wf Report post Posted April 20, 2004 how about an automatic walking script. If you played Arcanum then you know what i'm talking about: Selecting a few waypoints on the map after which u walk and ur character will just walk automatically and stop if it encounters an obstacle , an enemy or if u stop him. I just HATE to need to click my fingers off to walk over a giant map to get to storage or some other place. Also why not make the teleport rings permanent. I'm sure nobody likes to need to click around to walk to all kinds of places. And then you'd be more focused on playing the game instead of spending like 60% of your time just to get to a certain place. I might just try to add this myself if it's ok with you, however i have really little experience with the client code. Thank you. Share this post Link to post Share on other sites
frogger02 Report post Posted April 20, 2004 great idea Share this post Link to post Share on other sites
Learner Report post Posted April 20, 2004 Teleport rings aren't permament in order to help pull a little bit of money out of the game as well as make you think in advance as to where you might want to go to. Share this post Link to post Share on other sites
Roja Report post Posted April 20, 2004 what about using an autoclicker while walking? that way you just move the mouse to where you want to go and it clicks for you...of course it would have to be able to stop easily like if there is an animatl you want to attack or something. Share this post Link to post Share on other sites
Kayliana Report post Posted April 20, 2004 (edited) ... Edited May 8, 2019 by Kayliana Share this post Link to post Share on other sites
Learner Report post Posted April 20, 2004 Autclicking for walking is illegal according the Entropy's rules of play. Share this post Link to post Share on other sites
sirdan Report post Posted April 20, 2004 are you so lazy u cant click a fuckign mouse!!! jesus wtf is wrong with you you have to be the lazyest person on earth to need to do that OMG!! Share this post Link to post Share on other sites
ShadowKnight Report post Posted April 20, 2004 Walking is a pain, but i would say no unlimited use rings, unless they could only be used once or twice an hour. Share this post Link to post Share on other sites
GloryFades Report post Posted April 20, 2004 well...i agree no unlimited use of rings...BUT how about we get rid of the ring seller and make rings weigh like 20emu....actually call them 'relics'. And you carry them in your inv. don't equip. Anyway, they're permament. Dropped by Cylops, Yetis, Dragons, or whatever the hell high lvl things you want. Share this post Link to post Share on other sites
duran Report post Posted April 20, 2004 or rather make them teleport stones or something that you "break" when use. this way it makes sense unless the ring fades away when you put it on and it teleports you to where you want to go... Share this post Link to post Share on other sites