEMPORARIES_ARB: 12 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: 12 GL_MAX_PROGRAM_PARAMETERS_ARB: 96 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: 96 GL_MAX_PROGRAM_ATTRIBS_ARB: 16 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: 16 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: 1 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: 1 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: 96 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: 96 Init actor defs Init actor defs done Init lights Init done Init done! Share this post Link to post Share on other sites
jowwow Report post Posted March 6, 2008 UVP: 0. Error Log Log started at 2008-03-06 16:34:35 localtime (GMT Standard Time) [16:34:35] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_10.. Failover to server: main. [16:34:35] Using the server profile: main [16:34:39] EXTENDED EXCEPTION(5:opengl_error): Error: 'Error, line 225: instruction limit exceeded (max = 128, used = 158). ' in file 'shaders/anim.vert' in load_vertex_program at actor_init.cpp (line 159) [16:34:39] Error opening sound configuration file [16:34:59] Error: Can't open file "quest.log" [16:34:59] * server www.eternal-lands.com filename [url="http://www.eternal-lands.com/updates150/files.lst"]http://www.eternal-lands.com/updates150/files.lst[/url] [16:34:59] Downloading [url="http://www.eternal-lands.com/updates150/files.lst"]http://www.eternal-lands.com/updates150/files.lst[/url] from www.eternal-lands.com [16:35:00] Finished downloading [url="http://www.eternal-lands.com/updates150/files.lst"]http://www.eternal-lands.com/updates150/files.lst[/url] [16:35:01] * server www.eternal-lands.com filename [url="http://www.eternal-lands.com/updates/custom_files.lst"]http://www.eternal-lands.com/updates/custom_files.lst[/url] [16:35:01] Downloading [url="http://www.eternal-lands.com/updates/custom_files.lst"]http://www.eternal-lands.com/updates/custom_files.lst[/url] from www.eternal-lands.com [16:35:01] Finished downloading [url="http://www.eternal-lands.com/updates/custom_files.lst"]http://www.eternal-lands.com/updates/custom_files.lst[/url] Infos Log Log started at 2008-03-06 16:34:37 localtime (GMT Standard Time) Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 4 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 2.000000 Init extensions done Init eyecandy Init eyecandy done Max bones per mesh: 17 GL_MAX_PROGRAM_INSTRUCTIONS_ARB: 128 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: 128 GL_MAX_PROGRAM_TEMPORARIES_ARB: 12 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: 12 GL_MAX_PROGRAM_PARAMETERS_ARB: 96 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: 96 GL_MAX_PROGRAM_ATTRIBS_ARB: 16 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: 16 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: 1 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: 1 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: 96 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: 96 Init actor defs Init actor defs done Init lights Init done Init done! Share this post Link to post Share on other sites
extrapolation Report post Posted March 6, 2008 (edited) UVP: 0 error log: Log started at 2008-03-06 16:46:14 localtime (GMT Standard Time) [16:46:14] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_10.. Failover to server: main. [16:46:14] Using the server profile: main [16:46:14] Warning: Didn't find your data_dir, using the current directory instead. Please correct this in your el.ini . Given data_dir was: "c:\Program Files\Eternal Lands" [16:46:16] Error opening sound configuration file [16:46:36] Error: Can't open file "quest.log" [16:46:36] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst [16:46:36] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com [16:46:38] Finished downloading http://www.eternal-lands.com/updates150/files.lst [16:46:40] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst [16:46:40] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com [16:46:41] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst infos: Log started at 2008-03-06 16:46:15 localtime (GMT Standard Time) Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 3 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16.000000 Init extensions done Init eyecandy Init eyecandy done Init actor defs Init actor defs done Init lights Init done Init done! (erm this infos log seems much shorter than other people's. does that mean i'm posting the wrong thing? or just that my video card is really bad?) Edited March 6, 2008 by extrapolation Share this post Link to post Share on other sites
Dilly Report post Posted March 6, 2008 Hi, Error_log: Log started at 2008-03-06 19:10:53 localtime (W. Europe Standard Time) [19:10:53] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_10.. Failover to server: main. [19:10:53] Using the server profile: main [19:10:55] Error opening sound configuration file [19:11:15] Error: Can't open file "quest.log" [19:11:15] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst [19:11:15] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com [19:11:15] Finished downloading http://www.eternal-lands.com/updates150/files.lst [19:11:16] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst [19:11:16] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com [19:11:16] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst [19:12:10] Client closed Infos log: Log started at 2008-03-06 19:10:54 localtime (W. Europe Standard Time) Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 8 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 2.000000 Init extensions done Init eyecandy Init eyecandy done Init actor defs Init actor defs done Init lights Init done Init done! Share this post Link to post Share on other sites
Vegar Report post Posted March 6, 2008 (edited) error_log.txt Log started at 2008-03-06 19:11:01 localtime (CET) [19:11:01] Using the server profile: main [19:11:01] EXTENDED EXCEPTION(5:opengl_error): Error: 'line 190, column 1: error: too many instructions ' in file 'shaders/anim.vert' in load_vertex_program at actor_init.cpp (line 159) [19:11:01] Error opening sound configuration file [19:11:01] unknown shield property "missile" Last message repeated 9 times [19:11:01] unknown weapon property "CAL_range_in" [19:11:01] unknown weapon property "CAL_range_out" .... lots of lines similar to the above .... [19:11:04] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst [19:11:04] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com [19:11:04] Finished downloading http://www.eternal-lands.com/updates150/files.lst [19:11:05] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst [19:11:05] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com [19:11:05] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst [19:11:10] Client closed infos.log Log started at 2008-03-06 19:11:01 localtime (CET) Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 4 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 8.000000 Init extensions done Init eyecandy Init eyecandy done Loading vertex programs Max bones per mesh: 17 Init actor defs Init actor defs done Init lights Init done Init done! Video card: GeForce4 Ti 4200/AGP/SSE/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 1.5.3 NVIDIA 71.74 Edited March 6, 2008 by Vegar Share this post Link to post Share on other sites
Entropy Report post Posted March 6, 2008 Vegar, you need to compile with MISSILES. Share this post Link to post Share on other sites
Punky Report post Posted March 6, 2008 Pre RC 10, no problems- UVP 0 Error log- Log started at 2008-03-06 13:42:58 localtime (Eastern Standard Time) [13:42:58] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_10.. Failover to server: main. [13:42:58] Using the server profile: main [13:42:59] Error opening sound configuration file [13:43:15] Error: Can't open file "quest.log" [13:43:15] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst [13:43:15] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com [13:43:16] Finished downloading http://www.eternal-lands.com/updates150/files.lst [13:43:16] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst [13:43:16] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com [13:43:17] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst Info log- Log started at 2008-03-06 13:42:58 localtime (Eastern Standard Time) Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 8 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 4.000000 Init extensions done Init eyecandy Init eyecandy done Init actor defs Init actor defs done Init lights Init done Init done! Share this post Link to post Share on other sites
Lang_ren Report post Posted March 6, 2008 Error log Log started at 2008-03-06 19:06:39 localtime (GMT Standard Time) [19:06:39] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_10.. Failover to server: main. [19:06:39] Using the server profile: main [19:06:39] Warning: Didn't find your data_dir, using the current directory instead. Please correct this in your el.ini . Given data_dir was: "/usr/local/games/el" [19:06:41] Error opening sound configuration file [19:07:03] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst [19:07:03] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com [19:07:03] Finished downloading http://www.eternal-lands.com/updates150/files.lst [19:07:04] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst [19:07:04] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com [19:07:04] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst [19:08:19] Client closed Info Log started at 2008-03-06 19:06:40 localtime (GMT Standard Time) Init extensions. GL_MAX_TEXTURE_UNITS_ARB: 8 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 4.000000 Init extensions done Init eyecandy Init eyecandy done Init actor defs Init actor defs done Init lights Init done Init done! Lang Share this post Link to post Share on other sites
Entropy Report post Posted March 6, 2008 Ok, thanks everyone, no more feedback needed on this issue for now. Share this post Link to post Share on other sites