marack Report post Posted June 19, 2007 (edited) I haven't had any problems with the 1.4.0 client since the update until i increased my inorganic nexus to 6 and went off my merry way to begin harvesting from the Whitestone Outhouse. To my surprise i could not get the 'harvesting pickaxe' mouse pointer to activate while it was over the Outhouse proper. Tried cycling through the mouse pointers by right clicking but couldnt get the pickaxe icon to showup. I then decided to go to TG Outhouse thinking it might be a MAP related thing however same problem. I then decide to download latest Windows XP driver for my ATI RADEON X800 Series Video Card. Rebooted PC - reloaded game and same behaviour - no harvest pickaxe pointer when mouse is on the outhouse. I searched EL forums for similar problem but to no avail. For my own sanity I tried the game on my laptop and had no problem harvesting from the WS Outhouse. Any ideas? Edited June 19, 2007 by marack Share this post Link to post Share on other sites
Sistema Report post Posted June 19, 2007 I would say try installing a fresh copy of 1.4.0. My senses say that should fix the problem. Share this post Link to post Share on other sites
Guest Trojan_Knight Report post Posted June 19, 2007 I could be wrong. But I think ya need to have leather gloves equipped to harvest dung? Anyways if so, could it be you not have leather gloves equipped? Thats only thing I can think of. ~TK Share this post Link to post Share on other sites
frogimus Report post Posted June 19, 2007 and the harvesting point is a narrow band along the bottom edge of the outhouse Share this post Link to post Share on other sites
bkc56 Report post Posted June 19, 2007 and the harvesting point is a narrow band along the bottom edge of the outhouse For me it's the entire outhouse structure. Any part of it gets the harvest/pickaxe symbol. And being properly equiped for harvesting does not effect if the icon appears. You always get the icon even if you're missing needed gloves, pick, or other items. Share this post Link to post Share on other sites
marack Report post Posted June 19, 2007 (edited) I'll try downloading a 'fresher' client and report back. In regards to the questions about whether i'm doing it right...answer is yes...I'm lvl 84 harver so been there. I did state that I had no problem harvesting on my laptop...thats the confusing part. Both PCs are running same client. Thanks guys.... EDIT: Did the client download and installed it in a fresh EL directory - still have the problem Edited June 20, 2007 by marack Share this post Link to post Share on other sites
Torg Report post Posted June 20, 2007 EDIT:Did the client download and installed it in a fresh EL directory - still have the problem Hmmm, odd. It is possibly something similar to the ATI mouse bug so try all the various options. Also, please detail the specs of your system, especially video card. Share this post Link to post Share on other sites
marack Report post Posted June 20, 2007 Hi Torg... My current video configuration is: ATI BUG = Off MOUSE BUG = Off I then tried this sequence: Turned ATI BUG = On...then tried to harvest = failed. Turned ATI BUG =Off Turned MOUSE BUG = On..then tried to harvest = failed. Turned ATI BUG = On...then tried to harvest = failed. Below is PC system info requested: Windows XP (Home Ed.) Version 2002 SP-2 Intel Pentium 4 3.2Ghz 1.0 GB of RAM When I log onto the server... [17:16:28] Window size adjusted to 990x720 [17:16:29] GL_ARB_multitexture extension found, using it. [17:16:29] GL_EXT_compiled_vertex_array extension found, using it. [17:16:29] GL_*_point_sprite extension found, using it. [17:16:29] GL_ARB_texture_compression extension found, using it. [17:16:29] GL_EXT_texture_compression_s3tc extension found, using it. [17:16:29] GL_SGIS_generate_mipmap extension found, using it. [17:16:29] GL_ARB_shadow extension found, using it. [17:16:29] GL_ARB_vertex_buffer_object extension found, using it. [17:16:29] GL_EXT_framebuffer_object extension found, using it. [17:16:29] GL_EXT_draw_range_elements extension found, using it. [17:16:29] GL_ARB_fragment_program extension found, NOT using it... [17:16:29] GL_ARB_vertex_program extension found, NOT using it... [17:16:29] GL_ARB_vertex_shader extension found, using it. [17:16:29] GL_ARB_fragment_shader extension found, using it. [17:16:29] Your graphic card supports all features EL will use in the future. When I query #glinfo... [17:31:17] Video card: RADEON X800 Series x86/SSE2 [17:31:17] Vendor ID: ATI Technologies Inc. [17:31:17] OpenGL Version: 2.0.6590 WinXP Release [17:31:17] Supported extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_E Share this post Link to post Share on other sites
Choris Report post Posted June 21, 2007 So you can harvest anything but outhouse, is that correct? If so, that sounds to me like a problem with your harvestable.lst file... Try opening it from your EL folder with Notepad, and looking if 'outhouse1.e3d' exists there? Share this post Link to post Share on other sites
marack Report post Posted June 21, 2007 I'll be damned... The outhouse1.e3d item was missing from the harvestable.lst file. I added it to the file and logged into game and sure enough it works now. Thanks much Choris... Thinking about it now I must've archived the older harvestable.lst file along with all my *.txt files in the EL directory prior to installing the new 1.4.0 client. After the install I extracted all my archive files back into the EL directory which would have copied over the new harvestable.lst file. Appreciate the help... Solved... Share this post Link to post Share on other sites
Derin Report post Posted June 27, 2007 When asked to make a fresh (new) installation - follow that tip Case closed. Happy gaming Share this post Link to post Share on other sites