roman_gruber Report post Posted April 22, 2018 (edited) I tried to build these two clients as suggested in the guide below. Both fail with the requirements I want to point out expect a few occasions usually any "package" (software) from git usually builds without any issues here. I also want to point out that this linux installation is over 13 years old with ~1 month old toolchain. Because of real life issues I was not able to update the box so far. The installation has moved from several harddisks and hardware platform On a personal note I think the game will benefit when the git client compiles instantly without fuss. Many other git software accomplish this for example naev / heimdall, ... reference: result: ### make -f Makefile.linux CC 2d_objects.o CC 3d_objects.o CC actor_scripts.o CC actors.o CC alphamap.o CC asc.o CC astrology.o CC bbox_tree.o CC books.o CC buddy.o CC buffs.o CC bags.o CC cache.o CC cal.o CC calc.o CC chat.o CC cluster.o CC colors.o CC console.o CC consolewin.o CC counters.o CC cursors.o CC dds.o CC ddsimage.o CC dialogues.o CC draw_scene.o CC eye_candy_debugwin.o CC el_memory.o CC elconfig.o CC elwindows.o CC encyclopedia.o CC errors.o CC events.o CC filter.o CC font.o CC framebuffer.o CC frustum.o CC gamewin.o CC gl_init.o CC hud.o CC hud_misc_window.o CC hud_quickbar_window.o CC hud_statsbar_window.o CC hud_quickspells_window.o CC help.o CC highlight.o CC ignore.o CC image_loading.o CC init.o CC interface.o CC items.o CC io/fileutil.o CC io/e3d_io.o CC io/elc_io.o CC io/map_io.o CC io/elpathwrapper.o CC io/xmlcallbacks.o CC io/half.o CC io/normal.o CC io/elfilewrapper.o CC io/unzip.o CC io/ioapi.o CC io/zip.o CC io/ziputil.o CC keys.o CC knowledge.o CC langselwin.o CC lights.o CC list.o CC load_gl_extensions.o CC loginwin.o CC loading_win.o CC main.o CC manufacture.o CC map.o CC mapwin.o CC md5.o CC mines.o CC minimap.o CC misc.o CC missiles.o CC multiplayer.o CC new_actors.o CC new_character.o CC notepad.o CC openingwin.o CC image.o CC shader/noise.o CC shader/shader.o CC text_aliases.o CC particles.o CC paste.o CC pathfinder.o CC pm_log.o CC queue.o CC reflection.o CC rules.o CC sky.o CC skeletons.o CC skills.o CC serverpopup.o CC servers.o CC session.o CC shadows.o CC sound.o CC spells.o CC stats.o CC storage.o CC special_effects.o CC tabs.o CC text.o CC textures.o CC tile_map.o CC timers.o CC translate.o CC trade.o CC update.o CC url.o CC weather.o CC widgets.o CC makeargv.o CC popup.o CC hash.o CC emotes.o CC xz/7zCrc.o CC xz/7zCrcOpt.o CC xz/Alloc.o CC xz/Bra86.o CC xz/Bra.o CC xz/BraIA64.o CC xz/CpuArch.o CC xz/Delta.o CC xz/LzFind.o CC xz/Lzma2Dec.o CC xz/Lzma2Enc.o CC xz/LzmaDec.o CC xz/LzmaEnc.o CC xz/Sha256.o CC xz/Xz.o CC xz/XzCrc64.o CC xz/XzDec.o CC xz/XzEnc.o CC custom_update.o CC new_update.o CC fsaa/fsaa_dummy.o CC fsaa/fsaa.o CXX achievements.o CXX actor_init.o actor_init.cpp:4:10: fatal error: cal3d/cal3d.h: No such file or directory #include <cal3d/cal3d.h> ^~~~~~~~~~~~~~~ compilation terminated. make: *** [Makefile.linux:124: actor_init.o] Error 1 -- the windows client works with wine layer Edited April 22, 2018 by roman_gruber Share this post Link to post Share on other sites
Burn Report post Posted April 22, 2018 https://mp3butcher.github.io/Cal3D/ You need Cal3D (devel package if whatever distro you're using has one available) Share this post Link to post Share on other sites