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About Rosabel
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White Rabbit
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are you still taking orders?
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Auctioning off 50 pears. Starting price: 30.000 gc ea. Min. increments: 500 gc ea. You have until 20:00 (CET) on the 9th of October to place offers, highest bid wins.
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It can be seen while equipped, it looks exactly like it's icon (see stivy's post) and it give a +3 def buff. (also merc has been offline this morning, started it up when i logged in)
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http://www.eternal-lands.com/forum/index.php?showtopic=59341 http://www.eternal-lands.com/forum/index.php?showtopic=59674 You and ethics right, Susje?
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I wasn't a rich player, i planned my armor breaking and my weapon breaking quest as well, now i'm done with all of them except the ice dragon set and the black dragon pants. If you were oh so interested at finishing the quest, you could figure out ways to do it instead of suggesting a change that would entirely replace one of the game systems.
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It's probably not bugged by the slightest... FYI, some players have already experimented with which cross attributes could effect the break rates and how it works (read el-forum). The people that might be effected can/could chose to finish the quest before proceeding with their builds. This is easy to do today, given alts are allowed and people are willing to use many of them. The quest in question only gives some marginal benefits compared to the gear you're wearing, so why would it be your good idea to completely remake the breaking system in place?
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I voted no. I think the current number of pps you can spend in attributes is already very high. I basically like Cadu's/Stivy's/whoever else's suggestion about caps, maybe the total number of those pps could be lower but that's another discussion.
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Barny, the rare bonus happened many times. The reason steel boots used to be marginally cheaper than npc price is that people like Cherut/Rabbitman/Bankay etc... used to mix 20-50 at a time and sell the 'regular' steel boots to make up for the rares/gc used. Susje is wrong again, mixing millions of leather helms was the way of levelling manu as long as that existed, i know Tornado/Aquarden used to do that too, and they are as old school as it gets. Well, maybe not in school, but selling it to trik, which is even slower
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It's a bad idea Items that cost less than the ings for mixing them are for the most part items that require a lot of rare stones/bars to mix them, i.e. steel, titanium, bronze armor. These are considered "basic armor", that is required to enter an invance ( as per rule 2b this is true for all but the lowest level invance iirc ). These armors offer a rare bonus for those that mix them: the rare counterpart of said armor, which is usually worth 300k-1M gcs. If you would turned a profit for every mix, the incentive to try for the rare counterparts would rise. Given the aggressive advertising and pricing some players use, and the way they control the market this would just lead to even more profit for them. Given the trends, the prices on these items would skyrocket, making it harder to buy a decent set of armor/col/weapons. That would leave the less loaded people with even less gc, which i suspect would reduce in-game rostogol-gc trades, decreasing the number of rostos lost.
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I'd love to try it, and i think i know someone who could tank the mlf
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Hi! I haven't been to this invasion, but i have been in some of your past invasions. I really like the way you make them, not cramming all tiles on the map, allowing a little room to move gives everyone a chance to survive. I think the challenge was well adjusted, you could die, but even some of the stronger people from the lower caps could contribute to the team clearing it. I will probably try out more of your invasions if i catch them, ty for making them!
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I think it's a wonderful idea.
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Make special days only last 3 hours
Rosabel replied to Zamirah's topic in Suggestions - General, Misc.
I've got another good idea: make 50% of Zamirah's mixes be a critical failure, that'll enhance gameplay *** On a more serious note, you haven't even got the facts straight: Leonard's day: 'Leonard is very happy today, so he is considerably stronger, and stays awake the whole day.' The explanation of why Solar flares day 'lasts only 3 hours' is in it's name and description as well... And maybe, just maybe, there is nothing wrong with the current day rates/special day drops/special days, but it's just the same selfish people complaining about their dailies. I find it fascinating, that peace day, that only happens once in a blue moon, gives rise to so much whining from these people, yet they have no objection to the more frequent portal invasions which usually last way more than 6 hours and prevent the doing of dailies just as well. -
I think having a message for them would just lead to them being farmed even harder. People already use their alt armies to get them. Also, the reason for the message in the case of pears and treasures is the items you use to find them. With a message, <insert generic high level player that only kills mobs here> could find/farm the grapes and get all of them by looking at the difference between #days passed, and grapes found. Having a bit of secrecy with grape drops gives more chance to the non-farmers in this case i believe.