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0ctane

Macintosh OS X client 1.6.0 bugs thread

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This is the "official" OS X bugs thread for the 1.6.x client release. I (or someone else) will update this first message as problems are identified and fixed.

 

A MUG (Macintosh User Group) list is here.

 

You can get the game here: Version 1.6.0.1b

 

Current EL version 1.6.0

Mac version .1b (10.4+ Universal Binary)

 

Note:

If you are looking for it the el.ini file is found in ~/Library/Application Support/Eternal Lands under the "main" directory currently.

 

Note 2:

PLEASE, when you post a bug, include the type of Mac you use and the OS version. Crash logs can be useful too.

 

Known issues (other than those listed in the ReadMe):

Many. However, everyone should probably delete their current el.ini file (see above) so that a new one gets loaded. If you get a problem with all the actors looking solid or invisible, turn off "User animation program" in the Video tab of the Options dialog.

 

This was primarily built on a i386 MacBook Pro.

 

Everyone thank Florian and Fedora for a lot of debugging. They have been invaluable in making the current build possible.

 

Finally, stay on topic please. This thread is for identifying bugs in the OS X client.

Edited by 0ctane

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Thank you all for the work you've done; you've no idea how pleased I am to have a client before the update.

 

And now, for the bugs! :P

Log started at 2008-03-27 22:15:45 localtime (EDT)

[22:15:45] Using the server profile: main
[22:15:47] EXTENDED EXCEPTION(5:opengl_error): invalid value in load_vertex_programs at /Users/jeff/programming/EternalLands/elc/macosx/../actor_init.cpp (line 542)
[22:16:16] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates160/files.lst
[22:16:16] Downloading http://www.eternal-lands.com/updates160/files.lst from www.eternal-lands.com
[22:16:17] Finished downloading http://www.eternal-lands.com/updates160/files.lst
[22:16:17] Error initializing sound: Error setting up listener - Invalid Value
[22:16:17] Error creating buffer: Invalid Value

Log started at 2008-03-27 22:17:50 localtime (EDT)

[22:17:50] Using the server profile: main
[22:17:51] EXTENDED EXCEPTION(5:opengl_error): invalid value in load_vertex_programs at /Users/jeff/programming/EternalLands/elc/macosx/../actor_init.cpp (line 542)
[22:18:17] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates160/files.lst
[22:18:17] Downloading http://www.eternal-lands.com/updates160/files.lst from www.eternal-lands.com
[22:18:18] Finished downloading http://www.eternal-lands.com/updates160/files.lst
[22:18:18] Error initializing sound: Error setting up listener - Invalid Value
[22:18:18] Error creating buffer: Invalid Value
[22:18:18] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates160/files.lst
[22:18:18] Downloading http://www.eternal-lands.com/updates160/files.lst from www.eternal-lands.com
[22:18:18] Finished downloading http://www.eternal-lands.com/updates160/files.lst
[22:18:19] Failed to download (files.lst) 3 times. Giving up.

Log started at 2008-03-27 22:19:52 localtime (EDT)

[22:19:52] Using the server profile: main
[22:19:53] EXTENDED EXCEPTION(5:opengl_error): invalid value in load_vertex_programs at /Users/jeff/programming/EternalLands/elc/macosx/../actor_init.cpp (line 542)
[22:20:20] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates160/files.lst
[22:20:20] Downloading http://www.eternal-lands.com/updates160/files.lst from www.eternal-lands.com
[22:20:20] Finished downloading http://www.eternal-lands.com/updates160/files.lst
[22:20:20] Error initializing sound: Error setting up listener - Invalid Value
[22:20:21] Error creating buffer: Invalid Value
[22:20:21] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates160/files.lst
[22:20:21] Downloading http://www.eternal-lands.com/updates160/files.lst from www.eternal-lands.com
[22:20:21] Finished downloading http://www.eternal-lands.com/updates160/files.lst
[22:20:22] Failed to download (files.lst) 3 times. Giving up.

 

I get this while walking to the storage in PV. It seemed to start crashing when there was rain, but I'm not 100% sure. I'm running 10.4.11 on a Powerbook G4 15" (Stock except for an extra 1Gb RAM). If it's a video problem, my video card info's below (the ATI one is the Mac).

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Thank you all for the work you've done; you've no idea how pleased I am to have a client before the update.

 

And now, for the bugs! :P

...

I get this while walking to the storage in PV. It seemed to start crashing when there was rain, but I'm not 100% sure. I'm running 10.4.11 on a Powerbook G4 15" (Stock except for an extra 1Gb RAM). If it's a video problem, my video card info's below (the ATI one is the Mac).

Those failed downloads might be because 1.6.0 is not live on the main server yet. If 1.6.0 is live, then it is a server problem and not something with the client. Look at Florian's post above for how to run on the test server.

 

The sound error is known and not limited to Macs.

 

The opengl error is helpful. We can look into that one. I guess it also gives away my first name.

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All working on my New MacBook Pro with 10.5.2

Had to add #use_animation_program=0 to el.ini and download the sounds and install in the data folder but apart from that all working.

 

Thanks very much everyone who worked on this, it really is appreciated :-)

Edited by Catspaw

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The opengl error is helpful.

Not really. I always had this one before I patched my actor_init.cpp with

GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB instead of GL_MAX_PROGRAM_PARAMETERS_ARB in line 543

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Thank you 0ctane, Florian, Fedora and everyone else making another great update possible.

I've been in the test server and so far no problems :)

Character movements improved (gnome), looks a lot better and funnier :D

 

About the Palon Vertas, I have had a couple of problems before, sometimes everything turned green, other times everything wen't black and i only could see the names of the chatacters, NPCs and animals. This always happened when i auto-walked from the cotton to the storage somewhere between the building and the bot (shrimptaco i think).

 

Went there, auto-walked a couple times but no problems. will wait to try it on main server.

 

===

MacBook - 2Ghz Intel Core Duo

Interl GMA 950 - 64 MB of shared system memory

Vendor: Intel (0x8086)

2GB 667 MHz DDR2 SDRAM

Mac OS X version 10.4.11

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Fedora asked me to post this

edit:

this happened to me for the first time today, 1 month after i started playing EL on my MacBook

 

mouse bug on Mac OS

all the action from the mouse happens about 2 centimeters from where the mouse pointer is

eg. to click on an NPC you have to move the mouse to the left till the icon shows

solution:

shake the window of the client a bit till it works fine again

Edited by temospena

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Got a 3th gen MacBook, running OSX 10.5.2. (2.2GHz intel core 2 Duo, 1GB ram, 144mb intel Vram)

 

Works but before logging in for first time i needed to set:

#use_shadow_mapping= 0

#water_shader_quality= 0

 

and add:

#use_animation_program= 0

 

and delete all .vert files

 

temospena Posted Today, 06:41 PM

Fedora asked me to post this

 

mouse bug on Mac OS

all the action from the mouse happens about 2 centimeters from where the mouse pointer is

eg. to click on an NPC you have to move the mouse to the left till the icon shows

solution:

shake the window of the client a bit till it works fine again

 

Not here. works fine on my machine. using the trackpad and not a external mouse.

 

Grtzz SL3ViN

Edited by hugo_boss

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I fully understand that my system wanders far from the realm of supported configurations, but I figured I should make a report anyway... I have an Asus G1S-B2 running 10.5.2 (Kalyway 10.5.1 + vanilla combo update, toh 9.2.0 sleep kernel, and a few misc kexts from 10.5.1, 10.5.0, and 10.4.8 for good measure) with the Leopard Graphics Update. Processor is a 2.4 GHz Intel Core 2 Duo (cpus=1 though... workaround for a stupid BIOS bug). I have 3 GB 667 MHz DDR2 SDRAM. My video card is an nVidia Geforce 8600M GT 256 MB (CI/QE and all that goodness). I deleted el.ini prior to running 1.6.0.1a the first time.

 

firstly, backspace does not work in any of the entry fields in the misc tab of the options window. I think it's because pword_keypress in widgets.c doesn't check for 127 (taking a hint from text_field_keypress).

 

second up, a crash on IP while trying to click on some vegetables (I may have been rotating the camera, my mouse-wheel/button is very touchy). I forgot to save my error and infos logs. sorry :(. The last line of chat_log was:

[12:01:56] Resync with the server...

Process:         EternalLands [4602]
Path:            /Users/espresso/Downloads/el_osx1601a/EternalLands.app/Contents/MacOS/EternalLands
Identifier:      net.0ctane.EternalLands
Version:         ??? (1.6.0)
Code Type:       X86 (Native)
Parent Process:  launchd [283]

Date/Time:       2008-03-28 12:01:56.551 -0700
OS Version:      Mac OS X 10.5.2 (9C31)
Report Version:  6

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000000003d8
Crashed Thread:  0

Thread 0 Crashed:
0   net.0ctane.EternalLands       	0x00013495 get_actor_rotation_matrix + 29
1   net.0ctane.EternalLands       	0x000797b1 set_vec3_actor_bone2(ec::Vec3&, actor*, int, ec::Vec3) + 47
2   net.0ctane.EternalLands       	0x000799b3 set_vec3_actor_bone2(ec::Vec3&, actor*, int) + 49
3   net.0ctane.EternalLands       	0x00083223 ec_create_ongoing_harvesting2 + 69
4   net.0ctane.EternalLands       	0x000f066e filter_or_ignore_text + 696
5   net.0ctane.EternalLands       	0x000bf5eb process_message_from_server + 247
6   net.0ctane.EternalLands       	0x000b720f start_rendering + 167
7   net.0ctane.EternalLands       	0x000b75a6 SDL_main + 47
8   net.0ctane.EternalLands       	0x00002f05 -[sDLMain applicationDidFinishLaunching:] + 56
9   com.apple.Foundation          	0x90817cdc _nsnote_callback + 364
10  com.apple.CoreFoundation      	0x910fc9da __CFXNotificationPost + 362
11  com.apple.CoreFoundation      	0x910fccb3 _CFXNotificationPostNotification + 179
12  com.apple.Foundation          	0x90814fd0 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
13  com.apple.Foundation          	0x9081e668 -[NSNotificationCenter postNotificationName:object:] + 56
14  com.apple.AppKit              	0x915e5eff -[NSApplication _postDidFinishNotification] + 125
15  com.apple.AppKit              	0x915e5e0e -[NSApplication _sendFinishLaunchingNotification] + 77
16  com.apple.AppKit              	0x9155f8aa -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284
17  com.apple.AppKit              	0x9155f0a3 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98
18  com.apple.Foundation          	0x9083d1df -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655
19  com.apple.Foundation          	0x9083ceef _NSAppleEventManagerGenericHandler + 223
20  com.apple.AE                  	0x94731648 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144
21  com.apple.AE                  	0x9473157e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
22  com.apple.AE                  	0x94731425 aeProcessAppleEvent + 177
23  com.apple.HIToolbox           	0x94458f61 AEProcessAppleEvent + 38
24  com.apple.AppKit              	0x9155c9ed _DPSNextEvent + 1189
25  com.apple.AppKit              	0x9155c08e -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
26  com.apple.AppKit              	0x915550c5 -[NSApplication run] + 795
27  net.0ctane.EternalLands       	0x00002ea5 CustomApplicationMain + 236
28  net.0ctane.EternalLands       	0x00003122 main + 217
29  net.0ctane.EternalLands       	0x000023c2 _start + 216
30  net.0ctane.EternalLands       	0x000022e9 start + 41

 

and a crash while mining. I think I was in console, but I don't remember for sure. There's nothing good in the error or infos log, but the last line of my chat_log was:

[13:04:02] Too heavy, you are overloaded.

Process:         EternalLands [4647]
Path:            /Users/espresso/Downloads/el_osx1601a/EternalLands.app/Contents/MacOS/EternalLands
Identifier:      net.0ctane.EternalLands
Version:         ??? (1.6.0)
Code Type:       X86 (Native)
Parent Process:  launchd [283]

Date/Time:       2008-03-28 13:04:02.039 -0700
OS Version:      Mac OS X 10.5.2 (9C31)
Report Version:  6

Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000c0000048
Crashed Thread:  0

Thread 0 Crashed:
0   net.0ctane.EternalLands       	0x00079941 ec_recall_effect + 15
1   net.0ctane.EternalLands       	0x000f0712 filter_or_ignore_text + 860
2   net.0ctane.EternalLands       	0x000bf5eb process_message_from_server + 247
3   net.0ctane.EternalLands       	0x000b720f start_rendering + 167
4   net.0ctane.EternalLands       	0x000b75a6 SDL_main + 47
5   net.0ctane.EternalLands       	0x00002f05 -[sDLMain applicationDidFinishLaunching:] + 56
6   com.apple.Foundation          	0x90817cdc _nsnote_callback + 364
7   com.apple.CoreFoundation      	0x910fc9da __CFXNotificationPost + 362
8   com.apple.CoreFoundation      	0x910fccb3 _CFXNotificationPostNotification + 179
9   com.apple.Foundation          	0x90814fd0 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
10  com.apple.Foundation          	0x9081e668 -[NSNotificationCenter postNotificationName:object:] + 56
11  com.apple.AppKit              	0x915e5eff -[NSApplication _postDidFinishNotification] + 125
12  com.apple.AppKit              	0x915e5e0e -[NSApplication _sendFinishLaunchingNotification] + 77
13  com.apple.AppKit              	0x9155f8aa -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284
14  com.apple.AppKit              	0x9155f0a3 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98
15  com.apple.Foundation          	0x9083d1df -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655
16  com.apple.Foundation          	0x9083ceef _NSAppleEventManagerGenericHandler + 223
17  com.apple.AE                  	0x94731648 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144
18  com.apple.AE                  	0x9473157e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
19  com.apple.AE                  	0x94731425 aeProcessAppleEvent + 177
20  com.apple.HIToolbox           	0x94458f61 AEProcessAppleEvent + 38
21  com.apple.AppKit              	0x9155c9ed _DPSNextEvent + 1189
22  com.apple.AppKit              	0x9155c08e -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
23  com.apple.AppKit              	0x915550c5 -[NSApplication run] + 795
24  net.0ctane.EternalLands       	0x00002ea5 CustomApplicationMain + 236
25  net.0ctane.EternalLands       	0x00003122 main + 217
26  net.0ctane.EternalLands       	0x000023c2 _start + 216
27  net.0ctane.EternalLands       	0x000022e9 start + 41

 

If the crashes were caused by my weird system, then I am very sorry for wasting your time. I'm pretty sure the backspace thing is an actual bug though.

 

edit: removed probably useless stuff from the boxes because they were making the forum page very wide...

Edited by Espresso_Boy

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I fully understand that my system wanders far from the realm of supported configurations, but I figured I should make a report anyway... I have an Asus G1S-B2 running 10.5.2 (Kalyway 10.5.1 + vanilla combo update, toh 9.2.0 sleep kernel, and a few misc kexts from 10.5.1, 10.5.0, and 10.4.8 for good measure) with the Leopard Graphics Update.

Yeah, you are really on your own with this one.

If the crashes were caused by my weird system, then I am very sorry for wasting your time. I'm pretty sure the backspace thing is an actual bug though.

This is something that we can look into. Also, Macs lack ins and del for turning the character, so we need a reasonable alternative. Fedora, Florian, and I can chat about this.

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Ok, here's one that's really stumping me, and even making me question my sanity. I haven't upgraded my machine since my last bug report, so I'm still running 10.4.11 on a Powerbook G4 15" (Stock except for an extra 1Gb RAM). If it's a video problem, my video card info's below (the ATI one is the Mac).

 

Unfortunately, I don't think I can provide a useful error log. When I'm running 1.60a, and am in the 3d environment (i.e. the normal gameplay view) there is a repeating chirping sound. Even when I have my system on mute. It sounds to me like a hard drive or dvd read-head moving. If I switch to the map or chat history screens, the sound stops. It doesn't happen at all in 1.50. I've watched in System Monitor, and disk usage, memory usage, etc. stay constant. The S.M.A.R.T. status in Disk Utility doesn't indicate a failing drive; I don't see this behaviour in any other app either.

 

If it'd be at all useful, I took a short mpg with my camera and uploaded it to my guild site, accessible here. You can see what happens as I switch from the 3d mode in Glacmor to the map, and then later to the chat. It's accessible at: http://www.freewebs.com/elalchemist/MOV00191.MPG

 

If I'm just crazy, let me know and I'll follow Boognish's suggestion and turn the stereo up!

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Just got a chance to download this and try it, working fairly good so far! Thanks so much to all who help bring EL to macs! :P

 

So far gameplay seems to work as it did on the previous client, however I've noticed a severe drop in frame-rate, and have been experiencing some lag problems that I only encounter when I'm running too many applications at once, yet right now I mostly only have EL open.

 

-----

iMac G5

1.9 GHz PowerPC G5

Mac OS X version 10.4.11

uhh... I'm not sure what other info is relevant :medieval:

Edited by Enly

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Ok, here's one that's really stumping me, and even making me question my sanity.

 

If I'm just crazy, let me know and I'll follow Boognish's suggestion and turn the stereo up!

 

I know exactly how you feel...i went mad to find what it is and still i dont get why it does so. However go under video tab and enable new_selection, it should fix it.

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Also, Macs lack ins and del for turning the character, so we need a reasonable alternative. Fedora, Florian, and I can chat about this.

 

Pressing fn+backspace on my keyboard turns the character anti-clockwise.

 

Only other strange thing I have noticed is that my el.ini file kept getting overwritten each time I restarted the client and I had to manually add #use_animation_program=0 each time, locking the file fixed the problem obviously, but I am just concerned that I am doing something wrong as no one else has reported this.

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Only other strange thing I have noticed is that my el.ini file kept getting overwritten each time I restarted the client and I had to manually add #use_animation_program=0 each time, locking the file fixed the problem obviously, but I am just concerned that I am doing something wrong as no one else has reported this.

 

 

same issue here. You can rename all the .vert files under EternalLands.app/Contents/Resources/data/shaders to something else and you will have uvp 0 everytime you log.

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3 problems, i pmed florian about it :

 

1. Is known i think : All animated stuffs (players / monsters) are black : no textures. Happened once already when titanium armor came ingame i was told to use the path "./"

 

2. Maybe related to 1. since no textures, but i don't think so : my fps went down.

---1 person in map ~30 fps

---3 people in map ~14-17 fps

---@ beam : ~5 fps

 

3. Right click to change mouse icon dosn't work. Only works when I open inventory window, or on the quick bar on the right of the window :)

 

My computer is :

Macbook Pro

Mac OS X version 10.4.11

2 GHz Intel Core Duo

1Go Ram 667 MHz DDR2

graphic card : ATI Radeon X1600 - 256 Mo Ram

 

 

There you go.

 

~TommyKnocker.

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Right click doesn't work with some functions such as talking to NPC or trade

No sound

 

 

 

iMac

Mac OSX version 10.4.11

2 GHz Intel Core Duo

1 GB 667 MHz RAM

 

ATI Radeon X1600 OpenGL Engine

ATI Tech

Open GL version: 2.0 ATI-1.4.56

 

Edit: I found other el.ini in other folders. Deleted four in total and now everything except sound runs fine (so far).

Edit: I have to enter %use_animation_program=0 every time I log on. I see above that this has something to do with locking commands, but I'm not sure how to change el.ini any other way. Could someone tell me how to do this?

Edited by sygon

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Ok, here's one that's really stumping me, and even making me question my sanity.

 

If I'm just crazy, let me know and I'll follow Boognish's suggestion and turn the stereo up!

 

I know exactly how you feel...i went mad to find what it is and still i dont get why it does so. However go under video tab and enable new_selection, it should fix it.

 

 

As delightful as hearing the sweet silence clicking that does, it also crashes about 1s after selecting "New Selection." The error result seems to be:

Log started at 2008-03-29 19:35:35 localtime (EDT)

[19:35:35] Using the server profile: main
[19:36:01] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates160/files.lst
[19:36:01] Downloading http://www.eternal-lands.com/updates160/files.lst from www.eternal-lands.com
[19:36:02] Finished downloading http://www.eternal-lands.com/updates160/files.lst
[19:36:02] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates160/files.lst
[19:36:02] Downloading http://www.eternal-lands.com/updates160/files.lst from www.eternal-lands.com
[19:36:03] Finished downloading http://www.eternal-lands.com/updates160/files.lst
[19:36:03] Failed to download (files.lst) 3 times. Giving up.

 

What exactly does "New Selection" do? Perhaps I've got another setting that conflicts with it.

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i can't trade. i can't fight and i think i can only harvest.

i think i have the latest osx version.

G4 mac laptop.

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mmm...for those who cant click properly try to disable new_selection under video tab (option panel). Then if you experience a frame drop with strange sounds coming out from hard disk, you most probably have a G4. Live with it for a while. In alternative you can follow these instructions:

 

- download this (if clicking the link doesnt work, paste it in a new browser tab)

- unzip el_osx.zip

- copy the unzipped file "el_osx" inside EternalLands.app/Contents/MacOS/

- inside that dir there is an "EternalLands" file, rename it to something else (i.e. EternalLands_old)

- now rename the "el_osx" you copied to "EternalLands"

- you now have the client i'm using, fixed for G4 (and with sky too :()

- start the client and enable new_selection

 

If you cant understand the instructions, dont follow them :evilgrin:

 

 

For those with no textures, you can go to EternalLands.app/Contents/Resources/data/shaders/ and rename all the .vert files to something else.

In alternative, open the <yourhomedir>/Library/Application Support/EternalLands/main/el.ini, add a line with #use_animation_program= 0 and save it. But you have to do this everytime you launch EL.

 

 

Hope this works.

Edited by Fedora

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In alternative, open the <yourhomedir>/Library/Application Support/EternalLands/main/el.ini, add a line with #use_animation_program= 0 and save it. But you have to do this everytime you launch EL.

We could add the UVP option to the options tab on mac, since it causes the most problems for us :(

 

Fedora, what changed did you make to your "g4 special" client?

We could #ifdef those into the code as well.

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just now i beamed and everyone is blue. How can i fix that.

I know there a lot of probs on my computer.

Actually only if i'm on ip

 

ok now it is gone. what is this uvp. I have 1 uvp

now it is blue again.

i am also lagging a lot

Edited by daiske1

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