Learner Report post Posted November 20, 2007 CI've uploaded an UNTESTED 64 bit Ubuntu 7.10 Client for someone to test. If this works for people with compatible systems, I may look into providing a more static 64 bit version regularly in the future for other Linux users. http://www.eternal-lands.us/downloads/el-1...86-64.linux.zip This is the executable only, you still need all the data files and supporting libraries. It's untested being compiled on a server with no monitor attached. Share this post Link to post Share on other sites
Ermabwed Report post Posted November 24, 2007 Used this on test server without problems, running gentoo amd64, I get the following in ~/.elc/test/info.log Checking supported framebuffe formats.... Frame buffer format: NONE, depth bits: 16, stencil bits: 0 is supported Frame buffer format: NONE, depth bits: 24, stencil bits: 0 is supported Frame buffer format: NONE, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGBA4, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGBA4, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGBA4, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGBA4, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGB8, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGB8, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGB8, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGB8, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGB5, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGB5, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGB5, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGB5, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGBA8, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGBA8, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGBA8, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGBA8, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGB5_A1, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGB5_A1, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGB5_A1, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGB5_A1, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGB32F, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGB32F, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGB32F, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGB32F, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGBA32F, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGBA32F, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGBA32F, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGBA32F, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGB16F, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGB16F, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGB16F, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGB16F, depth bits: 32, stencil bits: 0 is supported Frame buffer format: RGBA16F, depth bits: 0, stencil bits: 0 is supported Frame buffer format: RGBA16F, depth bits: 16, stencil bits: 0 is supported Frame buffer format: RGBA16F, depth bits: 24, stencil bits: 0 is supported Frame buffer format: RGBA16F, depth bits: 32, stencil bits: 0 is supported except for the typo in the first line (framebuffe), I don't know if I should be worried Not surprisingly I get the same error messages regarding the uninstalled sounds that I reported for the 32bit client, oh and Error: Can't open file "./particles/moon_bubbles1.part" Share this post Link to post Share on other sites