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dragon_killer

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About dragon_killer

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    Racoon

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  1. Summoning menu

    Since it seems only 2 summon creatures behaviour works - No attack! - Attack at will! Would it be possible to have some kind of toggle : #summon that switch between the 2 mode, just like #glow ? @bluap
  2. The Complete List of Undroppable Items

    Yeah everything that can be worn seems to be broddable. Not sure where I heard the pickaxe of magic was unbreakable, could be a myth.
  3. The Complete List of Undroppable Items

    Thanks didn't expect the capes. While we are at it, are they unbrodable/unbreakable items
  4. KF proposed changes

    Having a non combat zone seems to be a very good idea. I could picture a non pk zone and a pk zone just like dpa and it's surrounding, so that we can have watchers only in some part of the map. And the rest of the map could be as kf used to be.
  5. What would you do to "fix" KF?

    Diealot has a point, bring something to kf. It might bring more players, but then again while PKing can be fun. It is certainly costly, I still believe we should have an use for PKI or a new system that can't be farmed that easily (killed by magic, range, or pvp, doubt we can detect bombs or summoning kills), but I digress from the point. So yeah put something in KF that would bring players there. Could be a regular neno (no nexus stone drop), a red dragon ?? Gypsum seems to makes sense (I know aislinn and a few more would approve of this :P), as it weighs tons of emu anyway.
  6. What would you do to "fix" KF?

    Sorry to be a party pooper but high level chars, still have the edge as they have much more mana pool/hp and PERKS, they would still have an hard time even in dpa 40, where attributs are capped at 20, (well won't be as bad as a normal pk map but still). Tokens not working in pk map would make a lot of sense or add a reasonable cooldown but sounds complicated
  7. What would you do to "fix" KF?

    Since kf is capped at 130, any engineering/bombs/wards items are not working there (afaik from Burn the bombs do not work in any a/d capped area, such as DPa, etc). I felt like it was much more fun to have those wards, not saying that because I am a mage. I felt the same way even before I was a mage. It could bring a whole lot to PK contest there. In short keep the 130 cap and keep the bombs as it was intended
  8. Reduce afk mob harvesting

    Not sure this is an issue to radu or most players, but if it is, changing ignore to level to max(a,d) < 51 or 26 or 21 would work; shouldn't be a big hassle to code
  9. EL dreams

    I just pretended to be sick I didnt want to actually kill the bulangiu, thanks for hugging me though!
  10. daily command

    Thanks that's helpful, guess I won't need to train my memory anymore ;p
  11. Day of the Furries

    sounds good
  12. up! This is still relevant, need to add more rostos on castle
  13. Yeah you read the title right, can we actually removed that bug/feature, heard this was to prevent people from macroing, if anything it only makes me want to start macroing because it's annoying. Quite sure many people will agree Sometimes can't even add 6-7 items without window closing 4-5 times
  14. More Mini Bosses!

    sounds good
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