Raytray Report post Posted August 15, 2009 I've resetted the buddy list (cleared it) after the second bugfix update for the buddylist and added everyone from that point forward. This screenshot is as of a few minutes ago and my friend that is on my buddy list does not show up as light blue on the minimap while other buddys do. There was no one else around (and therefore no other 'blip' on the minimap covering his) I do not know how to recreate this bug (as of now I don't recall seeing my buddy light blue since after teh second update.) Share this post Link to post Share on other sites
Raytray Report post Posted August 27, 2009 It seems this occurs when the names on the buddy list doesn't match the name of the player. (Casing) In the screenshot Kitential ingame and kitential on the buddy list. I've experienced it again with Mystic_Shadow on the list and Mystic_shadow in game. Share this post Link to post Share on other sites
robotbob Report post Posted August 27, 2009 It seems this occurs when the names on the buddy list doesn't match the name of the player. (Casing) In the screenshot Kitential ingame and kitential on the buddy list. I've experienced it again with Mystic_Shadow on the list and Mystic_shadow in game. The function, is_in_buddylist, in buddy.c appears to test case senstive, so that would make it fail. Perhaps a tolower or a strncasecmp, as in del_buddy function, instead of strncmp. See: if(buddy_list[i].type < 0xff && strncmp(buddy_list[i].name, name, strlen(buddy_list[i].name)) == 0) to if(buddy_list[i].type < 0xff && strncasecmp(buddy_list[i].name, name, strlen(buddy_list[i].name)) == 0) I just fast glanced. Share this post Link to post Share on other sites
bluap Report post Posted September 1, 2009 The function, is_in_buddylist, in buddy.c appears to test case senstive, so that would make it fail.Perhaps a tolower or a strncasecmp, as in del_buddy function, instead of strncmp. Well spotted, I've committed that change to CVS. Thanks. Share this post Link to post Share on other sites