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Urist

Lectures/Teaching

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I just got a bit of an idea in class today so I thought I'd make it heard.

 

Why not add a book or other item to the game that allows a player to begin a lecture so everyone close to them gets benefits in a certain skill for a few in-game minutes? Like say someone begins a lecture on manufacturing. For every 5 levels in Manufacturing everyone around close to the teacher gets 1% bonus experience for any items made and a reduced failure rate.

 

Tell me your thoughts on this idea!

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I just got a bit of an idea in class today so I thought I'd make it heard.

 

Why not add a book or other item to the game that allows a player to begin a lecture so everyone close to them gets benefits in a certain skill for a few in-game minutes? Like say someone begins a lecture on manufacturing. For every 5 levels in Manufacturing everyone around close to the teacher gets 1% bonus experience for any items made and a reduced failure rate.

 

Tell me your thoughts on this idea!

 

Write a book!

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I'm doing it on a daily routine no freaking way I do it in game :S

 

Write a book!

 

Done :P

Edited by Vanyel

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