Mythos Report post Posted May 5, 2012 I've read a good post about achievement progress http://www.eternal-lands.com/forum/index.php?showtopic=55082 and i came with a distinct proposal. In my oppinion, whenever you shapeshift into a mule, seeing your human stats become a bit redundant. My suggestion would be that whenever a character shapeshifts into a mule, maybe would it be better for the player to see in the hood "mule" specific skills and leveling, like: Mule lvl = showing the mule progress OA mule = exactly what it is Estimated carry capacity at lvl up In this context i propose a Shapeshifter achievement which might reflect: - the quantity of creature food consumed - or the overall time spend into mule form One problem with mules derives from the fact that one might buy a mule glyph - load up the inv with 600-800 creature food and lvl up mule without doing anything. This is not compatible with the games mechanics. So afk should affect the mules somehow - like not consuming food. The cons (people forcing afk) is not important enough. Share this post Link to post Share on other sites
GreyElf Report post Posted November 15, 2012 I like this idea. Share this post Link to post Share on other sites